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path: root/plugins/gpu_unai/gpu.cpp
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2019-08-17Backport GPU Unai plugin from PCSX4ALLnegativeExponent
- backports gpu unai plugin from PCSX4ALL - sync necessary files with notaz/master to allow building standalone app
2015-02-04gpu_unai: fix some 64bit issuesnotaz
2013-02-08move cspace back to frontendnotaz
plugins no longer depend on it
2012-11-18fix gun handling in enhancement modenotaz
2012-11-02move blit to core, allow filtering while blittingnotaz
also adds libpicofe to pull filters from, and filter related UI stuff
2012-08-02gpu_unai: merge Franxis' range fixnotaz
2012-04-29gpu plugins: always support 16bpp blitnotaz
use this for generic sdl and maemo
2012-01-19refactor gpu plugins and Makefilesnotaz
name common gpu code gpulib, reduce amount of copy-paste in plugin Makefiles
2011-10-30gpu_unai: fix a few potential crashesnotaz
2011-09-25add pollux/caanoo port, refactor thingsnotaz
2011-09-23support armv5 buildnotaz
2011-09-19add fixed frameskip optionnotaz
2011-08-13gpu_unai: redo frameskipnotaz
the previous code wasn't that functional
2011-08-13gpu_unai: merge code from PCSX4ALL 2.2 releasenotaz
2011-08-13frontend: add gpu_unai configuration optionsnotaz
2011-08-13frontend: refactor plugin_lib for maemonotaz
should give them proper frame limiter, frameskip and also lightgun support, maybe.
2011-07-08gpus: return DMA word count to avoid 1 list walknotaz
2011-07-08dfxvideo: decouple from main emunotaz
2011-07-08arm_utils: relax alignment requirementsnotaz
the code needing alignment isn't reached often anyway.
2011-02-04gpu_unai: support bgr888->rgb565 conversion for maemonotaz
2011-01-27gpu_unai: fix P.E.Op.S. save compatibility for goodnotaz
2011-01-04gpu_unai: add some framebuffer guard memorynotaz
some games blit outside framebuffer area, this is faster than doing range checks.
2011-01-04gpu_unai: freeze display size and positionnotaz
this avoids some glitches and makes savestates compatible with Pete's plugins.
2011-01-04try to ensure fbdev buffer is validnotaz
2011-01-03gpu_unai: basic frameskipnotaz
only partially works but oh well
2011-01-03gpu_unai: avoid useless blitsnotaz
2011-01-02gpu_unai: pcsx-rearmed portnotaz
2011-01-02import gpu_unai from PCSX4ALL projectnotaz