Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-24 | Changes funkey-s platform to unix-armv7-hardfloat-neon | neonloop | |
More generic platform is supported by more cores, fewer patches needed to get cores to build. Adding new cores is easier. unix-armv7-cortexa7-hardfloat-neon causes warnings, maybe SDK bug? Generic platform may not be as optimized, but speed difference can be fixed with patches if discovered. | |||
2023-07-16 | Updates Makefile and core patches | neonloop | |
2023-03-15 | Changes libpicofe to use states starting from 1 | neonloop | |
2023-01-30 | Adds override for deferring load state by number of frames | neonloop | |
Fixes instant play for fake-08 and pcsx_rearmmed with bios intro | |||
2023-01-29 | Fixes binding keys after first combo keybinding | neonloop | |
After first combo keybinding, mods_bound is still empty so mod key release is missed. Instead, keep combos enabled until binding menu is exited. | |||
2023-01-29 | Adds dosbox-pure core | neonloop | |
dosbox-pure does not support resume states, because it loads puremenu before loading game. Savestates can also glitch loaded game. | |||
2023-01-28 | Adds XRGB8888 core support | neonloop | |
Simple version, conversion can still be optimized | |||
2023-01-25 | Makes minor makefile fixes, basic support for prboom, tyrquake, scummvm | neonloop | |
2023-01-22 | Fixes conflict between letter and menu action | neonloop | |
On some devices, buttons are mapped to letter keys. During file selection, libpicofe would respond to the button press and the letter press, this could cause a freeze. Instead, button presses should never be treated as letter presses. | |||
2023-01-16 | Adds fake-08 core | neonloop | |
Includes resume state patch from shauninman, thanks! https://github.com/shauninman/picoarch/blob/miniui-miyoomini/patches/fake-08/001-fix-resume-state.patch | |||
2023-01-16 | Fixes issue with menu key working incorrectly with combos | neonloop | |
libpicofe handles emu keys differently, no need to delay them. | |||
2023-01-15 | Fixes mame2000 vector games, changes mame2000 default to aspect | neonloop | |
2023-01-14 | Updates libpicofe key combo handling | neonloop | |
Does not prevent buttons when no combo is bound, delays keyup of mod key to allow normal handling, ignores combo key handling when no combo keys are bound | |||
2023-01-09 | Adds initial Funkey S support | neonloop | |
2023-01-08 | Updates patches for latest upstream changes | neonloop | |
2022-03-29 | Updates patches for upstream pcsx_rearmed changes | neonloop | |
2022-03-27 | Updates pcsx frameskip patch | neonloop | |
Original version was reverted, now more similar to new snes9x2002 version, allows fixed_interval when buffer status callback is missing. | |||
2022-03-27 | Updates patches for upstream snes9x2002 changes | neonloop | |
2022-03-25 | Updates patches for upstream changes | neonloop | |
2022-02-10 | Updates cores and moves to snes9x2005 fork | neonloop | |
2021-11-28 | Adds fMSX core and builds trimui picoarch.zip | neonloop | |
2021-11-28 | Updates cores | neonloop | |
picodrive now supports GG | |||
2021-11-28 | Adds blueMSX core | neonloop | |
2021-10-22 | Adds picodrive core | neonloop | |
2021-10-21 | Adds smsplus-gx core | neonloop | |
2021-10-21 | Adds gme (Game Music Emu) core | neonloop | |
2021-10-20 | Adds QuickNES core | neonloop | |
2021-10-20 | Updates patches for upstream changes | neonloop | |
2021-10-19 | Delete patches merged upstream | neonloop | |
2021-10-10 | Updates patches for recent changes | neonloop | |
2021-08-27 | Adds "fastest" ghosting option to gambatte | neonloop | |
2021-08-23 | Adds fceumm core | neonloop | |
Needs PGO to hit fullspeed. Nestopia won't run (needs XRGB8888) and would probably be slow. Maybe try QuickNES if speed is an issue with fceumm. | |||
2021-08-22 | Adds beetle-pce-fast core | neonloop | |
2021-08-22 | Fixes ordering of events when using combo keys | neonloop | |
Sometimes menu would get stuck, because the simulated events would be pushed after real events. Now transform all keyboard events first, so the transform code has complete control over the order. | |||
2021-08-15 | Fixes profile path for pcsx_rearmed | neonloop | |
2021-08-15 | Moves core option changes into picoarch | neonloop | |
Keeps cores cleaner and avoids conflicts | |||
2021-08-15 | Fixes profile generation for mame2000 / snes9x2005 | neonloop | |
2021-08-14 | Updates pcsx_rearmed core options text / defaults | neonloop | |
2021-08-14 | Adds auto-frameskip to pcsx_rearmed | neonloop | |
2021-08-14 | Adds basic pcsx_rearmed core support | neonloop | |
2021-08-13 | Adds gambatte core | neonloop | |
2021-08-12 | Updates snes9x2005 patches | neonloop | |
2021-08-12 | Adds combo key support to libpicofe | neonloop | |
2021-08-10 | Renames core patch files | neonloop | |
First numbers for upstreamable patches. Later numbers for picoarch-specific patches. | |||
2021-08-10 | Reduces vector game resolution to 320x240 | neonloop | |
2021-08-10 | Adds vertical mode to mame2000 | neonloop | |
2021-08-10 | Adds mame2000 core and fixes options/scaler | neonloop | |
2021-08-04 | Wraps core option info lines | neonloop | |
2021-08-04 | Initial commit | neonloop | |