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AgeCommit message (Expand)Author
2020-02-08Start getting NEON GPU to work on non-Armtwinaphex
2020-02-08gpulib: fix out-of-bounds reads in do_cmd_buffer()Daniel Silsby
2019-12-16Merge pull request #369 from negativeExponent/switchTwinaphex
2019-12-17UpdatenegativeExponent
2019-10-24Merge pull request #351 from SindenLightgun/masterTwinaphex
2019-09-15Adding Guncon support for mouse based lightgunsSindenLightgun
2019-08-17Backport GPU Unai plugin from PCSX4ALLnegativeExponent
2019-08-02Silence warning about misleading indentretro-wertz
2019-03-18GPU unai updateretro-wertz
2019-03-13merge remote-tracking branch 'notaz/master'retro-wertz
2019-03-13Merge pull request #123 from gameblabla/diablofix_hacknotaz
2019-03-12gpu_unai: Buildfixretro-wertz
2019-03-07Fix for compiling it against newer zlib versions.gameblabla
2019-03-07Diablo Music fix for PCSX Rearmed. (optional hack)gameblabla
2019-01-23updated gaussian interpolation filterSakitoshi
2017-05-07Merge pull request #120 from pjft/pjft-experimentalTwinaphex
2017-05-06Adding enable/disable dithering core option with support for Neon GPUpjft
2017-05-03Merge https://github.com/notaz/pcsx_rearmedtwinaphex
2017-05-03use pc-relative offsets for PIC toonotaz
2017-01-24Rename uncompress2 to avoid conflicts with zlib.h on some systems. Fixes http...orbea
2016-06-26fixed lag with analog pad devicealexis-puska
2016-06-18init default value for dfInput pluginsalexis-puska
2016-04-22Merge branch 'master' of https://github.com/notaz/pcsx_rearmed into notaz-masterdankcushions
2016-04-01don't use __ARM_ARCH_7A__notaz
2015-11-17cleanupphaseIV
2015-11-16initial neGcon controller supportphaseIV
2015-09-29(vita) build fix.aliaspider
2015-09-23(ctr/3ds) add target.aliaspider
2015-02-06libretro: always use fixed samples per framenotaz
2015-02-05gpulib: remove unneeded hacknotaz
2015-02-04gpu_unai: fix some 64bit issuesnotaz
2015-02-03frontend: fix minor glitches on video mode changesnotaz
2015-02-02spu: c64x: fix cache handling, enable l2notaz
2015-02-02spu: fix some thread safety issuesnotaz
2015-01-13spu: put reverb on the thread toonotaz
2015-01-12gpulib: use more conservative loop detectionnotaz
2015-01-12some random improvementsnotaz
2015-01-12spu: fix some skip accuracy issuesnotaz
2015-01-10spu: don't block on audionotaz
2015-01-10spu: support multiple pending buffersnotaz
2015-01-05spu: finish offload code to TI C64x DSPnotaz
2015-01-04spu: start offload code to TI C64x DSPnotaz
2015-01-04spu: threaded implementationnotaz
2015-01-03spu: get rid of bStop, clean upnotaz
2015-01-03spu: move more things to StartSoundnotaz
2015-01-03spu: reduce use of globalsnotaz
2015-01-03spu: handle stop better, split main func morenotaz
2015-01-03mingw build fixesnotaz
2014-12-21spu: fix first sample, don't play aheadnotaz
2014-12-21spu: avoid NULL pSpuIrqnotaz