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pcsx_rearmed
trimui-s
libretro core fork of pcsx_rearmed with trimui s support
neonloop
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Author
2020-02-08
gpulib: fix out-of-bounds reads in do_cmd_buffer()
Daniel Silsby
2019-12-16
Merge pull request #369 from negativeExponent/switch
Twinaphex
2019-12-17
Update
negativeExponent
2019-10-24
Merge pull request #351 from SindenLightgun/master
Twinaphex
2019-09-15
Adding Guncon support for mouse based lightguns
SindenLightgun
2019-08-17
Backport GPU Unai plugin from PCSX4ALL
negativeExponent
2019-08-02
Silence warning about misleading indent
retro-wertz
2019-03-18
GPU unai update
retro-wertz
2019-03-13
merge remote-tracking branch 'notaz/master'
retro-wertz
2019-03-13
Merge pull request #123 from gameblabla/diablofix_hack
notaz
2019-03-12
gpu_unai: Buildfix
retro-wertz
2019-03-07
Fix for compiling it against newer zlib versions.
gameblabla
2019-03-07
Diablo Music fix for PCSX Rearmed. (optional hack)
gameblabla
2019-01-23
updated gaussian interpolation filter
Sakitoshi
2017-05-07
Merge pull request #120 from pjft/pjft-experimental
Twinaphex
2017-05-06
Adding enable/disable dithering core option with support for Neon GPU
pjft
2017-05-03
Merge https://github.com/notaz/pcsx_rearmed
twinaphex
2017-05-03
use pc-relative offsets for PIC too
notaz
2017-01-24
Rename uncompress2 to avoid conflicts with zlib.h on some systems. Fixes http...
orbea
2016-06-26
fixed lag with analog pad device
alexis-puska
2016-06-18
init default value for dfInput plugins
alexis-puska
2016-04-22
Merge branch 'master' of https://github.com/notaz/pcsx_rearmed into notaz-master
dankcushions
2016-04-01
don't use __ARM_ARCH_7A__
notaz
2015-11-17
cleanup
phaseIV
2015-11-16
initial neGcon controller support
phaseIV
2015-09-29
(vita) build fix.
aliaspider
2015-09-23
(ctr/3ds) add target.
aliaspider
2015-02-06
libretro: always use fixed samples per frame
notaz
2015-02-05
gpulib: remove unneeded hack
notaz
2015-02-04
gpu_unai: fix some 64bit issues
notaz
2015-02-03
frontend: fix minor glitches on video mode changes
notaz
2015-02-02
spu: c64x: fix cache handling, enable l2
notaz
2015-02-02
spu: fix some thread safety issues
notaz
2015-01-13
spu: put reverb on the thread too
notaz
2015-01-12
gpulib: use more conservative loop detection
notaz
2015-01-12
some random improvements
notaz
2015-01-12
spu: fix some skip accuracy issues
notaz
2015-01-10
spu: don't block on audio
notaz
2015-01-10
spu: support multiple pending buffers
notaz
2015-01-05
spu: finish offload code to TI C64x DSP
notaz
2015-01-04
spu: start offload code to TI C64x DSP
notaz
2015-01-04
spu: threaded implementation
notaz
2015-01-03
spu: get rid of bStop, clean up
notaz
2015-01-03
spu: move more things to StartSound
notaz
2015-01-03
spu: reduce use of globals
notaz
2015-01-03
spu: handle stop better, split main func more
notaz
2015-01-03
mingw build fixes
notaz
2014-12-21
spu: fix first sample, don't play ahead
notaz
2014-12-21
spu: avoid NULL pSpuIrq
notaz
2014-12-20
fix up other platforms after rumble change
notaz
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