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2023-07-26Adds mednafen_ngp, mednafen_wswan, and stella2014 coresneonloop
2023-07-24Changes funkey-s platform to unix-armv7-hardfloat-neonneonloop
More generic platform is supported by more cores, fewer patches needed to get cores to build. Adding new cores is easier. unix-armv7-cortexa7-hardfloat-neon causes warnings, maybe SDK bug? Generic platform may not be as optimized, but speed difference can be fixed with patches if discovered.
2023-07-16Adds automatic prerequisites to Makefileneonloop
2023-07-16Renames force-clean target to distcleanneonloop
2023-07-16Handles unzip failureneonloop
2023-07-16Updates Makefile and core patchesneonloop
2023-02-05Adds pokemini coreneonloop
2023-02-02Updates icons for pcsx and gmeneonloop
2023-01-30Adds icon for fake-08 opkneonloop
2023-01-29Adds dosbox-pure coreneonloop
dosbox-pure does not support resume states, because it loads puremenu before loading game. Savestates can also glitch loaded game.
2023-01-28Adds XRGB8888 core supportneonloop
Simple version, conversion can still be optimized
2023-01-26Forces poll for input before readingneonloop
Fixes arduous which reads input but never polls
2023-01-25Makes minor makefile fixes, basic support for prboom, tyrquake, scummvmneonloop
2023-01-22Fixes conflict between letter and menu actionneonloop
On some devices, buttons are mapped to letter keys. During file selection, libpicofe would respond to the button press and the letter press, this could cause a freeze. Instead, button presses should never be treated as letter presses.
2023-01-19Adds snes9x2010 coreneonloop
2023-01-16Adds fake-08 coreneonloop
Includes resume state patch from shauninman, thanks! https://github.com/shauninman/picoarch/blob/miniui-miyoomini/patches/fake-08/001-fix-resume-state.patch
2023-01-15Updates overrides for new core versionsneonloop
2023-01-11Limits width for crop scaler to 320pxneonloop
Makes crop scaler more useful for PlayStation / SNES games that use high horizontal resolution
2023-01-10Adds funkey-s build instructions to READMEneonloop
2023-01-09Adds icons for FunKey and forces next scaler shortcutneonloop
Icons are downloaded when needed, for now
2023-01-09Creates separate opk per coreneonloop
2023-01-09Adds initial Funkey S supportneonloop
2022-02-10Updates cores and moves to snes9x2005 forkneonloop
2021-11-28Adds fMSX core and builds trimui picoarch.zipneonloop
2021-11-28Updates coresneonloop
picodrive now supports GG
2021-11-28Adds blueMSX coreneonloop
2021-10-22Adds picodrive coreneonloop
2021-10-21Adds smsplus-gx coreneonloop
2021-10-21Adds gme (Game Music Emu) coreneonloop
2021-10-20Adds QuickNES coreneonloop
2021-09-06Adds ips/bps softpatchingneonloop
Patches named like the content will be auto-applied in memory when the game is loaded. Example: /roms/game.gba will apply patches named /roms/game.ips, /roms/game.ips1, /roms/game.IPS2, /roms/game.bps, etc. This only happens in memory, original files are unmodified. Patches are loaded in case-insensitive alphabetical order. Note that .ips12 loads before .ips2, but after .ips02. Only supports cores that load from memory (see libretro page at https://docs.libretro.com/guides/softpatching/ for compatibility list)
2021-08-30Adds cheat supportneonloop
Cheats use RetroArch .cht file format. Cheats are loaded from [save_dir]/cheats/[name].cht, where name is the name of the ROM without extension. Cheat menu only shows when cheat file is found.
2021-08-27Adds a standalone multi-emulator modeneonloop
When starting without arguments, can select a core in the current directory and some content (a game). Allows loading a different game from the in-game menu.
2021-08-23Adds fceumm coreneonloop
Needs PGO to hit fullspeed. Nestopia won't run (needs XRGB8888) and would probably be slow. Maybe try QuickNES if speed is an issue with fceumm.
2021-08-22Adds beetle-pce-fast coreneonloop
2021-08-22Uses libretro-common as a submoduleneonloop
2021-08-21Updates message display and adds loading message to pcsxneonloop
2021-08-20Adds disc control to MinUIneonloop
2021-08-20Switches patch to git applyneonloop
Should fail earlier when patches don't apply, easier to fix / update failing patches
2021-08-15Moves core option changes into picoarchneonloop
Keeps cores cleaner and avoids conflicts
2021-08-14Updates pcsx_rearmed core options text / defaultsneonloop
2021-08-14Adds basic pcsx_rearmed core supportneonloop
2021-08-13Adds gambatte coreneonloop
2021-08-12Adds combo key support to libpicofeneonloop
2021-08-10Adds mame2000 core and fixes options/scalerneonloop
2021-08-07Adds generic nearest and smooth scalersneonloop
Smooth is slower (10-15%) than a scaler built for a specific resolution. Works well for downscaling and for odd screen ratios until a custom scaler is built. Replaces the snes smooth scaler (outperforms it) and the gba smooth scaler (looks better)
2021-08-04Only wrap option info if it existsneonloop
2021-08-04Initial commitneonloop