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path: root/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
AgeCommit message (Expand)Author
2017-05-03use pc-relative offsets for PIC toonotaz
2013-11-04psx_gpu: workaround binutils bug #14887notaz
2013-04-02drc/psx_gpu: handle more calling conventionsnotaz
2013-04-01psx_gpu: support relative jumptablesnotaz
2013-04-01psx_gpu: convert to UAL, load everything from contextnotaz
2013-03-15psx_gpu: fix mask set in blend_blocks variantnotaz
2012-11-13psx_gpu: fix interlace modenotaz
2012-10-28psx_gpu: workaround overflow crashnotaz
2012-10-27psx_gpu: add some preloadsnotaz
2012-10-27psx_gpu: implement setup_sprite_untextured in asmnotaz
2012-10-23psx_gpu: consolidate C code, implement exnhancement asmnotaz
2012-10-12psx_gpu: start handling vram loads/moves for enhancementnotaz
2012-10-12psx_gpu: use different uvrgb phase for enhancementnotaz
2012-10-12psx_gpu: add enhanced triangle renderingnotaz
2012-10-12psx_gpu: add a tool to generate asm offsetsnotaz
2012-10-07psx_gpu: increase reciprocal accuracyExophase
2012-06-24psx_gpu: fix a blending issueExophase
2012-01-18gpu_neon/psx_gpu: workaround for library buildnotaz
2012-01-04psx_gpu: change fill handling againExophase
2012-01-01psx_gpu: improve fillsExophase
2011-12-24psx_gpu: bugfixExophase
2011-12-23psx_gpu: texture cache fix, updatesExophase
2011-12-21gpu_neon/psx_gpu: fix bad masking/alignment faultnotaz
2011-12-21gpu_neon/psx_gpu: use external vramnotaz
2011-12-20add NEON GPU rasterizerExophase