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authorneonloop2021-05-06 01:09:21 +0000
committerneonloop2021-05-06 01:09:21 +0000
commit27089678282cb4ed090d11979c4ec8f7495f4a2a (patch)
tree95dbe85af0a25f8fac91ed32d39e685e5be86f1c
parent997d3f2183eb9e99a3a1578a0060cb2fcd2165a2 (diff)
downloadpicogpsp-27089678282cb4ed090d11979c4ec8f7495f4a2a.tar.gz
picogpsp-27089678282cb4ed090d11979c4ec8f7495f4a2a.tar.bz2
picogpsp-27089678282cb4ed090d11979c4ec8f7495f4a2a.zip
Adds support for loading .zip files
-rw-r--r--Makefile.linux2
-rw-r--r--Makefile.trimui2
-rw-r--r--gba_memory.c8
-rw-r--r--zip.c160
-rw-r--r--zip.h26
5 files changed, 195 insertions, 3 deletions
diff --git a/Makefile.linux b/Makefile.linux
index f39aa91..066b5b9 100644
--- a/Makefile.linux
+++ b/Makefile.linux
@@ -8,7 +8,7 @@
CC = $(CROSS_COMPILE)gcc
SYSROOT = $(shell $(CC) --print-sysroot)
-OBJS = main.o cpu.o gba_memory.o video.o input.o sound.o cheats.o cpu_threaded.o bios_data.o x86/x86_stub.o gba_cc_lut.o \
+OBJS = main.o cpu.o gba_memory.o video.o input.o sound.o cheats.o cpu_threaded.o bios_data.o zip.o x86/x86_stub.o gba_cc_lut.o \
frontend/libpicofe/input.o frontend/libpicofe/in_sdl.o frontend/libpicofe/linux/in_evdev.o frontend/libpicofe/linux/plat.o frontend/libpicofe/fonts.o frontend/libpicofe/readpng.o frontend/libpicofe/config_file.o \
frontend/config.o frontend/menu.o frontend/plat_linux.o frontend/main.o frontend/scale.o
diff --git a/Makefile.trimui b/Makefile.trimui
index cdbaa43..25fe88e 100644
--- a/Makefile.trimui
+++ b/Makefile.trimui
@@ -9,7 +9,7 @@ CC = $(CROSS_COMPILE)gcc
SYSROOT = $(shell $(CC) --print-sysroot)
OBJS = main.o cpu.o gba_memory.o video.o input.o sound.o gba_cc_lut.o \
- bios_data.o cheats.o arm/arm_stub.o cpu_threaded.o arm/video_blend.o \
+ bios_data.o cheats.o zip.o arm/arm_stub.o cpu_threaded.o arm/video_blend.o \
frontend/libpicofe/input.o frontend/libpicofe/in_sdl.o \
frontend/libpicofe/linux/in_evdev.o frontend/libpicofe/linux/plat.o \
frontend/libpicofe/fonts.o frontend/libpicofe/readpng.o frontend/libpicofe/config_file.o \
diff --git a/gba_memory.c b/gba_memory.c
index 8d94ca5..d2af846 100644
--- a/gba_memory.c
+++ b/gba_memory.c
@@ -18,6 +18,7 @@
*/
#include "common.h"
+#include "zip.h"
/* Sound */
#define gbc_sound_tone_control_low(channel, address) \
@@ -2381,10 +2382,15 @@ char gamepak_filename[512];
u32 load_gamepak(const char *name)
{
+ char *dot_position = strrchr(name, '.');
+ s32 file_size;
char cheats_filename[256];
char *p;
- s32 file_size = load_gamepak_raw(name);
+ if(!strcmp(dot_position, ".zip"))
+ file_size = load_file_zip(name);
+ else
+ file_size = load_gamepak_raw(name);
if(file_size == -1)
return -1;
diff --git a/zip.c b/zip.c
new file mode 100644
index 0000000..d563d5f
--- /dev/null
+++ b/zip.c
@@ -0,0 +1,160 @@
+/* gameplaySP
+ *
+ * Copyright (C) 2006 Exophase <exophase@gmail.com>
+ * Copyright (C) 2006 SiberianSTAR
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "common.h"
+#include <zlib.h>
+
+#define ZIP_BUFFER_SIZE (128 * 1024)
+
+struct SZIPFileDataDescriptor
+{
+ s32 CRC32;
+ s32 CompressedSize;
+ s32 UncompressedSize;
+} __attribute__((packed));
+
+struct SZIPFileHeader
+{
+ char Sig[4]; // EDIT: Used to be s32 Sig;
+ s16 VersionToExtract;
+ s16 GeneralBitFlag;
+ s16 CompressionMethod;
+ s16 LastModFileTime;
+ s16 LastModFileDate;
+ struct SZIPFileDataDescriptor DataDescriptor;
+ s16 FilenameLength;
+ s16 ExtraFieldLength;
+} __attribute__((packed));
+
+u32 load_file_zip(const char *filename)
+{
+ struct SZIPFileHeader data;
+ char tmp[1024];
+ s32 retval = -1;
+ u8 *buffer = NULL;
+ u8 *cbuffer;
+ char *ext;
+ int ret;
+ FILE *fd;
+
+ fd = fopen(filename, "rb");
+
+ if(!fd)
+ return -1;
+
+ while (1)
+ {
+ ret = fread(&data, 1, sizeof(data), fd);
+ if (ret != sizeof(data))
+ break;
+
+ // It checks for the following: 0x50 0x4B 0x03 0x04 (PK..)
+ if( data.Sig[0] != 0x50 || data.Sig[1] != 0x4B ||
+ data.Sig[2] != 0x03 || data.Sig[3] != 0x04 )
+ {
+ break;
+ }
+
+ ret = fread(tmp, 1, data.FilenameLength, fd);
+ if (ret != data.FilenameLength)
+ break;
+
+ tmp[data.FilenameLength] = 0; // end string
+
+ if(data.ExtraFieldLength)
+ fseek(fd, data.ExtraFieldLength, SEEK_CUR);
+
+ if(data.GeneralBitFlag & 0x0008)
+ {
+ fread(&data.DataDescriptor,
+ 1, sizeof(struct SZIPFileDataDescriptor), fd);
+ }
+
+ ext = strrchr(tmp, '.') + 1;
+
+ // file is too big
+ if(data.DataDescriptor.UncompressedSize > gamepak_ram_buffer_size)
+ goto skip;
+
+ if(!strcasecmp(ext, "bin") || !strcasecmp(ext, "gba"))
+ {
+ buffer = gamepak_rom;
+
+ // ok, found
+ switch(data.CompressionMethod)
+ {
+ case 0:
+ retval = data.DataDescriptor.UncompressedSize;
+ fread(buffer, 1, retval, fd);
+ goto outcode;
+
+ case 8:
+ {
+ z_stream stream;
+ s32 err;
+
+ cbuffer = malloc(ZIP_BUFFER_SIZE);
+
+ stream.next_in = (Bytef*)cbuffer;
+ stream.avail_in = (u32)ZIP_BUFFER_SIZE;
+
+ stream.next_out = (Bytef*)buffer;
+
+ // EDIT: Now uses proper conversion of data types for retval.
+ retval = (u32)data.DataDescriptor.UncompressedSize;
+ stream.avail_out = data.DataDescriptor.UncompressedSize;
+
+ stream.zalloc = (alloc_func)0;
+ stream.zfree = (free_func)0;
+
+ err = inflateInit2(&stream, -MAX_WBITS);
+
+ fread(cbuffer, 1, ZIP_BUFFER_SIZE, fd);
+
+ if(err == Z_OK)
+ {
+ while(err != Z_STREAM_END)
+ {
+ err = inflate(&stream, Z_SYNC_FLUSH);
+ if(err == Z_BUF_ERROR)
+ {
+ stream.avail_in = ZIP_BUFFER_SIZE;
+ stream.next_in = (Bytef*)cbuffer;
+ fread(cbuffer, 1, ZIP_BUFFER_SIZE, fd);
+ }
+ }
+ err = Z_OK;
+ inflateEnd(&stream);
+ }
+ free(cbuffer);
+ goto outcode;
+ }
+ }
+ }
+
+skip:
+ fseek(fd, data.DataDescriptor.CompressedSize, SEEK_CUR);
+ }
+
+outcode:
+ fclose(fd);
+
+ return retval;
+}
diff --git a/zip.h b/zip.h
new file mode 100644
index 0000000..12a51ee
--- /dev/null
+++ b/zip.h
@@ -0,0 +1,26 @@
+/* gameplaySP
+ *
+ * Copyright (C) 2006 Exophase <exophase@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef ZIP_H
+#define ZIP_H
+
+u32 load_file_zip(const char *filename);
+
+#endif
+