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authorneonloop2021-09-06 23:44:53 +0000
committerneonloop2021-09-06 23:44:53 +0000
commit7032dd1ce78e03f1f50475be76ef8b5c642c9d01 (patch)
treea232c4674a942da0bcfceaaddb5e60356a0ab183 /Makefile
parent05c5d66301f14bd8ae50490ebdc7e32e371f851b (diff)
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Adds ips/bps softpatching
Patches named like the content will be auto-applied in memory when the game is loaded. Example: /roms/game.gba will apply patches named /roms/game.ips, /roms/game.ips1, /roms/game.IPS2, /roms/game.bps, etc. This only happens in memory, original files are unmodified. Patches are loaded in case-insensitive alphabetical order. Note that .ips12 loads before .ips2, but after .ips02. Only supports cores that load from memory (see libretro page at https://docs.libretro.com/guides/softpatching/ for compatibility list)
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index e67cb70..19d2e38 100644
--- a/Makefile
+++ b/Makefile
@@ -6,7 +6,7 @@ SYSROOT = $(shell $(CC) --print-sysroot)
PROCS = -j4
-OBJS = libpicofe/input.o libpicofe/in_sdl.o libpicofe/linux/in_evdev.o libpicofe/linux/plat.o libpicofe/fonts.o libpicofe/readpng.o libpicofe/config_file.o cheat.o config.o core.o menu.o main.o options.o overrides.o scale.o unzip.o util.o
+OBJS = libpicofe/input.o libpicofe/in_sdl.o libpicofe/linux/in_evdev.o libpicofe/linux/plat.o libpicofe/fonts.o libpicofe/readpng.o libpicofe/config_file.o cheat.o config.o content.o core.o menu.o main.o options.o overrides.o patch.o scale.o unzip.o util.o
BIN = picoarch