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authorStrangerke2012-06-05 00:02:15 +0200
committerStrangerke2012-06-05 00:02:15 +0200
commit014330a538244b0e33bcf230cc5e84c28977f096 (patch)
tree0f7fb247729088b9cf4a77c8a2a9864a552cbff0
parent7b547a78cc08627dfedd6a08a3e1afb58d8193fd (diff)
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TONY: Rename variables and functions in input.h
-rw-r--r--engines/tony/custom.cpp8
-rw-r--r--engines/tony/font.cpp4
-rw-r--r--engines/tony/game.cpp8
-rw-r--r--engines/tony/gfxengine.cpp50
-rw-r--r--engines/tony/input.cpp12
-rw-r--r--engines/tony/input.h26
-rw-r--r--engines/tony/inventory.cpp2
7 files changed, 55 insertions, 55 deletions
diff --git a/engines/tony/custom.cpp b/engines/tony/custom.cpp
index 47089f3214..1ed7c8b5a6 100644
--- a/engines/tony/custom.cpp
+++ b/engines/tony/custom.cpp
@@ -2020,10 +2020,10 @@ DECLARE_CUSTOM_FUNCTION(StartDialog)(CORO_PARAM, uint32 nDialog, uint32 nStartGr
GLOBALS.Pointer->SetSpecialPointer(GLOBALS.Pointer->PTR_NONE);
MainShowMouse();
- while (!(GLOBALS.Input->MouseLeftClicked() && ((_ctx->sel = _ctx->dc.GetSelection()) != -1))) {
+ while (!(GLOBALS.Input->mouseLeftClicked() && ((_ctx->sel = _ctx->dc.GetSelection()) != -1))) {
CORO_INVOKE_0(GLOBALS.WaitFrame);
GLOBALS.Freeze();
- CORO_INVOKE_1(_ctx->dc.DoFrame, GLOBALS.Input->MousePos());
+ CORO_INVOKE_1(_ctx->dc.DoFrame, GLOBALS.Input->mousePos());
GLOBALS.Unfreeze();
}
@@ -2361,9 +2361,9 @@ DECLARE_CUSTOM_FUNCTION(DoCredits)(CORO_PARAM, uint32 nMsg, uint32 dwTime, uint3
while (_ctx->startTime + dwTime * 1000 > _vm->getTime()) {
CORO_INVOKE_0(GLOBALS.WaitFrame);
- if (GLOBALS.Input->MouseLeftClicked() || GLOBALS.Input->MouseRightClicked())
+ if (GLOBALS.Input->mouseLeftClicked() || GLOBALS.Input->mouseRightClicked())
break;
- if (_vm->getEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_TAB))
+ if (_vm->getEngine()->GetInput().getAsyncKeyState(Common::KEYCODE_TAB))
break;
}
diff --git a/engines/tony/font.cpp b/engines/tony/font.cpp
index 567da3041c..a9f7759156 100644
--- a/engines/tony/font.cpp
+++ b/engines/tony/font.cpp
@@ -2086,13 +2086,13 @@ void RMTextDialog::RemoveThis(CORO_PARAM, bool &result) {
}
if (!m_bNoTab) {
- if (_vm->getEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_TAB))
+ if (_vm->getEngine()->GetInput().getAsyncKeyState(Common::KEYCODE_TAB))
return;
}
if (!m_bNoTab) {
if (m_input) {
- if (m_input->MouseLeftClicked() || m_input->MouseRightClicked())
+ if (m_input->mouseLeftClicked() || m_input->mouseRightClicked())
return;
}
}
diff --git a/engines/tony/game.cpp b/engines/tony/game.cpp
index 42c33f2259..28d7cd5e8c 100644
--- a/engines/tony/game.cpp
+++ b/engines/tony/game.cpp
@@ -1032,9 +1032,9 @@ void RMOptionScreen::DoFrame(CORO_PARAM, RMInput *input) {
return;
// Reads input
- _ctx->mousePos = input->MousePos();
- _ctx->bLeftClick = input->MouseLeftClicked();
- _ctx->bRightClick = input->MouseRightClicked();
+ _ctx->mousePos = input->mousePos();
+ _ctx->bLeftClick = input->mouseLeftClicked();
+ _ctx->bRightClick = input->mouseRightClicked();
_ctx->bRefresh = false;
@@ -1097,7 +1097,7 @@ void RMOptionScreen::DoFrame(CORO_PARAM, RMInput *input) {
}
}
-#define KEYPRESS(c) (_vm->getEngine()->GetInput().GetAsyncKeyState(c))
+#define KEYPRESS(c) (_vm->getEngine()->GetInput().getAsyncKeyState(c))
#define PROCESS_CHAR(cod,c) if (KEYPRESS(cod)) { \
m_EditName[strlen(m_EditName) +1 ] = '\0'; m_EditName[strlen(m_EditName)] = c; _ctx->bRefresh = true; }
diff --git a/engines/tony/gfxengine.cpp b/engines/tony/gfxengine.cpp
index 4642ee0ab7..2ff57bf804 100644
--- a/engines/tony/gfxengine.cpp
+++ b/engines/tony/gfxengine.cpp
@@ -146,7 +146,7 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
g_system->lockMutex(csMainLoop);
// Poll of input devices
- m_input.Poll();
+ m_input.poll();
if (m_bMustEnterMenu && GLOBALS.bIdleExited) {
m_bOption = true;
@@ -172,12 +172,12 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// Check the mouse input
if (m_bInput && !m_tony.InAction()) {
// If we are on the inventory, it is it who controls all input
- if (m_inv.HaveFocus(m_input.MousePos()) && !m_inter.Active()) {
+ if (m_inv.HaveFocus(m_input.mousePos()) && !m_inter.Active()) {
// Left Click
// **********
- if (m_input.MouseLeftClicked()/* && m_itemName.IsItemSelected()*/) {
+ if (m_input.mouseLeftClicked()/* && m_itemName.IsItemSelected()*/) {
// Left click activates the combine, if we are on an object
- if (m_inv.LeftClick(m_input.MousePos(), m_curActionObj)) {
+ if (m_inv.LeftClick(m_input.mousePos(), m_curActionObj)) {
m_curAction = TA_COMBINE;
m_point.SetAction(m_curAction);
}
@@ -185,18 +185,18 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// Right Click
// ***********
- if (m_input.MouseRightClicked()) {
+ if (m_input.mouseRightClicked()) {
if (m_itemName.IsItemSelected()) {
m_curActionObj = 0;
- m_inv.RightClick(m_input.MousePos());
+ m_inv.RightClick(m_input.mousePos());
} else
- m_inv.RightClick(m_input.MousePos());
+ m_inv.RightClick(m_input.mousePos());
} else
// Right Release
// *************
- if (m_input.MouseRightReleased()) {
- if (m_inv.RightRelease(m_input.MousePos(), m_curAction)) {
+ if (m_input.mouseRightReleased()) {
+ if (m_inv.RightRelease(m_input.mousePos(), m_curAction)) {
CORO_INVOKE_3(m_tony.MoveAndDoAction, m_itemName.GetHotspot(), m_itemName.GetSelectedItem(), m_curAction);
m_curAction = TA_GOTO;
@@ -208,16 +208,16 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// ************
if (m_bGUIOption) {
if (!m_tony.InAction() && m_bInput) {
- if ((m_input.MouseLeftClicked() && m_input.MousePos().x < 3 && m_input.MousePos().y < 3)) {
+ if ((m_input.mouseLeftClicked() && m_input.mousePos().x < 3 && m_input.mousePos().y < 3)) {
CORO_INVOKE_1(OpenOptionScreen, 0);
goto SKIPCLICKSINISTRO;
- } else if (m_input.GetAsyncKeyState(Common::KEYCODE_ESCAPE))
+ } else if (m_input.getAsyncKeyState(Common::KEYCODE_ESCAPE))
CORO_INVOKE_1(OpenOptionScreen, 0);
else if (!_vm->getIsDemo()) {
- if (m_input.GetAsyncKeyState(Common::KEYCODE_F3) || m_input.GetAsyncKeyState(Common::KEYCODE_F5))
+ if (m_input.getAsyncKeyState(Common::KEYCODE_F3) || m_input.getAsyncKeyState(Common::KEYCODE_F5))
// Save game screen
CORO_INVOKE_1(OpenOptionScreen, 3);
- else if (m_input.GetAsyncKeyState(Common::KEYCODE_F2) || m_input.GetAsyncKeyState(Common::KEYCODE_F7))
+ else if (m_input.getAsyncKeyState(Common::KEYCODE_F2) || m_input.getAsyncKeyState(Common::KEYCODE_F7))
// Load game screen
CORO_INVOKE_1(OpenOptionScreen, 4);
}
@@ -226,7 +226,7 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// Left Click
// **************
- if (m_input.MouseLeftClicked() && !m_inter.Active()) {
+ if (m_input.mouseLeftClicked() && !m_inter.Active()) {
if (m_curAction != TA_COMBINE)
CORO_INVOKE_3(m_tony.MoveAndDoAction, m_itemName.GetHotspot(), m_itemName.GetSelectedItem(), m_point.CurAction());
@@ -247,29 +247,29 @@ SKIPCLICKSINISTRO:
// ************
if (m_curAction == TA_COMBINE) {
// During a combine, it cancels it
- if (m_input.MouseRightClicked()) {
+ if (m_input.mouseRightClicked()) {
m_inv.EndCombine();
m_curActionObj = 0;
m_curAction = TA_GOTO;
m_point.SetAction(m_curAction);
m_point.SetSpecialPointer(RMPointer::PTR_NONE);
}
- } else if (m_input.MouseRightClicked() && m_itemName.IsItemSelected() && m_point.GetSpecialPointer() == RMPointer::PTR_NONE) {
+ } else if (m_input.mouseRightClicked() && m_itemName.IsItemSelected() && m_point.GetSpecialPointer() == RMPointer::PTR_NONE) {
if (m_bGUIInterface) {
// Before opening the interface, replaces GOTO
m_curAction = TA_GOTO;
m_curActionObj = 0;
m_point.SetAction(m_curAction);
- m_inter.Clicked(m_input.MousePos());
+ m_inter.Clicked(m_input.mousePos());
}
}
// Right Release
// *************
- if (m_input.MouseRightReleased()) {
+ if (m_input.mouseRightReleased()) {
if (m_bGUIInterface) {
- if (m_inter.Released(m_input.MousePos(), m_curAction)) {
+ if (m_inter.Released(m_input.mousePos(), m_curAction)) {
m_point.SetAction(m_curAction);
CORO_INVOKE_3(m_tony.MoveAndDoAction, m_itemName.GetHotspot(), m_itemName.GetSelectedItem(), m_curAction);
@@ -281,14 +281,14 @@ SKIPCLICKSINISTRO:
}
// Update the name under the mouse pointer
- m_itemName.SetMouseCoord(m_input.MousePos());
+ m_itemName.SetMouseCoord(m_input.mousePos());
if (!m_inter.Active() && !m_inv.MiniActive())
CORO_INVOKE_4(m_itemName.DoFrame, m_bigBuf, m_loc, m_point, m_inv);
}
// Interface & Inventory
- m_inter.DoFrame(m_bigBuf, m_input.MousePos());
- m_inv.DoFrame(m_bigBuf, m_point, m_input.MousePos(), (!m_tony.InAction() && !m_inter.Active() && m_bGUIInventory));
+ m_inter.DoFrame(m_bigBuf, m_input.mousePos());
+ m_inv.DoFrame(m_bigBuf, m_point, m_input.mousePos(), (!m_tony.InAction() && !m_inter.Active() && m_bGUIInventory));
}
// Animate Tony
@@ -305,7 +305,7 @@ SKIPCLICKSINISTRO:
m_tony.SetScrollPosition(m_loc.ScrollPosition());
if ((!m_tony.InAction() && m_bInput) || m_bAlwaysDrawMouse) {
- m_point.SetCoord(m_input.MousePos());
+ m_point.SetCoord(m_input.mousePos());
m_point.DoFrame(&m_bigBuf);
}
@@ -498,7 +498,7 @@ void RMGfxEngine::Init() {
mpalInstallItemIrq(ItemIrq);
// Initialise the input
- m_input.Init();
+ m_input.init();
// Initialise the mouse pointer
m_point.Init();
@@ -527,7 +527,7 @@ void RMGfxEngine::Close(void) {
m_inv.Close();
m_tony.Close();
m_point.Close();
- m_input.Close();
+ m_input.close();
}
void RMGfxEngine::SwitchFullscreen(bool bFull) {
diff --git a/engines/tony/input.cpp b/engines/tony/input.cpp
index fc98544e14..4990b379b9 100644
--- a/engines/tony/input.cpp
+++ b/engines/tony/input.cpp
@@ -49,7 +49,7 @@ RMInput::~RMInput() {
}
-void RMInput::Poll(void) {
+void RMInput::poll(void) {
_leftClickMouse = _leftReleaseMouse = _rightClickMouse = _rightReleaseMouse = false;
// Get pending events
@@ -102,24 +102,24 @@ void RMInput::Poll(void) {
}
}
-void RMInput::Init() {
+void RMInput::init() {
}
-void RMInput::Close(void) {
+void RMInput::close(void) {
}
-bool RMInput::MouseLeft() {
+bool RMInput::mouseLeft() {
return _leftButton;
}
-bool RMInput::MouseRight() {
+bool RMInput::mouseRight() {
return _rightButton;
}
/**
* Return true if a key has been pressed
*/
-bool RMInput::GetAsyncKeyState(Common::KeyCode kc) {
+bool RMInput::getAsyncKeyState(Common::KeyCode kc) {
// The act of testing for a particular key automatically clears the state, to prevent
// the same key being registered in multiple different frames
bool result = _keyDown[(int)kc];
diff --git a/engines/tony/input.h b/engines/tony/input.h
index 524f604ec2..e7e200e1b7 100644
--- a/engines/tony/input.h
+++ b/engines/tony/input.h
@@ -55,45 +55,45 @@ public:
~RMInput();
// Class initialisation
- void Init(/*uint32 hInst*/);
+ void init(/*uint32 hInst*/);
// Closes the class
- void Close(void);
+ void close(void);
// Polling (must be performed once per frame)
- void Poll(void);
+ void poll(void);
// Reading of the mouse
- RMPoint MousePos() {
+ RMPoint mousePos() {
return _mousePos;
}
// Current status of the mouse buttons
- bool MouseLeft();
- bool MouseRight();
+ bool mouseLeft();
+ bool mouseRight();
// Events of mouse clicks
- bool MouseLeftClicked() {
+ bool mouseLeftClicked() {
return _leftClickMouse;
}
- bool MouseRightClicked() {
+ bool mouseRightClicked() {
return _rightClickMouse;
}
- bool MouseBothClicked() {
+ bool mouseBothClicked() {
return _leftClickMouse && _rightClickMouse;
}
- bool MouseLeftReleased() {
+ bool mouseLeftReleased() {
return _leftReleaseMouse;
}
- bool MouseRightReleased() {
+ bool mouseRightReleased() {
return _rightReleaseMouse;
}
- bool MouseBothReleased() {
+ bool mouseBothReleased() {
return _leftReleaseMouse && _rightReleaseMouse;
}
// Returns true if the given key is pressed
- bool GetAsyncKeyState(Common::KeyCode kc);
+ bool getAsyncKeyState(Common::KeyCode kc);
};
} // End of namespace Tony
diff --git a/engines/tony/inventory.cpp b/engines/tony/inventory.cpp
index 1a245d9aba..aec1e1a57b 100644
--- a/engines/tony/inventory.cpp
+++ b/engines/tony/inventory.cpp
@@ -530,7 +530,7 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo
g_system->unlockMutex(m_csModifyInterface);
}
- if (_vm->getEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_i)) {
+ if (_vm->getEngine()->GetInput().getAsyncKeyState(Common::KEYCODE_i)) {
GLOBALS.bCfgInvLocked = !GLOBALS.bCfgInvLocked;
}