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author | twinaphex | 2014-07-14 19:56:34 +0200 |
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committer | twinaphex | 2014-07-14 19:56:34 +0200 |
commit | 7bb77f4fc090cadc23c3e05998ccebac7156e3cf (patch) | |
tree | a3d67ee27a8b50faf8661e8b6a3a08cbbf48a0a0 /x86 | |
parent | 1cf2a0cbfe41effe7db6966eb3a8a446785b041f (diff) | |
download | picogpsp-7bb77f4fc090cadc23c3e05998ccebac7156e3cf.tar.gz picogpsp-7bb77f4fc090cadc23c3e05998ccebac7156e3cf.tar.bz2 picogpsp-7bb77f4fc090cadc23c3e05998ccebac7156e3cf.zip |
Dump required game_config.txt into working directory x86/ for now
Diffstat (limited to 'x86')
-rw-r--r-- | x86/game_config.txt | 1108 |
1 files changed, 1108 insertions, 0 deletions
diff --git a/x86/game_config.txt b/x86/game_config.txt new file mode 100644 index 0000000..52c5784 --- /dev/null +++ b/x86/game_config.txt @@ -0,0 +1,1108 @@ +# gpSP game settings database
+
+# What is this file??? game_config.txt is a database of settings on a
+# per-game basis. A couple of the settings are required to make games
+# work at all, but most of them are there to improve the performance of
+# a game. If a game doesn't work then look through the settings here,
+# but keep in mind that this file can not be used to fix a majority of
+# games, the ones that don't work because of emulator bugs. For those
+# you'll have to wait for a new release and hope it someday gets fixed.
+
+# This file is meant to be edited in plain text, with a normal editor.
+# game_name, game_code, and vender_code can be found in the game's header.
+# All three must match for the game to be used, and those setting must be
+# in that order. Be sure to use [!] ROMs (verified by GoodGBA) when
+# building this list. Right now I don't know how much overlap there is
+# between different region games, but usually idle loops don't apply to
+# them. If you're using a different region than the one in here you can
+# try copying the entry, it might improve it.
+
+# You can also find the three identifying codes on the second line from
+# the top in gpSP's main menu. So anyone should be able to add settings
+# to this file if they know what to set, but for some options it'll take
+# a lot of special knowledge for them to be of any use. Be sure to see if
+# your game is already here, but only if the game_name/game_code/
+# vender_code all match. Only the first full match's settings will be used.
+
+# Everything here is case sensitive. Don't mess with this file unless
+# you know what you're doing - if in doubt sooner ask someone who does.
+
+# I mainly focus on USA versions, so try those first. And, just because
+# a game is on here doesn't mean the game actually works in the current
+# version. :/
+
+# These are the following options:
+
+# idle_loop_eliminate_target - tells the recompiler that this branch
+# is an idle loop and thus a hardware update should follow it every
+# time. This is purely a speed improvement and is not meant to improve
+# compatibility - if it does it represents a strange timing problem in
+# the game. You can only set one of these for now. Don't use this if
+# you don't know what you're doing, it can break the game. Some games
+# will run miserably slowly without this option.
+
+# translation_gate_target - tells the recompiler to put an indirect
+# branch (gate) at this point, so artificially stop the current block.
+# This is useful if the game performs self modifying code from within
+# the same block it is currently executing - this can prevent it from
+# causing SMC hits far more times than it should. This is also only a
+# speed hack; you can have up to 8 of these. Don't use this if you don't
+# know what you're doing, they'll just make the game slower and are
+# rarely helpful (good for Camelot games).
+
+# iwram_stack_optimize - set this to "no" to turn it off. By default this
+# is set on. It will turn off an optimization that assumes that the stack
+# is always in IWRAM, and thus makes ldm/stm relative to the stack much
+# faster. Turning it off will degrade game speed slightly, but is
+# necessary for a few games that don't follow this convention.
+
+# flash_rom_type - set this to 128KB if the game has a 128KB flash ROM,
+# otherwise leave it alone or you might break game saving. If you get
+# a white screen when the game starts try this option.
+
+# bios_rom_hack_39 - a hack that allows "roll" to work with the correct BIOS
+# in Zelda: Minish Cap.
+
+# bios_rom_hack_2C - like the above but allows Rayman Advance to work.
+
+# Castlevania: Circle of the Moon (U)
+game_name = DRACULA AGB1
+game_code = AAME
+vender_code = A4
+idle_loop_eliminate_target = 080003d2
+
+# Megaman Battle Network (U)
+game_name = MEGAMAN_BN
+game_code = AREE
+vender_code = 08
+idle_loop_eliminate_target = 08000338
+
+# Megaman Battle Network 2 (U)
+game_name = MEGAMAN_EXE2
+game_code = AE2E
+vender_code = 08
+idle_loop_eliminate_target = 08000358
+
+# Megaman Battle Network 3 White (U)
+game_name = MEGA_EXE3_WH
+game_code = A6BE
+vender_code = 08
+idle_loop_eliminate_target = 0800036c
+
+# Megaman Battle Network 3 Blue (U)
+game_name = MEGA_EXE3_BL
+game_code = A3XE
+vender_code = 08
+idle_loop_eliminate_target = 0800036c
+
+# Megaman Battle Network 4 Red Sun (U)
+game_name = MEGAMANBN4RS
+game_code = B4WE
+vender_code = 08
+idle_loop_eliminate_target = 080003a6
+
+# Megaman Battle Network 4 Blue Moon (U)
+game_name = MEGAMANBN4BM
+game_code = B4BE
+vender_code = 08
+idle_loop_eliminate_target = 080003a6
+
+# Megaman Battle Network 5 Team Protoman (U)
+game_name = MEGAMAN5_TP_
+game_code = BRBE
+vender_code = 08
+idle_loop_eliminate_target = 080003ca
+
+# Megaman Battle Network 5 Team Colonel (U)
+game_name = MEGAMAN5_TC_
+game_code = BRKE
+vender_code = 08
+idle_loop_eliminate_target = 080003ca
+
+# Megaman Battle Network 6 Cybeast Gregar (U)
+game_name = MEGAMAN6_GXX
+game_code = BR5E
+vender_code = 08
+idle_loop_eliminate_target = 080003da
+
+# Megaman Zero (U/E)
+game_name = MEGAMAN ZERO
+game_code = AZCE
+vender_code = 08
+idle_loop_eliminate_target = 080004ee
+
+# Megaman Zero 2 (U)
+game_name = MEGAMANZERO2
+game_code = A62E
+vender_code = 08
+idle_loop_eliminate_target = 08000664
+
+# Megaman Zero 3 (U)
+game_name = MEGAMANZERO3
+game_code = BZ3E
+vender_code = 08
+idle_loop_eliminate_target = 08001a08
+
+# Megaman Zero 4 (U)
+game_name = MEGAMANZERO4
+game_code = B4ZP
+vender_code = 08
+idle_loop_eliminate_target = 0800090c
+
+# Kirby: Nightmare in Dreamland (U)
+game_name = AGB KIRBY DX
+game_code = A7KE
+vender_code = 01
+idle_loop_eliminate_target = 08000fae
+iwram_stack_optimize = no
+
+# Hoshi no Kirby: Yume no Izumi Deluxe (J)
+game_name = AGB KIRBY DX
+game_code = A7KJ
+vender_code = 01
+idle_loop_eliminate_target = 08000f92
+iwram_stack_optimize = no
+
+# Kirby: Nightmare in Dreamland (E)
+game_name = AGB KIRBY DX
+game_code = A7KP
+vender_code = 01
+idle_loop_eliminate_target = 08000fae
+iwram_stack_optimize = no
+
+# Super Mario Advance (U)
+game_name = SUPER MARIOA
+game_code = AMZE
+vender_code = 01
+idle_loop_eliminate_target = 08001cf2
+
+# Super Mario Advance 2 (U)
+game_name = SUPER MARIOB
+game_code = AA2E
+vender_code = 01
+idle_loop_eliminate_target = 08000534
+
+# Super Mario Advance 3 (U)
+game_name = SUPER MARIOC
+game_code = A3AE
+vender_code = 01
+idle_loop_eliminate_target = 08002ba4
+
+# Super Mario Advance 4 (U)
+game_name = SUPER MARIOD
+game_code = AX4E
+vender_code = 01
+idle_loop_eliminate_target = 08000732
+flash_rom_type = 128KB
+
+# Super Mario Advance 4 (J)
+game_name = SUPER MARIOD
+game_code = AX4J
+vender_code = 01
+idle_loop_eliminate_target = 08000732
+flash_rom_type = 128KB
+
+# Super Mario Advance 4 (E)
+game_name = SUPER MARIOD
+game_code = AX4P
+vender_code = 01
+idle_loop_eliminate_target = 08000732
+flash_rom_type = 128KB
+
+# Advance Wars (U)
+# This one was really annoying to find, I hope it's okay.. there
+# might be a better one somewhere.
+game_name = ADVANCEWARS
+game_code = AWRE
+vender_code = 01
+idle_loop_eliminate_target = 0803880a
+
+# Pokemon Emerald (E/U)
+# I don't know why this has an idle loop when Ruby doesn't....
+game_name = POKEMON EMER
+game_code = BPEE
+vender_code = 01
+idle_loop_eliminate_target = 080008ce
+flash_rom_type = 128KB
+
+# Pokemon Emerald (J)
+game_name = POKEMON EMER
+game_code = BPEJ
+vender_code = 01
+idle_loop_eliminate_target = 080008ce
+flash_rom_type = 128KB
+
+# Pokemon Emerald (G)
+game_name = POKEMON EMER
+game_code = BPED
+vender_code = 01
+idle_loop_eliminate_target = 080008ce
+flash_rom_type = 128KB
+
+# Pokemon Emerald (F)
+game_name = POKEMON EMER
+game_code = BPEF
+vender_code = 01
+idle_loop_eliminate_target = 080008ce
+flash_rom_type = 128KB
+
+# Pokemon Emerald (S)
+game_name = POKEMON EMER
+game_code = BPES
+vender_code = 01
+idle_loop_eliminate_target = 080008ce
+flash_rom_type = 128KB
+
+# Pokemon Emerald (I)
+game_name = POKEMON EMER
+game_code = BPEI
+vender_code = 01
+idle_loop_eliminate_target = 080008ce
+flash_rom_type = 128KB
+
+# Pokemon Sapphire (U)
+game_name = POKEMON SAPP
+game_code = AXPE
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Sapphire (J)
+game_name = POKEMON SAPP
+game_code = AXPJ
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Sapphire (G)
+game_name = POKEMON SAPP
+game_code = AXPD
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Sapphire (I)
+game_name = POKEMON SAPP
+game_code = AXPI
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Sapphire (S)
+game_name = POKEMON SAPP
+game_code = AXPS
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Sapphire (F)
+game_name = POKEMON SAPP
+game_code = AXPF
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Ruby (U)
+game_name = POKEMON RUBY
+game_code = AXVE
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Ruby (J)
+game_name = POKEMON RUBY
+game_code = AXVJ
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Ruby (G)
+game_name = POKEMON RUBY
+game_code = AXVD
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Ruby (I)
+game_name = POKEMON RUBY
+game_code = AXVI
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Ruby (S)
+game_name = POKEMON RUBY
+game_code = AXVS
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon Ruby (F)
+game_name = POKEMON RUBY
+game_code = AXVF
+vender_code = 01
+flash_rom_type = 128KB
+
+# V-Rally 3 (E)
+game_name = V-RALLY 3
+game_code = AVRP
+vender_code = 70
+idle_loop_eliminate_target = 080aa920
+
+# Mario Vs Donkey Kong (U)
+game_name = MARIOVSDK
+game_code = BM5E
+vender_code = 01
+idle_loop_eliminate_target = 08033eec
+
+# Pokemon: Sapphire (U)
+game_name = POKEMON SAPP
+game_code = AXPE
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon: Sapphire (G)
+game_name = POKEMON SAPP
+game_code = AXPD
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon: Fire Red (J)
+game_name = POKEMON FIRE
+game_code = BPRJ
+vender_code = 01
+idle_loop_eliminate_target = 080008b2
+# If you have the European version try this instead.
+#idle_loop_eliminate_target = 080008c6
+flash_rom_type = 128KB
+
+# Pokemon: Fire Red (E/U)
+game_name = POKEMON FIRE
+game_code = BPRE
+vender_code = 01
+idle_loop_eliminate_target = 080008c6
+flash_rom_type = 128KB
+
+# Pokemon: Fire Red (S)
+game_name = POKEMON FIRE
+game_code = BPRS
+vender_code = 01
+idle_loop_eliminate_target = 080008c6
+flash_rom_type = 128KB
+
+# Pokemon: Fire Red (G)
+game_name = POKEMON FIRE
+game_code = BPRD
+vender_code = 01
+idle_loop_eliminate_target = 080008c6
+flash_rom_type = 128KB
+
+# Pokemon: Fire Red (I)
+game_name = POKEMON FIRE
+game_code = BPRI
+vender_code = 01
+idle_loop_eliminate_target = 080008c6
+flash_rom_type = 128KB
+
+# Pokemon: Fire Red (F)
+game_name = POKEMON FIRE
+game_code = BPRE
+vender_code = 01
+idle_loop_eliminate_target = 080008c6
+flash_rom_type = 128KB
+
+# Pokemon: Leaf Green (E/U)
+# Hey, this one is the same as Fire Red, who'd have thought? :B
+game_name = POKEMON LEAF
+game_code = BPGE
+vender_code = 01
+idle_loop_eliminate_target = 080008b2
+flash_rom_type = 128KB
+
+# Pokemon: Leaf Green (S)
+game_name = POKEMON LEAF
+game_code = BPGS
+vender_code = 01
+idle_loop_eliminate_target = 080008b6
+flash_rom_type = 128KB
+
+# Pokemon: Leaf Green (G)
+game_name = POKEMON LEAF
+game_code = BPGD
+vender_code = 01
+idle_loop_eliminate_target = 080008b6
+flash_rom_type = 128KB
+
+# Pokemon: Leaf Green (I)
+game_name = POKEMON LEAF
+game_code = BPGI
+vender_code = 01
+idle_loop_eliminate_target = 080008b6
+flash_rom_type = 128KB
+
+# Pokemon: Leaf Green (F)
+game_name = POKEMON LEAF
+game_code = BPGF
+vender_code = 01
+idle_loop_eliminate_target = 080008b6
+flash_rom_type = 128KB
+
+# Pokemon: Fushigi no Dungeon Aka no Kyuujotai (J)
+game_name = POKE DUNGEON
+game_code = B24J
+vender_code = 01
+flash_rom_type = 128KB
+
+# Pokemon: Red Rescue Team (E/U)
+game_name = POKE DUNGEON
+game_code = B24E
+vender_code = 01
+flash_rom_type = 128KB
+
+# F-Zero: Climax (J)
+game_name = F-ZEROCLIMAX
+game_code = BFTJ
+vender_code = 01
+flash_rom_type = 128KB
+
+# Final Fantasy Tactics Advance (U)
+game_name = FFTA_USVER.
+game_code = AFXE
+vender_code = 01
+idle_loop_eliminate_target = 0800041e
+
+# Gradius Galaxies (U)
+# Badly coded game with several idle loops. This one works for level
+# one at least.
+game_name = GRADIUSGALAX
+game_code = AGAE
+vender_code = A4
+idle_loop_eliminate_target = 08013844
+
+# Rebelstar: Tactical Command (U)
+# Badly coded game with several idle loops. I don't think any are
+# even close to dominant, and it jumps around too much when things
+# matter....
+game_name = REBELSTAR
+game_code = BRLE
+vender_code = AF
+idle_loop_eliminate_target = 0800041a
+
+# Golden Sun (U)
+game_name = Golden_Sun_A
+game_code = AGSE
+vender_code = 01
+translation_gate_target = 03000820
+translation_gate_target = 030009ac
+translation_gate_target = 03007dac
+
+# Golden Sun: The Lost Age (U)
+# Probably the most horrifically coded GBA game in existence.
+game_name = GOLDEN_SUN_B
+game_code = AGFE
+vender_code = 01
+idle_loop_eliminate_target = 08013542
+translation_gate_target = 030009ac
+#translation_gate_target = 03007d70
+
+# Nothing to see here :/
+# Mario & Luigi: Superstar Saga (U)
+game_name = MARIO&LUIGIU
+game_code = A88E
+vender_code = 01
+
+# Mario Party Advance (U)
+game_name = MARIOPARTYUS
+game_code = B8ME
+vender_code = 01
+iwram_stack_optimize = no
+
+# Mario Party Advance (J)
+game_name = MARIOPARTYJA
+game_code = B8MJ
+vender_code = 01
+iwram_stack_optimize = no
+
+# Mario Party Advance (E)
+game_name = MARIOPARTYEU
+game_code = B8MP
+vender_code = 01
+iwram_stack_optimize = no
+
+# Mario Golf: Advance Tour (U)
+game_name = MARIOGOLFGBA
+game_code = BMGE
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Mario Golf: GBA Tour (J)
+game_name = MARIOGOLFGBA
+game_code = BMGJ
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Mario Golf: Advance Tour (E)
+game_name = MARIOGOLFGBA
+game_code = BMGP
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Mario Golf: Advance Tour (S)
+game_name = MARIOGOLFGBA
+game_code = BMGS
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Mario Golf: Advance Tour (F)
+game_name = MARIOGOLFGBA
+game_code = BMGF
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Mario Golf: Advance Tour (I)
+game_name = MARIOGOLFGBA
+game_code = BMGI
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Mario Golf: Advance Tour (G)
+game_name = MARIOGOLFGBA
+game_code = BMGD
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Mario Golf: Advance Tour (A)
+game_name = MARIOGOLFGBA
+game_code = BMGU
+vender_code = 01
+iwram_stack_optimize = no
+idle_loop_eliminate_target = 08014e0a
+translation_gate_target = 03000d00
+translation_gate_target = 03000a30
+
+# Tales of Phantasia (U)
+game_name = PHANTASIA
+game_code = AN8E
+vender_code = 01
+iwram_stack_optimize = no
+
+# Tales of Phantasia (J)
+game_name = PHANTASIA
+game_code = AN8J
+vender_code = AF
+iwram_stack_optimize = no
+
+# Tales of Phantasia (E)
+game_name = PHANTASIA
+game_code = AN8P
+vender_code = 01
+iwram_stack_optimize = no
+
+# Advance Wars 2: Black Hole Rising (U)
+game_name = ADVANCEWARS2
+game_code = AW2E
+vender_code = 01
+idle_loop_eliminate_target = 08036e2a
+
+# Bomberman Tournament (U)
+game_name = BOMSTORYUSA
+game_code = ABSE
+vender_code = 52
+idle_loop_eliminate_target = 08000526
+
+# Broken Sword - The Shadow of the Templars (U)
+game_name = BROKENSWORD
+game_code = ABJE
+vender_code = 6L
+idle_loop_eliminate_target = 08000a26
+
+# Defender of The Crown (U)
+game_name = DOTC
+game_code = ADHE
+vender_code = 5N
+idle_loop_eliminate_target = 080007ec
+
+# Drill Dozer (U)
+game_name = DRILL DOZER
+game_code = V49E
+vender_code = 01
+idle_loop_eliminate_target = 080006c2
+
+# F-Zero - Maximum Velocity (U)
+game_name = F-ZERO ADVAN
+game_code = AFZE
+vender_code = 01
+idle_loop_eliminate_target = 08000c2e
+
+# Megaman Zero 2 (U)
+game_name = MEGAMANZERO2
+game_code = A62E
+vender_code = 08
+idle_loop_eliminate_target = 08000664
+
+# Megaman Zero 3 (U)
+game_name = MEGAMANZERO3
+game_code = BZ3E
+vender_code = 08
+idle_loop_eliminate_target = 08001a08
+
+# Megaman Zero 4 (U)
+game_name = MEGAMANZERO4
+game_code = B4ZE
+vender_code = 08
+idle_loop_eliminate_target = 0800090c
+
+# Metal Slug Advance (U)
+game_name = METAL SLUG
+game_code = BSME
+vender_code = B7
+idle_loop_eliminate_target = 08000298
+
+# Magical Quest 2 Starring Mickey & Minnie (U)
+game_name = M&M MAGICAL2
+game_code = AQME
+vender_code = 08
+idle_loop_eliminate_target = 0801d340
+
+# Magical Quest 3 Starring Mickey & Donald (U)
+game_name = M&D MAGICAL3
+game_code = BMQE
+vender_code = 08
+idle_loop_eliminate_target = 08016064
+
+# Pinball Challenge Deluxe (E)
+game_name = PINBALL CHAL
+game_code = APLP
+vender_code = 41
+idle_loop_eliminate_target = 080075a6
+
+# Prince of Persia - The Sands of Time (U)
+game_name = PRINCEPERSIA
+game_code = BPYE
+vender_code = 41
+idle_loop_eliminate_target = 0808ff3a
+
+# Rhythm Tengoku (J)
+game_name = RHYTHMTENGOK
+game_code = BRIJ
+vender_code = 01
+idle_loop_eliminate_target = 080013d4
+
+# River City Ransom EX (U)
+game_name = RIVERCRANSOM
+game_code = BDTE
+vender_code = EB
+idle_loop_eliminate_target = 0800065a
+
+# Super Puzzle Fighter II Turbo (U)
+game_name = PUZZLEFIGHT2
+game_code = AZ8E
+vender_code = 08
+idle_loop_eliminate_target = 08002b5e
+
+# Yu-Gi-Oh! - Dungeon Dice Monsters (U)
+game_name = YU-GI-OH DDM
+game_code = AYDE
+vender_code = A4
+idle_loop_eliminate_target = 0802cc6a
+
+# Yu-Gi-Oh! - The Eternal Duelist Soul (U)
+game_name = YU-GI-OH!EDS
+game_code = AY5E
+vender_code = A4
+idle_loop_eliminate_target = 08075d96
+
+# Yu-Gi-Oh! - The Sacred Cards (U)
+game_name = YUGIOH DM7
+game_code = AY7E
+vender_code = A4
+idle_loop_eliminate_target = 08003bd6
+
+# Yu-Gi-Oh! - World Championship Tournament 2004 (U)
+game_name = YWCT2004USA
+game_code = BYWE
+vender_code = A4
+idle_loop_eliminate_target = 080831da
+
+# Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (U)
+game_name = YUGIOHWWE
+game_code = AYWE
+vender_code = A4
+idle_loop_eliminate_target = 08089792
+
+# Wario Ware, Inc. Mega Microgames (U)
+game_name = WARIOWAREINC
+game_code = AZWE
+vender_code = 01
+idle_loop_eliminate_target = 08000f66
+
+# Tom Clancy's Splinter Cell (U)
+game_name = SPLINTERCELL
+game_code = AO4E
+vender_code = 41
+idle_loop_eliminate_target = 0807a0c4
+
+# Tom Clancy's Splinter Cell - Pandora Tomorrow (U)
+game_name = TOM CLANCY'S
+game_code = BSLE
+vender_code = 41
+idle_loop_eliminate_target = 0807785e
+
+# Final Fantasy IV Advance (U)
+game_name = FF4ADVANCE
+game_code = BZ4E
+vender_code = 01
+idle_loop_eliminate_target = 0800fabe
+# or try 00000430
+
+# Digimon Battle Spirit (U)
+game_name = DIGIMON BTSP
+game_code = A8SE
+vender_code = B2
+idle_loop_eliminate_target = 08011208
+
+# Digimon Battle Spirit 2 (U)
+game_name = DIGIMON BS2
+game_code = BDSE
+vender_code = B2
+idle_loop_eliminate_target = 08010eb0
+
+# Donald Duck Advance (U)
+game_name = DISNEY'S DON
+game_code = ADKE
+vender_code = 41
+idle_loop_eliminate_target = 08002f30
+
+# Final Fight One (U)
+game_name = FINAL FIGHT
+game_code = AFFE
+vender_code = 08
+idle_loop_eliminate_target = 0800b428
+
+# Megaman Battle Chip Challenge (U)
+game_name = BATTLECHIPGP
+game_code = A89E
+vender_code = 08
+idle_loop_eliminate_target = 08000544
+
+# Monster Force (U)
+game_name = MONSTERFORCE
+game_code = AM8E
+vender_code = 7D
+idle_loop_eliminate_target = 08000b00
+
+# Monster Rancher Advance (U)
+game_name = MONSRANCHERA
+game_code = AMFE
+vender_code = 9B
+idle_loop_eliminate_target = 0809f394
+
+# Monster Rancher Advance 2 (U)
+game_name = MONSTERRANC2
+game_code = A2QE
+vender_code = 9B
+idle_loop_eliminate_target = 081c7290
+
+# The Pinball of The Dead
+game_name = PINBALL DEAD
+game_code = APDE
+vender_code = 78
+idle_loop_eliminate_target = 08000300
+
+# Tringo (U)
+game_name = TRINGO
+game_code = BTJE
+vender_code = 4Z
+idle_loop_eliminate_target = 080009a4
+
+# Virtual Kasparov (U)
+game_name = VIRTKASPAROV
+game_code = AVKE
+vender_code = 60
+idle_loop_eliminate_target = 0800093a
+
+# Advance Wars 2 - Black Hole Rising (E)
+game_name = ADVANCEWARS2
+game_code = AW2P
+vender_code = 01
+idle_loop_eliminate_target = 080371be
+
+# Bookworm (U)
+game_name = BOOKWORM
+game_code = BKWE
+vender_code = 5G
+idle_loop_eliminate_target = 0800397c
+
+# 007 - Nightfire (U)
+game_name = NIGHTFIRE
+game_code = A7OE
+vender_code = 69
+idle_loop_eliminate_target = 080031d6
+
+# Asterix & Obelix XXL (E)
+game_name = ASTERIX
+game_code = BLXP
+vender_code = 70
+idle_loop_eliminate_target = 0846d060
+
+# Was this game released in Japan? What as?
+# Ninja Five-0 (U)
+game_name = NINJA FIVE 0
+game_code = ANXE
+vender_code = A4
+iwram_stack_optimize = no
+
+# Ninja Cop (E)
+game_name = NINJA COP
+game_code = ANXP
+vender_code = A4
+iwram_stack_optimize = no
+
+# Sennen Kazoku (J)
+game_name = SENNENKAZOKU
+game_code = BKAJ
+vender_code = 01
+flash_rom_type = 128KB
+
+# Doom 2 (U)
+game_name = DOOM II
+game_code = A9DE
+vender_code = 52
+translation_gate_target = 030041c8
+translation_gate_target = 03004fa0
+
+# Bleach Advance (J)
+game_name = BLEACH ADV1
+game_code = BLEJ
+vender_code = 8P
+iwram_stack_optimize = no
+
+# Shining Soul (J)
+game_name = SHINING SOUL
+game_code = AHUJ
+vender_code = 8P
+iwram_stack_optimize = no
+
+# Shining Soul (U)
+game_name = SHINING SOUL
+game_code = AHUE
+vender_code = EB
+iwram_stack_optimize = no
+
+# Shining Soul (E)
+game_name = SHINING SOUL
+game_code = AHUP
+vender_code = 8P
+iwram_stack_optimize = no
+
+# Shining Soul 2 (J)
+game_name = SHININGSOUL2
+game_code = AU2J
+vender_code = 8P
+iwram_stack_optimize = no
+
+# Shining Soul 2 (U)
+game_name = SHININGSOUL2
+game_code = AU2E
+vender_code = EB
+iwram_stack_optimize = no
+
+# Shining Soul 2 (E)
+game_name = SHININGSOUL2
+game_code = AU2P
+vender_code = 8P
+iwram_stack_optimize = no
+
+# Motoracer Advance (E)
+game_name = MOTORACERADV
+game_code = A9MP
+vender_code = 41
+idle_loop_eliminate_target = 03001cf8
+
+# Kim Possible 2 (U)
+game_name = KIMPOSSIBLE2
+game_code = BKME
+vender_code = 4Q
+idle_loop_eliminate_target = 080008a2
+
+# Kim Possible 2 (E)
+game_name = KIMPOSSIBLE2
+game_code = BKMP
+vender_code = 4Q
+idle_loop_eliminate_target = 080008a2
+
+# This is needed to make the game work.
+# Another World (Homebrew)
+game_name = FoxAnWorld
+game_code = Home
+vender_code = 00
+translation_gate_target = 03000f1c
+
+
+# J.LEAGUE プロサッカークラブをつくろう!アドバンス (J)
+# J League Pro Soccer Club wo Tsukurou Advance (J)
+game_name = SAKATUKUADV
+game_code = AC2J
+vender_code = 8P
+iwram_stack_optimize = no
+
+# アニマル横町 どきどき進級試験!の巻 (J)
+# Animal Yokochou Dokidoki Shinkyuu Shiken (J)
+game_name = ANIYOKO2
+game_code = BAXJ
+vender_code = A4
+iwram_stack_optimize = no
+
+# アラジン (J)
+# Disney's Aladdin (J)
+game_name = ALADDIN
+game_code = AJ6J
+vender_code = 08
+iwram_stack_optimize = no
+
+# うえきの法則 神器炸裂!能力者バトル (J)
+# Ueki no Housoku Jingi Sakuretsu! Nouryokusya Battle (J)
+game_name = UEKIJINGIBTL
+game_code = BUHJ
+vender_code = D9
+iwram_stack_optimize = no
+
+# オリエンタルブルー 青の天外 (J)
+# Oriental Blue - Ao no Tengai (J)
+game_name = ORIENTALBLUE
+game_code = AORJ
+vender_code = 01
+iwram_stack_optimize = no
+
+# カルチョビット (J)
+# Calciobit (J)
+game_name = CALCIOBIT01
+game_code = BIXJ
+vender_code = 01
+flash_rom_type = 128KB
+
+# ゲームボーイウォーズアドバンス1+2 (J)
+# Game Boy Wars Advance 1+2 (J)
+game_name = GBWARS1+2
+game_code = BGWJ
+vender_code = 01
+flash_rom_type = 128KB
+
+# こいぬちゃんのはじめてのおさんぽ (J)
+# Koinu-Chan no Hajimete no Osanpo (J)
+game_name = OSANPO
+game_code = BISJ
+vender_code = 1Q
+iwram_stack_optimize = no
+
+# チキン・リトル (J)
+# Chicken Little (J)
+game_name = CLITTLEJ
+game_code = BCHJ
+vender_code = G9
+iwram_stack_optimize = no
+
+# とっとこハム太郎 ハムハムスポーツ (JU)
+# Tottoko Hamutaro Hamuhamu Sports (JU)
+game_name = HAMSPORTS
+game_code = B85A
+vender_code = 01
+iwram_stack_optimize = no
+
+# 西原理恵子の殿堂麻雀 (J)
+# Nishihara Rieko no Dendou Mahjong (J)
+game_name = DENDOHMAJANG
+game_code = ASMJ
+vender_code = AG
+iwram_stack_optimize = no
+
+# ボンバーマンジェッターズ ゲームコレクション (J)
+# Bomberman Jetters Game Collection (J)
+game_name = BOMBERMANJGC
+game_code = BOMJ
+vender_code = 18
+iwram_stack_optimize = no
+
+# ポケットモンスター リーフグリーン (J)
+# Pokemon Leaf Green (J)
+game_name = POKEMON LEAF
+game_code = BPGJ
+vender_code = 01
+flash_rom_type = 128KB
+
+# マジカル封神 (J)
+# Magical Houshin (J)
+game_name = M HOUSHIN
+game_code = AJOJ
+vender_code = C8
+iwram_stack_optimize = no
+
+# メダル オブ オナー (J)
+# Medal of Honor (J)
+game_name = INFILTRATOR
+game_code = BMHJ
+vender_code = 13
+iwram_stack_optimize = no
+
+# ロボットポンコッツ2 クロスバージョン (J)
+# Robot Ponkotto 2 - Cross Version (J)
+game_name = ROBOPON2CROS
+game_code = ACVJ
+vender_code = 18
+iwram_stack_optimize = no
+
+# ロボットポンコッツ2 リングバージョン (J)
+# Robot Ponkotto 2 - Ring Version (J)
+game_name = ROBOPON2RING
+game_code = ARPJ
+vender_code = 18
+iwram_stack_optimize = no
+
+# 桃太郎電鉄G 〜ゴールド・デッキを作れ!〜 (J)
+# Momotarou Densetsu G - Gold Deck wo Tsukure! (J)
+game_name = MOMOTETSU-G
+game_code = BM2J
+vender_code = 18
+iwram_stack_optimize = no
+
+# Open Season (U)
+game_name = OPEN SEASON
+game_code = BOAE
+vender_code = 41
+idle_loop_eliminate_target = 08066378
+
+# Robopon 2 Cross Version (U)
+game_name = ROBOPON2CROS
+game_code = ACVE
+vender_code = EB
+iwram_stack_optimize = no
+flash_rom_type = 512KB
+
+# Robopon 2 Ring Version (U)
+game_name = ROBOPON2RING
+game_code = ARPE
+vender_code = EB
+iwram_stack_optimize = no
+flash_rom_type = 512KB
+
+# Disney's Aladdin (E)
+game_name = ALADDIN
+game_code = BADP
+vender_code = 08
+iwram_stack_optimize = no
+
+# Disney's Aladdin (U)
+game_name = ALADDIN
+game_code = BADE
+vender_code = 08
+iwram_stack_optimize = no
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