Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-11 | Limits width for crop scaler to 320px | neonloop | |
Makes crop scaler more useful for PlayStation / SNES games that use high horizontal resolution | |||
2023-01-10 | Adds funkey-s build instructions to README | neonloop | |
2023-01-09 | Adds icons for FunKey and forces next scaler shortcut | neonloop | |
Icons are downloaded when needed, for now | |||
2023-01-09 | Creates separate opk per core | neonloop | |
2023-01-09 | Adds initial Funkey S support | neonloop | |
2022-02-10 | Updates cores and moves to snes9x2005 fork | neonloop | |
2021-11-28 | Adds fMSX core and builds trimui picoarch.zip | neonloop | |
2021-11-28 | Updates cores | neonloop | |
picodrive now supports GG | |||
2021-11-28 | Adds blueMSX core | neonloop | |
2021-10-22 | Adds picodrive core | neonloop | |
2021-10-21 | Adds smsplus-gx core | neonloop | |
2021-10-21 | Adds gme (Game Music Emu) core | neonloop | |
2021-10-20 | Adds QuickNES core | neonloop | |
2021-09-06 | Adds ips/bps softpatching | neonloop | |
Patches named like the content will be auto-applied in memory when the game is loaded. Example: /roms/game.gba will apply patches named /roms/game.ips, /roms/game.ips1, /roms/game.IPS2, /roms/game.bps, etc. This only happens in memory, original files are unmodified. Patches are loaded in case-insensitive alphabetical order. Note that .ips12 loads before .ips2, but after .ips02. Only supports cores that load from memory (see libretro page at https://docs.libretro.com/guides/softpatching/ for compatibility list) | |||
2021-08-30 | Adds cheat support | neonloop | |
Cheats use RetroArch .cht file format. Cheats are loaded from [save_dir]/cheats/[name].cht, where name is the name of the ROM without extension. Cheat menu only shows when cheat file is found. | |||
2021-08-27 | Adds a standalone multi-emulator mode | neonloop | |
When starting without arguments, can select a core in the current directory and some content (a game). Allows loading a different game from the in-game menu. | |||
2021-08-23 | Adds fceumm core | neonloop | |
Needs PGO to hit fullspeed. Nestopia won't run (needs XRGB8888) and would probably be slow. Maybe try QuickNES if speed is an issue with fceumm. | |||
2021-08-22 | Adds beetle-pce-fast core | neonloop | |
2021-08-22 | Uses libretro-common as a submodule | neonloop | |
2021-08-21 | Updates message display and adds loading message to pcsx | neonloop | |
2021-08-20 | Adds disc control to MinUI | neonloop | |
2021-08-20 | Switches patch to git apply | neonloop | |
Should fail earlier when patches don't apply, easier to fix / update failing patches | |||
2021-08-15 | Moves core option changes into picoarch | neonloop | |
Keeps cores cleaner and avoids conflicts | |||
2021-08-14 | Updates pcsx_rearmed core options text / defaults | neonloop | |
2021-08-14 | Adds basic pcsx_rearmed core support | neonloop | |
2021-08-13 | Adds gambatte core | neonloop | |
2021-08-12 | Adds combo key support to libpicofe | neonloop | |
2021-08-10 | Adds mame2000 core and fixes options/scaler | neonloop | |
2021-08-07 | Adds generic nearest and smooth scalers | neonloop | |
Smooth is slower (10-15%) than a scaler built for a specific resolution. Works well for downscaling and for odd screen ratios until a custom scaler is built. Replaces the snes smooth scaler (outperforms it) and the gba smooth scaler (looks better) | |||
2021-08-04 | Only wrap option info if it exists | neonloop | |
2021-08-04 | Initial commit | neonloop | |