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path: root/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c
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2020-02-08Start getting NEON GPU to work on non-Armtwinaphex
2013-01-06gpus: handle list underflows betternotaz
2012-11-03psx_gpu: change enh buffer selection once morenotaz
2012-11-02psx_gpu: rework enhancement buffer selectionnotaz
2012-10-24psx_gpu: select buffers differentlynotaz
this handles weird drawing areas better
2012-10-13psx_gpu: 2x sprite fixes and integrationnotaz
2012-10-12various enhancement tweaksnotaz
2012-10-12psx_gpu: start handling vram loads/moves for enhancementnotaz
2012-10-12psx_gpu: do enhanced linesnotaz
2012-10-12psx_gpu: switch to 1024 width again.notaz
2012-10-12psx_gpu: use different uvrgb phase for enhancementnotaz
2012-10-12psx_gpu: do enhaced sprites with trianglesnotaz
2012-10-12psx_gpu: move masking to set_texturenotaz
2012-10-12psx_gpu: switch enhancement to 2048 widthnotaz
otherwise games that position framebuffers horizontally corrupt the display.
2012-10-12psx_gpu: add enhanced triangle renderingnotaz
2012-07-18psx_gpu: change line parsingnotaz
fixes some Tenka problems
2012-07-18psx_gpu: fix line cmd length and move w/h maskingnotaz
w/h masking untested, I'm lazy
2012-02-27gpulib: eliminate list scan-aheadnotaz
2012-01-05gpu_neon: merge cmd size tablesnotaz
should save a couple of cachelines
2012-01-01psx_gpu: improve fillsExophase
2011-12-29psx_gpu: flush render buffer before move/cppy/fillExophase
2011-12-29psx_gpu: fix linesExophase
2011-12-24psx_gpu: fix sprite sign extendExophase
2011-12-23psx_gpu: some argument checksExophase
2011-12-23psx_gpu: fix sprite coordinatesExophase
2011-12-23psx_gpu: texture cache fix2Exophase
2011-12-23psx_gpu: texture cache fix, updatesExophase
2011-12-23gpu_neon/psx_gpu: update texture_window_settingsnotaz
2011-12-20add NEON GPU rasterizerExophase