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authorSven Hesse2012-06-09 10:38:55 +0200
committerSven Hesse2012-06-11 05:18:06 +0200
commit03ef6689c015742c192d5d92d936e60d638caa1c (patch)
tree53bf4b9f593296663bf171927591011fc4cd2f2e
parent49fafb48a7f089c97ed3baa9aefe65ec56dce682 (diff)
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GOB: Rewrite the AdLib players
This is a complete rewrite of the AdLib players for ADL and MDY/TBR files in the Gob engine. Major changes 1) The AdLib base class is now completely separated from all file format code and can theoretically be used by any OPL2-based format (within reason) 2) The new code is far better documented and more readable 3) The MDY player now actually works. The MDY/TBR format is in reality the MUS/SND format created by AdLib as a simpler alternative to the ROL format 4) Since the MAME emulator is quite buggy and leads to noticable wrong percussion in the Gobliins 2 title music, the new AdLib player will try to create a DOSBox OPL. If it's not compiled in, or if the user configured opl_driver to "mame", it will print out appropriate warnings.
-rw-r--r--engines/gob/module.mk2
-rw-r--r--engines/gob/sound/adlib.cpp1038
-rw-r--r--engines/gob/sound/adlib.h317
-rw-r--r--engines/gob/sound/adlplayer.cpp257
-rw-r--r--engines/gob/sound/adlplayer.h85
-rw-r--r--engines/gob/sound/musplayer.cpp391
-rw-r--r--engines/gob/sound/musplayer.h109
-rw-r--r--engines/gob/sound/sound.cpp41
-rw-r--r--engines/gob/sound/sound.h17
9 files changed, 1545 insertions, 712 deletions
diff --git a/engines/gob/module.mk b/engines/gob/module.mk
index b9680fad6b..7c5d7de158 100644
--- a/engines/gob/module.mk
+++ b/engines/gob/module.mk
@@ -103,6 +103,8 @@ MODULE_OBJS := \
sound/sounddesc.o \
sound/pcspeaker.o \
sound/adlib.o \
+ sound/musplayer.o \
+ sound/adlplayer.o \
sound/infogrames.o \
sound/protracker.o \
sound/soundmixer.o \
diff --git a/engines/gob/sound/adlib.cpp b/engines/gob/sound/adlib.cpp
index f1ab2a2d79..3f46f6cf4b 100644
--- a/engines/gob/sound/adlib.cpp
+++ b/engines/gob/sound/adlib.cpp
@@ -20,771 +20,615 @@
*
*/
-#include "common/debug.h"
-#include "common/file.h"
-#include "common/endian.h"
+#include "common/util.h"
#include "common/textconsole.h"
+#include "common/debug.h"
+#include "common/config-manager.h"
+
+#include "audio/fmopl.h"
#include "gob/gob.h"
#include "gob/sound/adlib.h"
namespace Gob {
-const unsigned char AdLib::_operators[] = {0, 1, 2, 8, 9, 10, 16, 17, 18};
-const unsigned char AdLib::_volRegNums[] = {
- 3, 4, 5,
- 11, 12, 13,
- 19, 20, 21
+static const int kPitchTom = 24;
+static const int kPitchTomToSnare = 7;
+static const int kPitchSnareDrum = kPitchTom + kPitchTomToSnare;
+
+
+// Is the operator a modulator (0) or a carrier (1)?
+const uint8 AdLib::kOperatorType[kOperatorCount] = {
+ 0, 0, 0, 1, 1, 1,
+ 0, 0, 0, 1, 1, 1,
+ 0, 0, 0, 1, 1, 1
+};
+
+// Operator number to register offset on the OPL
+const uint8 AdLib::kOperatorOffset[kOperatorCount] = {
+ 0, 1, 2, 3, 4, 5,
+ 8, 9, 10, 11, 12, 13,
+ 16, 17, 18, 19, 20, 21
+};
+
+// For each operator, the voice it belongs to
+const uint8 AdLib::kOperatorVoice[kOperatorCount] = {
+ 0, 1, 2,
+ 0, 1, 2,
+ 3, 4, 5,
+ 3, 4, 5,
+ 6, 7, 8,
+ 6, 7, 8,
+};
+
+// Voice to operator set, for the 9 melodyvoices (only 6 useable in percussion mode)
+const uint8 AdLib::kVoiceMelodyOperator[kOperatorsPerVoice][kMelodyVoiceCount] = {
+ {0, 1, 2, 6, 7, 8, 12, 13, 14},
+ {3, 4, 5, 9, 10, 11, 15, 16, 17}
};
-AdLib::AdLib(Audio::Mixer &mixer) : _mixer(&mixer) {
- init();
+// Voice to operator set, for the 5 percussion voices (only useable in percussion mode)
+const uint8 AdLib::kVoicePercussionOperator[kOperatorsPerVoice][kPercussionVoiceCount] = {
+ {12, 16, 14, 17, 13},
+ {15, 0, 0, 0, 0}
+};
+
+// Mask bits to set each percussion instrument on/off
+const byte AdLib::kPercussionMasks[kPercussionVoiceCount] = {0x10, 0x08, 0x04, 0x02, 0x01};
+
+// Default instrument presets
+const uint16 AdLib::kPianoParams [kOperatorsPerVoice][kParamCount] = {
+ { 1, 1, 3, 15, 5, 0, 1, 3, 15, 0, 0, 0, 1, 0},
+ { 0, 1, 1, 15, 7, 0, 2, 4, 0, 0, 0, 1, 0, 0} };
+const uint16 AdLib::kBaseDrumParams[kOperatorsPerVoice][kParamCount] = {
+ { 0, 0, 0, 10, 4, 0, 8, 12, 11, 0, 0, 0, 1, 0 },
+ { 0, 0, 0, 13, 4, 0, 6, 15, 0, 0, 0, 0, 1, 0 } };
+const uint16 AdLib::kSnareDrumParams[kParamCount] = {
+ 0, 12, 0, 15, 11, 0, 8, 5, 0, 0, 0, 0, 0, 0 };
+const uint16 AdLib::kTomParams [kParamCount] = {
+ 0, 4, 0, 15, 11, 0, 7, 5, 0, 0, 0, 0, 0, 0 };
+const uint16 AdLib::kCymbalParams [kParamCount] = {
+ 0, 1, 0, 15, 11, 0, 5, 5, 0, 0, 0, 0, 0, 0 };
+const uint16 AdLib::kHihatParams [kParamCount] = {
+ 0, 1, 0, 15, 11, 0, 7, 5, 0, 0, 0, 0, 0, 0 };
+
+
+AdLib::AdLib(Audio::Mixer &mixer) : _mixer(&mixer), _opl(0),
+ _toPoll(0), _repCount(0), _first(true), _playing(false), _ended(true) {
+
+ _rate = _mixer->getOutputRate();
+
+ createOPL();
+ initOPL();
+
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
+ this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
AdLib::~AdLib() {
- Common::StackLock slock(_mutex);
-
_mixer->stopHandle(_handle);
- OPLDestroy(_opl);
- if (_data && _freeData)
- delete[] _data;
+
+ delete _opl;
}
-void AdLib::init() {
- _index = -1;
- _data = 0;
- _playPos = 0;
- _dataSize = 0;
+// Creates the OPL. Try to use the DOSBox emulator, unless that one is not compiled in,
+// or the user explicitly wants the MAME emulator. The MAME one is slightly buggy, leading
+// to some wrong sounds, especially noticeable in the title music of Gobliins 2, so we
+// really don't want to use it, if we can help it.
+void AdLib::createOPL() {
+ Common::String oplDriver = ConfMan.get("opl_driver");
- _rate = _mixer->getOutputRate();
+ if (oplDriver.empty() || (oplDriver == "auto") || (OPL::Config::parse(oplDriver) == -1)) {
+ // User has selected OPL driver auto detection or an invalid OPL driver.
+ // Set it to our preferred driver (DOSBox), if we can.
- _opl = makeAdLibOPL(_rate);
+ if (OPL::Config::parse("db") <= 0) {
+ warning("The DOSBox AdLib emulator is not compiled in. Please keep in mind that the MAME one is buggy");
+ } else
+ oplDriver = "db";
- _first = true;
- _ended = false;
- _playing = false;
+ } else if (oplDriver == "mame") {
+ // User has selected the MAME OPL driver. It is buggy, so warn the user about that.
- _freeData = false;
-
- _repCount = -1;
- _samplesTillPoll = 0;
+ warning("You have selected the MAME AdLib emulator. It is buggy; AdLib music might be slightly glitchy now");
+ }
- for (int i = 0; i < 16; i ++)
- _pollNotes[i] = 0;
- setFreqs();
+ _opl = OPL::Config::create(OPL::Config::parse(oplDriver), OPL::Config::kOpl2);
+ if (!_opl || !_opl->init(_rate)) {
+ delete _opl;
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
- this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ error("Could not create an AdLib emulator");
+ }
}
int AdLib::readBuffer(int16 *buffer, const int numSamples) {
Common::StackLock slock(_mutex);
- int samples;
- int render;
- if (!_playing || (numSamples < 0)) {
- memset(buffer, 0, numSamples * sizeof(int16));
- return numSamples;
- }
- if (_first) {
+ // Nothing to do, fill with silence
+ if (!_playing) {
memset(buffer, 0, numSamples * sizeof(int16));
- pollMusic();
return numSamples;
}
- samples = numSamples;
+ // Read samples from the OPL, polling in more music when necessary
+ uint32 samples = numSamples;
while (samples && _playing) {
- if (_samplesTillPoll) {
- render = (samples > _samplesTillPoll) ? (_samplesTillPoll) : (samples);
+ if (_toPoll) {
+ const uint32 render = MIN(samples, _toPoll);
+
+ _opl->readBuffer(buffer, render);
+
+ buffer += render;
samples -= render;
- _samplesTillPoll -= render;
- YM3812UpdateOne(_opl, buffer, render);
- buffer += render;
+ _toPoll -= render;
+
} else {
- pollMusic();
+ // Song ended, fill the rest with silence
if (_ended) {
memset(buffer, 0, samples * sizeof(int16));
samples = 0;
+ break;
}
+
+ // Poll more music
+ _toPoll = pollMusic(_first);
+ _first = false;
}
}
+ // Song ended, loop if requested
if (_ended) {
- _first = true;
- _ended = false;
+ _toPoll = 0;
- rewind();
+ // _repCount == 0: No looping (anymore); _repCount < 0: Infinite looping
+ if (_repCount != 0) {
+ if (_repCount > 0)
+ _repCount--;
+
+ _first = true;
+ _ended = false;
- _samplesTillPoll = 0;
- if (_repCount == -1) {
- reset();
- setVoices();
- } else if (_repCount > 0) {
- _repCount--;
reset();
- setVoices();
- }
- else
+ rewind();
+ } else
_playing = false;
}
- return numSamples;
-}
-
-void AdLib::writeOPL(byte reg, byte val) {
- debugC(6, kDebugSound, "AdLib::writeOPL (%02X, %02X)", reg, val);
- OPLWriteReg(_opl, reg, val);
-}
-void AdLib::setFreqs() {
- byte lin;
- byte col;
- long val = 0;
-
- // Run through the 11 channels
- for (lin = 0; lin < 11; lin ++) {
- _notes[lin] = 0;
- _notCol[lin] = 0;
- _notLin[lin] = 0;
- _notOn[lin] = false;
- }
-
- // Run through the 25 lines
- for (lin = 0; lin < 25; lin ++) {
- // Run through the 12 columns
- for (col = 0; col < 12; col ++) {
- if (!col)
- val = (((0x2710L + lin * 0x18) * 0xCB78 / 0x3D090) << 0xE) *
- 9 / 0x1B503;
- _freqs[lin][col] = (short)((val + 4) >> 3);
- val = val * 0x6A / 0x64;
- }
- }
+ return numSamples;
}
-void AdLib::reset() {
- _first = true;
- OPLResetChip(_opl);
- _samplesTillPoll = 0;
-
- setFreqs();
- // Set frequencies and octave to 0; notes off
- for (int i = 0; i < 9; i++) {
- writeOPL(0xA0 | i, 0);
- writeOPL(0xB0 | i, 0);
- writeOPL(0xE0 | _operators[i] , 0);
- writeOPL(0xE0 |(_operators[i] + 3), 0);
- }
-
- // Authorize the control of the waveformes
- writeOPL(0x01, 0x20);
-}
-
-void AdLib::setKey(byte voice, byte note, bool on, bool spec) {
- short freq = 0;
- short octa = 0;
-
- // Instruction AX
- if (spec) {
- // 0x7F donne 0x16B;
- // 7F
- // << 7 = 3F80
- // + E000 = 11F80
- // & FFFF = 1F80
- // * 19 = 31380
- // / 2000 = 18 => Ligne 18h, colonne 0 => freq 16B
-
- // 0x3A donne 0x2AF;
- // 3A
- // << 7 = 1D00
- // + E000 = FD00 negatif
- // * 19 = xB500
- // / 2000 = -2 => Ligne 17h, colonne -1
-
- // 2E
- // << 7 = 1700
- // + E000 = F700 negatif
- // * 19 = x1F00
- // / 2000 =
- short a;
- short lin;
- short col;
-
- a = (note << 7) + 0xE000; // Volontairement tronque
- a = (short)((long)a * 25 / 0x2000);
- if (a < 0) {
- col = - ((24 - a) / 25);
- lin = (-a % 25);
- if (lin)
- lin = 25 - lin;
- }
- else {
- col = a / 25;
- lin = a % 25;
- }
-
- _notCol[voice] = col;
- _notLin[voice] = lin;
- note = _notes[voice];
- }
- // Instructions 0X 9X 8X
- else {
- note -= 12;
- _notOn[voice] = on;
- }
-
- _notes[voice] = note;
- note += _notCol[voice];
- note = MIN((byte) 0x5F, note);
- octa = note / 12;
- freq = _freqs[_notLin[voice]][note - octa * 12];
-
- writeOPL(0xA0 + voice, freq & 0xFF);
- writeOPL(0xB0 + voice, (freq >> 8) | (octa << 2) | (0x20 * (on ? 1 : 0)));
-
- if (!freq)
- warning("AdLib::setKey Voice %d, note %02X unknown", voice, note);
+bool AdLib::isStereo() const {
+ return _opl->isStereo();
}
-void AdLib::setVolume(byte voice, byte volume) {
- debugC(6, kDebugSound, "AdLib::setVolume(%d, %d)", voice, volume);
- //assert(voice >= 0 && voice <= 9);
- volume = 0x3F - ((volume * 0x7E) + 0x7F) / 0xFE;
- writeOPL(0x40 + _volRegNums[voice], volume);
+bool AdLib::endOfData() const {
+ return !_playing;
}
-void AdLib::pollMusic() {
- if ((_playPos > (_data + _dataSize)) && (_dataSize != 0xFFFFFFFF)) {
- _ended = true;
- return;
- }
-
- interpret();
+bool AdLib::endOfStream() const {
+ return false;
}
-void AdLib::unload() {
- _playing = false;
- _index = -1;
-
- if (_data && _freeData)
- delete[] _data;
-
- _freeData = false;
+int AdLib::getRate() const {
+ return _rate;
}
bool AdLib::isPlaying() const {
return _playing;
}
-bool AdLib::getRepeating() const {
- return _repCount != 0;
+int32 AdLib::getRepeating() const {
+ Common::StackLock slock(_mutex);
+
+ return _repCount;
}
void AdLib::setRepeating(int32 repCount) {
+ Common::StackLock slock(_mutex);
+
_repCount = repCount;
}
-int AdLib::getIndex() const {
- return _index;
+uint32 AdLib::getSamplesPerSecond() const {
+ return _rate * (isStereo() ? 2 : 1);
}
void AdLib::startPlay() {
- if (_data) _playing = true;
+ Common::StackLock slock(_mutex);
+
+ _playing = true;
+ _ended = false;
+ _first = true;
+
+ reset();
+ rewind();
}
void AdLib::stopPlay() {
Common::StackLock slock(_mutex);
+
+ end(true);
+
_playing = false;
}
-ADLPlayer::ADLPlayer(Audio::Mixer &mixer) : AdLib(mixer) {
-}
+void AdLib::writeOPL(byte reg, byte val) {
+ debugC(6, kDebugSound, "AdLib::writeOPL (%02X, %02X)", reg, val);
-ADLPlayer::~ADLPlayer() {
+ _opl->writeReg(reg, val);
}
-bool ADLPlayer::load(const char *fileName) {
- Common::File song;
+void AdLib::reset() {
+ allOff();
+ initOPL();
+}
- unload();
- song.open(fileName);
- if (!song.isOpen())
- return false;
+void AdLib::allOff() {
+ // NOTE: Explicit casts are necessary, because of 5.16 paragraph 4 of the C++ standard
+ int numVoices = isPercussionMode() ? (int)kMaxVoiceCount : (int)kMelodyVoiceCount;
- _freeData = true;
- _dataSize = song.size();
- _data = new byte[_dataSize];
- song.read(_data, _dataSize);
- song.close();
+ for (int i = 0; i < numVoices; i++)
+ noteOff(i);
+}
+void AdLib::end(bool killRepeat) {
reset();
- setVoices();
- _playPos = _data + 3 + (_data[1] + 1) * 0x38;
- return true;
+ _ended = true;
+
+ if (killRepeat)
+ _repCount = 0;
}
-bool ADLPlayer::load(byte *data, uint32 size, int index) {
- unload();
- _repCount = 0;
+void AdLib::initOPL() {
+ _tremoloDepth = false;
+ _vibratoDepth = false;
+ _keySplit = false;
- _dataSize = size;
- _data = data;
- _index = index;
+ _enableWaveSelect = true;
- reset();
- setVoices();
- _playPos = _data + 3 + (_data[1] + 1) * 0x38;
+ for (int i = 0; i < kMaxVoiceCount; i++) {
+ _voiceNote[i] = 0;
+ _voiceOn [i] = 0;
+ }
+
+ _opl->reset();
+
+ initOperatorVolumes();
+ initFreqs();
+
+ setPercussionMode(false);
+
+ setTremoloDepth(false);
+ setVibratoDepth(false);
+ setKeySplit(false);
- return true;
+ for(int i = 0; i < kMelodyVoiceCount; i++)
+ voiceOff(i);
+
+ setPitchRange(1);
+
+ enableWaveSelect(true);
}
-void ADLPlayer::unload() {
- AdLib::unload();
+bool AdLib::isPercussionMode() const {
+ return _percussionMode;
}
-void ADLPlayer::interpret() {
- unsigned char instr;
- byte channel;
- byte note;
- byte volume;
- uint16 tempo;
+void AdLib::setPercussionMode(bool percussion) {
+ if (percussion) {
+ voiceOff(kVoiceBaseDrum);
+ voiceOff(kVoiceSnareDrum);
+ voiceOff(kVoiceTom);
- // First tempo, we'll ignore it...
- if (_first) {
- tempo = *(_playPos++);
- // Tempo on 2 bytes
- if (tempo & 0x80)
- tempo = ((tempo & 3) << 8) | *(_playPos++);
- }
- _first = false;
-
- // Instruction
- instr = *(_playPos++);
- channel = instr & 0x0F;
-
- switch (instr & 0xF0) {
- // Note on + Volume
- case 0x00:
- note = *(_playPos++);
- _pollNotes[channel] = note;
- setVolume(channel, *(_playPos++));
- setKey(channel, note, true, false);
- break;
- // Note on
- case 0x90:
- note = *(_playPos++);
- _pollNotes[channel] = note;
- setKey(channel, note, true, false);
- break;
- // Last note off
- case 0x80:
- note = _pollNotes[channel];
- setKey(channel, note, false, false);
- break;
- // Frequency on/off
- case 0xA0:
- note = *(_playPos++);
- setKey(channel, note, _notOn[channel], true);
- break;
- // Volume
- case 0xB0:
- volume = *(_playPos++);
- setVolume(channel, volume);
- break;
- // Program change
- case 0xC0:
- setVoice(channel, *(_playPos++), false);
- break;
- // Special
- case 0xF0:
- switch (instr & 0x0F) {
- case 0xF: // End instruction
- _ended = true;
- _samplesTillPoll = 0;
- return;
- default:
- warning("ADLPlayer: Unknown special command %X, stopping playback",
- instr & 0x0F);
- _repCount = 0;
- _ended = true;
- break;
- }
- break;
- default:
- warning("ADLPlayer: Unknown command %X, stopping playback",
- instr & 0xF0);
- _repCount = 0;
- _ended = true;
- break;
+ /* set the frequency for the last 4 percussion voices: */
+ setFreq(kVoiceTom, kPitchTom, 0);
+ setFreq(kVoiceSnareDrum, kPitchSnareDrum, 0);
}
- // Temporization
- tempo = *(_playPos++);
- // End tempo
- if (tempo == 0xFF) {
- _ended = true;
- return;
- }
- // Tempo on 2 bytes
- if (tempo & 0x80)
- tempo = ((tempo & 3) << 8) | *(_playPos++);
- if (!tempo)
- tempo ++;
+ _percussionMode = percussion;
+ _percussionBits = 0;
- _samplesTillPoll = tempo * (_rate / 1000);
+ initOperatorParams();
+ writeTremoloVibratoDepthPercMode();
}
-void ADLPlayer::reset() {
- AdLib::reset();
+void AdLib::enableWaveSelect(bool enable) {
+ _enableWaveSelect = enable;
+
+ for (int i = 0; i < kOperatorCount; i++)
+ writeOPL(0xE0 + kOperatorOffset[i], 0);
+
+ writeOPL(0x011, _enableWaveSelect ? 0x20 : 0);
}
-void ADLPlayer::rewind() {
- _playPos = _data + 3 + (_data[1] + 1) * 0x38;
+void AdLib::setPitchRange(uint8 range) {
+ _pitchRange = CLIP<uint8>(range, 0, 12);
+ _pitchRangeStep = _pitchRange * kPitchStepCount;
}
-void ADLPlayer::setVoices() {
- // Definitions of the 9 instruments
- for (int i = 0; i < 9; i++)
- setVoice(i, i, true);
+void AdLib::setTremoloDepth(bool tremoloDepth) {
+ _tremoloDepth = tremoloDepth;
+
+ writeTremoloVibratoDepthPercMode();
}
-void ADLPlayer::setVoice(byte voice, byte instr, bool set) {
- uint16 strct[27];
- byte channel;
- byte *dataPtr;
+void AdLib::setVibratoDepth(bool vibratoDepth) {
+ _vibratoDepth = vibratoDepth;
- // i = 0 : 0 1 2 3 4 5 6 7 8 9 10 11 12 26
- // i = 1 : 13 14 15 16 17 18 19 20 21 22 23 24 25 27
- for (int i = 0; i < 2; i++) {
- dataPtr = _data + 3 + instr * 0x38 + i * 0x1A;
- for (int j = 0; j < 27; j++) {
- strct[j] = READ_LE_UINT16(dataPtr);
- dataPtr += 2;
- }
- channel = _operators[voice] + i * 3;
- writeOPL(0xBD, 0x00);
- writeOPL(0x08, 0x00);
- writeOPL(0x40 | channel, ((strct[0] & 3) << 6) | (strct[8] & 0x3F));
- if (!i)
- writeOPL(0xC0 | voice,
- ((strct[2] & 7) << 1) | (1 - (strct[12] & 1)));
- writeOPL(0x60 | channel, ((strct[3] & 0xF) << 4) | (strct[6] & 0xF));
- writeOPL(0x80 | channel, ((strct[4] & 0xF) << 4) | (strct[7] & 0xF));
- writeOPL(0x20 | channel, ((strct[9] & 1) << 7) |
- ((strct[10] & 1) << 6) | ((strct[5] & 1) << 5) |
- ((strct[11] & 1) << 4) | (strct[1] & 0xF));
- if (!i)
- writeOPL(0xE0 | channel, (strct[26] & 3));
- else
- writeOPL(0xE0 | channel, (strct[14] & 3));
- if (i && set)
- writeOPL(0x40 | channel, 0);
+ writeTremoloVibratoDepthPercMode();
+}
+
+void AdLib::setKeySplit(bool keySplit) {
+ _keySplit = keySplit;
+
+ writeKeySplit();
+}
+
+void AdLib::setVoiceTimbre(uint8 voice, const uint16 *params) {
+ const uint16 *params0 = params;
+ const uint16 *params1 = params + kParamCount - 1;
+ const uint16 *waves = params + 2 * (kParamCount - 1);
+
+ const int voicePerc = voice - kVoiceBaseDrum;
+
+ if (!isPercussionMode() || (voice < kVoiceBaseDrum)) {
+ setOperatorParams(kVoiceMelodyOperator[0][voice], params0, waves[0]);
+ setOperatorParams(kVoiceMelodyOperator[1][voice], params1, waves[1]);
+ } else if (voice == kVoiceBaseDrum) {
+ setOperatorParams(kVoicePercussionOperator[0][voicePerc], params0, waves[0]);
+ setOperatorParams(kVoicePercussionOperator[1][voicePerc], params1, waves[1]);
+ } else {
+ setOperatorParams(kVoicePercussionOperator[0][voicePerc], params0, waves[0]);
}
}
+void AdLib::setVoiceVolume(uint8 voice, uint8 volume) {
+ int oper;
+
+ const int voicePerc = voice - kVoiceBaseDrum;
+
+ if (!isPercussionMode() || (voice < kVoiceBaseDrum))
+ oper = kVoiceMelodyOperator[1][ voice];
+ else
+ oper = kVoicePercussionOperator[voice == kVoiceBaseDrum ? 1 : 0][voicePerc];
-MDYPlayer::MDYPlayer(Audio::Mixer &mixer) : AdLib(mixer) {
- init();
+ _operatorVolume[oper] = MIN<uint8>(volume, kMaxVolume);
+ writeKeyScaleLevelVolume(oper);
}
-MDYPlayer::~MDYPlayer() {
+void AdLib::bendVoicePitch(uint8 voice, uint16 pitchBend) {
+ if (isPercussionMode() && (voice > kVoiceBaseDrum))
+ return;
+
+ changePitch(voice, MIN<uint16>(pitchBend, kMaxPitch));
+ setFreq(voice, _voiceNote[voice], _voiceOn[voice]);
}
-void MDYPlayer::init() {
- _soundMode = 0;
+void AdLib::noteOn(uint8 voice, uint8 note) {
+ note = MAX<int>(0, note - (kStandardMidC - kOPLMidC));
+
+ if (isPercussionMode() && (voice >= kVoiceBaseDrum)) {
+
+ if (voice == kVoiceBaseDrum) {
+ setFreq(kVoiceBaseDrum , note , false);
+ } else if (voice == kVoiceTom) {
+ setFreq(kVoiceTom , note , false);
+ setFreq(kVoiceSnareDrum, note + kPitchTomToSnare, false);
+ }
+
+ _percussionBits |= kPercussionMasks[voice - kVoiceBaseDrum];
+ writeTremoloVibratoDepthPercMode();
- _timbres = 0;
- _tbrCount = 0;
- _tbrStart = 0;
- _timbresSize = 0;
+ } else
+ setFreq(voice, note, true);
}
-bool MDYPlayer::loadMDY(Common::SeekableReadStream &stream) {
- unloadMDY();
+void AdLib::noteOff(uint8 voice) {
+ if (isPercussionMode() && (voice >= kVoiceBaseDrum)) {
+ _percussionBits &= ~kPercussionMasks[voice - kVoiceBaseDrum];
+ writeTremoloVibratoDepthPercMode();
+ } else
+ setFreq(voice, _voiceNote[voice], false);
+}
- _freeData = true;
+void AdLib::writeKeyScaleLevelVolume(uint8 oper) {
+ uint16 volume = 0;
- byte mdyHeader[70];
- stream.read(mdyHeader, 70);
+ volume = (63 - (_operatorParams[oper][kParamLevel] & 0x3F)) * _operatorVolume[oper];
+ volume = 63 - ((2 * volume + kMaxVolume) / (2 * kMaxVolume));
- _tickBeat = mdyHeader[36];
- _beatMeasure = mdyHeader[37];
- _totalTick = mdyHeader[38] + (mdyHeader[39] << 8) + (mdyHeader[40] << 16) + (mdyHeader[41] << 24);
- _dataSize = mdyHeader[42] + (mdyHeader[43] << 8) + (mdyHeader[44] << 16) + (mdyHeader[45] << 24);
- _nrCommand = mdyHeader[46] + (mdyHeader[47] << 8) + (mdyHeader[48] << 16) + (mdyHeader[49] << 24);
-// _soundMode is either 0 (melodic) or 1 (percussive)
- _soundMode = mdyHeader[58];
- assert((_soundMode == 0) || (_soundMode == 1));
+ uint8 keyScale = _operatorParams[oper][kParamKeyScaleLevel] << 6;
- _pitchBendRangeStep = 25*mdyHeader[59];
- _basicTempo = mdyHeader[60] + (mdyHeader[61] << 8);
+ writeOPL(0x40 + kOperatorOffset[oper], volume | keyScale);
+}
- if (_pitchBendRangeStep < 25)
- _pitchBendRangeStep = 25;
- else if (_pitchBendRangeStep > 300)
- _pitchBendRangeStep = 300;
+void AdLib::writeKeySplit() {
+ writeOPL(0x08, _keySplit ? 0x40 : 0);
+}
- _data = new byte[_dataSize];
- stream.read(_data, _dataSize);
+void AdLib::writeFeedbackFM(uint8 oper) {
+ if (kOperatorType[oper] == 1)
+ return;
- reset();
- _playPos = _data;
+ uint8 value = 0;
+
+ value |= _operatorParams[oper][kParamFeedback] << 1;
+ value |= _operatorParams[oper][kParamFM] ? 0 : 1;
- return true;
+ writeOPL(0xC0 + kOperatorVoice[oper], value);
}
-bool MDYPlayer::loadMDY(const char *fileName) {
- Common::File song;
+void AdLib::writeAttackDecay(uint8 oper) {
+ uint8 value = 0;
- song.open(fileName);
- if (!song.isOpen())
- return false;
+ value |= _operatorParams[oper][kParamAttack] << 4;
+ value |= _operatorParams[oper][kParamDecay] & 0x0F;
- bool loaded = loadMDY(song);
+ writeOPL(0x60 + kOperatorOffset[oper], value);
+}
- song.close();
+void AdLib::writeSustainRelease(uint8 oper) {
+ uint8 value = 0;
- return loaded;
+ value |= _operatorParams[oper][kParamSustain] << 4;
+ value |= _operatorParams[oper][kParamRelease] & 0x0F;
+
+ writeOPL(0x80 + kOperatorOffset[oper], value);
}
-bool MDYPlayer::loadTBR(Common::SeekableReadStream &stream) {
- unloadTBR();
+void AdLib::writeTremoloVibratoSustainingKeyScaleRateFreqMulti(uint8 oper) {
+ uint8 value = 0;
+
+ value |= _operatorParams[oper][kParamAM] ? 0x80 : 0;
+ value |= _operatorParams[oper][kParamVib] ? 0x40 : 0;
+ value |= _operatorParams[oper][kParamSustaining] ? 0x20 : 0;
+ value |= _operatorParams[oper][kParamKeyScaleRate] ? 0x10 : 0;
+ value |= _operatorParams[oper][kParamFreqMulti] & 0x0F;
- _timbresSize = stream.size();
+ writeOPL(0x20 + kOperatorOffset[oper], value);
+}
- _timbres = new byte[_timbresSize];
- stream.read(_timbres, _timbresSize);
+void AdLib::writeTremoloVibratoDepthPercMode() {
+ uint8 value = 0;
- reset();
- setVoices();
+ value |= _tremoloDepth ? 0x80 : 0;
+ value |= _vibratoDepth ? 0x40 : 0;
+ value |= isPercussionMode() ? 0x20 : 0;
+ value |= _percussionBits;
- return true;
+ writeOPL(0xBD, value);
}
-bool MDYPlayer::loadTBR(const char *fileName) {
- Common::File timbres;
+void AdLib::writeWaveSelect(uint8 oper) {
+ uint8 wave = 0;
+ if (_enableWaveSelect)
+ wave = _operatorParams[oper][kParamWaveSelect] & 0x03;
- timbres.open(fileName);
- if (!timbres.isOpen())
- return false;
+ writeOPL(0xE0 + kOperatorOffset[ oper], wave);
+}
+
+void AdLib::writeAllParams(uint8 oper) {
+ writeTremoloVibratoDepthPercMode();
+ writeKeySplit();
+ writeKeyScaleLevelVolume(oper);
+ writeFeedbackFM(oper);
+ writeAttackDecay(oper);
+ writeSustainRelease(oper);
+ writeTremoloVibratoSustainingKeyScaleRateFreqMulti(oper);
+ writeWaveSelect(oper);
+}
- bool loaded = loadTBR(timbres);
+void AdLib::initOperatorParams() {
+ for (int i = 0; i < kOperatorCount; i++)
+ setOperatorParams(i, kPianoParams[kOperatorType[i]], kPianoParams[kOperatorType[i]][kParamCount - 1]);
- timbres.close();
+ if (isPercussionMode()) {
+ setOperatorParams(12, kBaseDrumParams [0], kBaseDrumParams [0][kParamCount - 1]);
+ setOperatorParams(15, kBaseDrumParams [1], kBaseDrumParams [1][kParamCount - 1]);
+ setOperatorParams(16, kSnareDrumParams , kSnareDrumParams [kParamCount - 1]);
+ setOperatorParams(14, kTomParams , kTomParams [kParamCount - 1]);
+ setOperatorParams(17, kCymbalParams , kCymbalParams [kParamCount - 1]);
+ setOperatorParams(13, kHihatParams , kHihatParams [kParamCount - 1]);
+ }
+}
- return loaded;
+void AdLib::initOperatorVolumes() {
+ for(int i = 0; i < kOperatorCount; i++)
+ _operatorVolume[i] = kMaxVolume;
}
-void MDYPlayer::unload() {
- unloadTBR();
- unloadMDY();
+void AdLib::setOperatorParams(uint8 oper, const uint16 *params, uint8 wave) {
+ byte *operParams = _operatorParams[oper];
+
+ for (int i = 0; i < (kParamCount - 1); i++)
+ operParams[i] = params[i];
+
+ operParams[kParamCount - 1] = wave & 0x03;
+
+ writeAllParams(oper);
}
-void MDYPlayer::unloadMDY() {
- AdLib::unload();
+void AdLib::voiceOff(uint8 voice) {
+ writeOPL(0xA0 + voice, 0);
+ writeOPL(0xB0 + voice, 0);
}
-void MDYPlayer::unloadTBR() {
- delete[] _timbres;
+int32 AdLib::calcFreq(int32 deltaDemiToneNum, int32 deltaDemiToneDenom) {
+ int32 freq = 0;
- _timbres = 0;
- _timbresSize = 0;
+ freq = ((deltaDemiToneDenom * 100) + 6 * deltaDemiToneNum) * 52088;
+ freq /= deltaDemiToneDenom * 2500;
+
+ return (freq * 147456) / 111875;
}
-void MDYPlayer::interpret() {
- unsigned char instr;
- byte channel;
- byte note;
- byte volume;
- uint8 tempoMult, tempoFrac;
- uint8 ctrlByte1, ctrlByte2;
- uint8 timbre;
+void AdLib::setFreqs(uint16 *freqs, int32 num, int32 denom) {
+ int32 val = calcFreq(num, denom);
-// TODO : Verify the loop for percussive mode (11 ?)
- if (_first) {
- for (int i = 0; i < 9; i ++)
- setVolume(i, 0);
+ *freqs++ = (4 + val) >> 3;
-// TODO : Set pitch range
+ for (int i = 1; i < kHalfToneCount; i++) {
+ val = (val * 106) / 100;
- _tempo = _basicTempo;
- _wait = *(_playPos++);
- _first = false;
+ *freqs++ = (4 + val) >> 3;
}
- do {
- instr = *_playPos;
- debugC(6, kDebugSound, "MDYPlayer::interpret instr 0x%X", instr);
- switch (instr) {
- case 0xF8:
- _wait = *(_playPos++);
- break;
- case 0xFC:
- _ended = true;
- _samplesTillPoll = 0;
- return;
- case 0xF0:
- _playPos++;
- ctrlByte1 = *(_playPos++);
- ctrlByte2 = *(_playPos++);
- debugC(6, kDebugSound, "MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
- if (ctrlByte1 != 0x7F || ctrlByte2 != 0) {
- _playPos -= 2;
- while (*(_playPos++) != 0xF7)
- ;
- } else {
- tempoMult = *(_playPos++);
- tempoFrac = *(_playPos++);
- _tempo = _basicTempo * tempoMult + (unsigned)(((long)_basicTempo * tempoFrac) >> 7);
- _playPos++;
- }
- _wait = *(_playPos++);
- break;
- default:
- if (instr >= 0x80) {
- _playPos++;
- }
- channel = (int)(instr & 0x0f);
-
- switch (instr & 0xf0) {
- case 0x90:
- note = *(_playPos++);
- volume = *(_playPos++);
- _pollNotes[channel] = note;
- setVolume(channel, volume);
- setKey(channel, note, true, false);
- break;
- case 0x80:
- _playPos += 2;
- note = _pollNotes[channel];
- setKey(channel, note, false, false);
- break;
- case 0xA0:
- setVolume(channel, *(_playPos++));
- break;
- case 0xC0:
- timbre = *(_playPos++);
- setVoice(channel, timbre, false);
- break;
- case 0xE0:
- warning("MDYPlayer: Pitch bend not yet implemented");
+}
- note = *(_playPos)++;
- note += (unsigned)(*(_playPos++)) << 7;
+void AdLib::initFreqs() {
+ const int numStep = 100 / kPitchStepCount;
- setKey(channel, note, _notOn[channel], true);
+ for (int i = 0; i < kPitchStepCount; i++)
+ setFreqs(_freqs[i], i * numStep, 100);
- break;
- case 0xB0:
- _playPos += 2;
- break;
- case 0xD0:
- _playPos++;
- break;
- default:
- warning("MDYPlayer: Bad MIDI instr byte: 0%X", instr);
- while ((*_playPos) < 0x80)
- _playPos++;
- if (*_playPos != 0xF8)
- _playPos--;
- break;
- } //switch instr & 0xF0
- _wait = *(_playPos++);
- break;
- } //switch instr
- } while (_wait == 0);
-
- if (_wait == 0xF8) {
- _wait = 0xF0;
- if (*_playPos != 0xF8)
- _wait += *(_playPos++) & 0x0F;
+ for (int i = 0; i < kMaxVoiceCount; i++) {
+ _freqPtr [i] = _freqs[0];
+ _halfToneOffset[i] = 0;
}
-// _playPos++;
- _samplesTillPoll = _wait * (_rate / 1000);
}
-void MDYPlayer::reset() {
- AdLib::reset();
+void AdLib::changePitch(uint8 voice, uint16 pitchBend) {
+
+ int full = 0;
+ int frac = 0;
+ int amount = ((pitchBend - kMidPitch) * _pitchRangeStep) / kMidPitch;
+
+ if (amount >= 0) {
+ // Bend up
+
+ full = amount / kPitchStepCount;
+ frac = amount % kPitchStepCount;
-// _soundMode 1 : Percussive mode.
- if (_soundMode == 1) {
- writeOPL(0xA6, 0);
- writeOPL(0xB6, 0);
- writeOPL(0xA7, 0);
- writeOPL(0xB7, 0);
- writeOPL(0xA8, 0);
- writeOPL(0xB8, 0);
+ } else {
+ // Bend down
+
+ amount = kPitchStepCount - 1 - amount;
+
+ full = -(amount / kPitchStepCount);
+ frac = (amount - kPitchStepCount + 1) % kPitchStepCount;
+ if (frac)
+ frac = kPitchStepCount - frac;
-// TODO set the correct frequency for the last 4 percussive voices
}
+
+ _halfToneOffset[voice] = full;
+ _freqPtr [voice] = _freqs[frac];
}
-void MDYPlayer::rewind() {
- _playPos = _data;
-}
-
-void MDYPlayer::setVoices() {
- byte *timbrePtr;
-
- timbrePtr = _timbres;
- debugC(6, kDebugSound, "MDYPlayer::setVoices TBR version: %X.%X", timbrePtr[0], timbrePtr[1]);
- timbrePtr += 2;
-
- _tbrCount = READ_LE_UINT16(timbrePtr);
- debugC(6, kDebugSound, "MDYPlayer::setVoices Timbres counter: %d", _tbrCount);
- timbrePtr += 2;
- _tbrStart = READ_LE_UINT16(timbrePtr);
-
- timbrePtr += 2;
- for (int i = 0; i < _tbrCount; i++)
- setVoice(i, i, true);
-}
-
-void MDYPlayer::setVoice(byte voice, byte instr, bool set) {
-// uint16 strct[27];
- uint8 strct[27];
- byte channel;
- byte *timbrePtr;
- char timbreName[10];
-
- timbreName[9] = '\0';
- for (int j = 0; j < 9; j++)
- timbreName[j] = _timbres[6 + j + (instr * 9)];
- debugC(6, kDebugSound, "MDYPlayer::setVoice Loading timbre %s", timbreName);
-
- // i = 0 : 0 1 2 3 4 5 6 7 8 9 10 11 12 26
- // i = 1 : 13 14 15 16 17 18 19 20 21 22 23 24 25 27
- for (int i = 0; i < 2; i++) {
- timbrePtr = _timbres + _tbrStart + instr * 0x38 + i * 0x1A;
- for (int j = 0; j < 27; j++) {
- if (timbrePtr >= (_timbres + _timbresSize)) {
- warning("MDYPlayer: Instrument %d out of range (%d, %d)", instr,
- (uint32) (timbrePtr - _timbres), _timbresSize);
- strct[j] = 0;
- } else
- //strct[j] = READ_LE_UINT16(timbrePtr);
- strct[j] = timbrePtr[0];
- //timbrePtr += 2;
- timbrePtr++;
- }
- channel = _operators[voice] + i * 3;
- writeOPL(0xBD, 0x00);
- writeOPL(0x08, 0x00);
- writeOPL(0x40 | channel, ((strct[0] & 3) << 6) | (strct[8] & 0x3F));
- if (!i)
- writeOPL(0xC0 | voice,
- ((strct[2] & 7) << 1) | (1 - (strct[12] & 1)));
- writeOPL(0x60 | channel, ((strct[3] & 0xF) << 4) | (strct[6] & 0xF));
- writeOPL(0x80 | channel, ((strct[4] & 0xF) << 4) | (strct[7] & 0xF));
- writeOPL(0x20 | channel, ((strct[9] & 1) << 7) |
- ((strct[10] & 1) << 6) | ((strct[5] & 1) << 5) |
- ((strct[11] & 1) << 4) | (strct[1] & 0xF));
- if (!i)
- writeOPL(0xE0 | channel, (strct[26] & 3));
- else {
- writeOPL(0xE0 | channel, (strct[14] & 3));
- writeOPL(0x40 | channel, 0);
- }
- }
+void AdLib::setFreq(uint8 voice, uint16 note, bool on) {
+ _voiceOn [voice] = on;
+ _voiceNote[voice] = note;
+
+ note = CLIP<int>(note + _halfToneOffset[voice], 0, kNoteCount - 1);
+
+ uint16 freq = _freqPtr[voice][note % kHalfToneCount];
+
+ uint8 value = 0;
+ value |= on ? 0x20 : 0;
+ value |= ((note / kHalfToneCount) << 2) | ((freq >> 8) & 0x03);
+
+ writeOPL(0xA0 + voice, freq);
+ writeOPL(0xB0 + voice, value);
}
} // End of namespace Gob
diff --git a/engines/gob/sound/adlib.h b/engines/gob/sound/adlib.h
index 934e9966eb..df1b77fd4d 100644
--- a/engines/gob/sound/adlib.h
+++ b/engines/gob/sound/adlib.h
@@ -20,154 +20,287 @@
*
*/
-#ifndef GOB_SOUND_ADLIB_H
-#define GOB_SOUND_ADLIB_H
+#ifndef GOB_SOUND_NEWADLIB_H
+#define GOB_SOUND_NEWADLIB_H
#include "common/mutex.h"
+
#include "audio/audiostream.h"
#include "audio/mixer.h"
-#include "audio/fmopl.h"
-namespace Gob {
+namespace OPL {
+ class OPL;
+}
-class GobEngine;
+namespace Gob {
+/** Base class for a player of an AdLib music format. */
class AdLib : public Audio::AudioStream {
public:
AdLib(Audio::Mixer &mixer);
virtual ~AdLib();
- bool isPlaying() const;
- int getIndex() const;
- bool getRepeating() const;
+ bool isPlaying() const; ///< Are we currently playing?
+ int32 getRepeating() const; ///< Return number of times left to loop.
+ /** Set the loop counter.
+ *
+ * @param repCount Number of times to loop (i.e. number of additional
+ * paythroughs to the first one, not overall).
+ * A negative value means infinite looping.
+ */
void setRepeating(int32 repCount);
void startPlay();
void stopPlay();
- virtual void unload();
-
// AudioStream API
int readBuffer(int16 *buffer, const int numSamples);
- bool isStereo() const { return false; }
- bool endOfData() const { return !_playing; }
- bool endOfStream() const { return false; }
- int getRate() const { return _rate; }
+ bool isStereo() const;
+ bool endOfData() const;
+ bool endOfStream() const;
+ int getRate() const;
protected:
- static const unsigned char _operators[];
- static const unsigned char _volRegNums [];
+ enum kVoice {
+ kVoiceMelody0 = 0,
+ kVoiceMelody1 = 1,
+ kVoiceMelody2 = 2,
+ kVoiceMelody3 = 3,
+ kVoiceMelody4 = 4,
+ kVoiceMelody5 = 5,
+ kVoiceMelody6 = 6, // Only available in melody mode.
+ kVoiceMelody7 = 7, // Only available in melody mode.
+ kVoiceMelody8 = 8, // Only available in melody mode.
+ kVoiceBaseDrum = 6, // Only available in percussion mode.
+ kVoiceSnareDrum = 7, // Only available in percussion mode.
+ kVoiceTom = 8, // Only available in percussion mode.
+ kVoiceCymbal = 9, // Only available in percussion mode.
+ kVoiceHihat = 10 // Only available in percussion mode.
+ };
+
+ /** Operator parameters. */
+ enum kParam {
+ kParamKeyScaleLevel = 0,
+ kParamFreqMulti = 1,
+ kParamFeedback = 2,
+ kParamAttack = 3,
+ kParamSustain = 4,
+ kParamSustaining = 5,
+ kParamDecay = 6,
+ kParamRelease = 7,
+ kParamLevel = 8,
+ kParamAM = 9,
+ kParamVib = 10,
+ kParamKeyScaleRate = 11,
+ kParamFM = 12,
+ kParamWaveSelect = 13
+ };
+
+ static const int kOperatorCount = 18; ///< Number of operators.
+ static const int kParamCount = 14; ///< Number of operator parameters.
+ static const int kPitchStepCount = 25; ///< Number of pitch bend steps in a half tone.
+ static const int kOctaveCount = 8; ///< Number of octaves we can play.
+ static const int kHalfToneCount = 12; ///< Number of half tones in an octave.
+
+ static const int kOperatorsPerVoice = 2; ///< Number of operators per voice.
+
+ static const int kMelodyVoiceCount = 9; ///< Number of melody voices.
+ static const int kPercussionVoiceCount = 5; ///< Number of percussion voices.
+ static const int kMaxVoiceCount = 11; ///< Max number of voices.
+
+ /** Number of notes we can play. */
+ static const int kNoteCount = kHalfToneCount * kOctaveCount;
+
+ static const int kMaxVolume = 0x007F;
+ static const int kMaxPitch = 0x3FFF;
+ static const int kMidPitch = 0x2000;
+
+ static const int kStandardMidC = 60; ///< A mid C in standard MIDI.
+ static const int kOPLMidC = 48; ///< A mid C for the OPL.
+
+
+ /** Return the number of samples per second. */
+ uint32 getSamplesPerSecond() const;
+
+ /** Write a value into an OPL register. */
+ void writeOPL(byte reg, byte val);
+
+ /** Signal that the playback ended.
+ *
+ * @param killRepeat Explicitly request that the song is not to be looped.
+ */
+ void end(bool killRepeat = false);
+
+ /** The callback function that's called for polling more AdLib commands.
+ *
+ * @param first Is this the first poll since the start of the song?
+ * @return The number of samples until the next poll.
+ */
+ virtual uint32 pollMusic(bool first) = 0;
+
+ /** Rewind the song. */
+ virtual void rewind() = 0;
+
+ /** Return whether we're in percussion mode. */
+ bool isPercussionMode() const;
+
+ /** Set percussion or melody mode. */
+ void setPercussionMode(bool percussion);
+
+ /** Enable/Disable the wave select operator parameters.
+ *
+ * When disabled, all operators use the sine wave, regardless of the parameter.
+ */
+ void enableWaveSelect(bool enable);
+
+ /** Change the pitch bend range.
+ *
+ * @param range The range in half tones from 1 to 12 inclusive.
+ * See bendVoicePitch() for how this works in practice.
+ */
+ void setPitchRange(uint8 range);
+
+ /** Set the tremolo (amplitude vibrato) depth.
+ *
+ * @param tremoloDepth false: 1.0dB, true: 4.8dB.
+ */
+ void setTremoloDepth(bool tremoloDepth);
+
+ /** Set the frequency vibrato depth.
+ *
+ * @param vibratoDepth false: 7 cent, true: 14 cent. 1 cent = 1/100 half tone.
+ */
+ void setVibratoDepth(bool vibratoDepth);
+
+ /** Set the keyboard split point. */
+ void setKeySplit(bool keySplit);
+
+ /** Set the timbre of a voice.
+ *
+ * Layout of the operator parameters is as follows:
+ * - First 13 parameter for the first operator
+ * - First 13 parameter for the second operator
+ * - 14th parameter (wave select) for the first operator
+ * - 14th parameter (wave select) for the second operator
+ */
+ void setVoiceTimbre(uint8 voice, const uint16 *params);
+
+ /** Set a voice's volume. */
+ void setVoiceVolume(uint8 voice, uint8 volume);
+
+ /** Bend a voice's pitch.
+ *
+ * The pitchBend parameter is a value between 0 (full down) and kMaxPitch (full up).
+ * The actual frequency depends on the pitch range set previously by setPitchRange(),
+ * with full down being -range half tones and full up range half tones.
+ */
+ void bendVoicePitch(uint8 voice, uint16 pitchBend);
+
+ /** Switch a voice on.
+ *
+ * Plays one of the kNoteCount notes. However, the valid range of a note is between
+ * 0 and 127, of which only 12 to 107 are audible.
+ */
+ void noteOn(uint8 voice, uint8 note);
+
+ /** Switch a voice off. */
+ void noteOff(uint8 voice);
+
+private:
+ static const uint8 kOperatorType [kOperatorCount];
+ static const uint8 kOperatorOffset[kOperatorCount];
+ static const uint8 kOperatorVoice [kOperatorCount];
+
+ static const uint8 kVoiceMelodyOperator [kOperatorsPerVoice][kMelodyVoiceCount];
+ static const uint8 kVoicePercussionOperator[kOperatorsPerVoice][kPercussionVoiceCount];
+
+ static const byte kPercussionMasks[kPercussionVoiceCount];
+
+ static const uint16 kPianoParams [kOperatorsPerVoice][kParamCount];
+ static const uint16 kBaseDrumParams [kOperatorsPerVoice][kParamCount];
+
+ static const uint16 kSnareDrumParams[kParamCount];
+ static const uint16 kTomParams [kParamCount];
+ static const uint16 kCymbalParams [kParamCount];
+ static const uint16 kHihatParams [kParamCount];
+
Audio::Mixer *_mixer;
Audio::SoundHandle _handle;
- FM_OPL *_opl;
+ OPL::OPL *_opl;
Common::Mutex _mutex;
uint32 _rate;
- byte *_data;
- byte *_playPos;
- uint32 _dataSize;
-
- short _freqs[25][12];
- byte _notes[11];
- byte _notCol[11];
- byte _notLin[11];
- bool _notOn[11];
- byte _pollNotes[16];
+ uint32 _toPoll;
- int _samplesTillPoll;
int32 _repCount;
- bool _playing;
bool _first;
+ bool _playing;
bool _ended;
- bool _freeData;
+ bool _tremoloDepth;
+ bool _vibratoDepth;
+ bool _keySplit;
- int _index;
+ bool _enableWaveSelect;
- unsigned char _wait;
- uint8 _tickBeat;
- uint8 _beatMeasure;
- uint32 _totalTick;
- uint32 _nrCommand;
- uint16 _pitchBendRangeStep;
- uint16 _basicTempo, _tempo;
+ bool _percussionMode;
+ byte _percussionBits;
- void writeOPL(byte reg, byte val);
- void setFreqs();
- void setKey(byte voice, byte note, bool on, bool spec);
- void setVolume(byte voice, byte volume);
- void pollMusic();
+ uint8 _pitchRange;
+ uint16 _pitchRangeStep;
- virtual void interpret() = 0;
+ uint8 _voiceNote[kMaxVoiceCount]; // Last note of each voice
+ uint8 _voiceOn [kMaxVoiceCount]; // Whether each voice is currently on
- virtual void reset();
- virtual void rewind() = 0;
- virtual void setVoices() = 0;
+ uint8 _operatorVolume[kOperatorCount]; // Volume of each operator
-private:
- void init();
-};
+ byte _operatorParams[kOperatorCount][kParamCount]; // All operator parameters
-class ADLPlayer : public AdLib {
-public:
- ADLPlayer(Audio::Mixer &mixer);
- ~ADLPlayer();
+ uint16 _freqs[kPitchStepCount][kHalfToneCount];
+ uint16 *_freqPtr[kMaxVoiceCount];
- bool load(const char *fileName);
- bool load(byte *data, uint32 size, int index = -1);
+ int _halfToneOffset[kMaxVoiceCount];
- void unload();
-protected:
- void interpret();
+ void createOPL();
+ void initOPL();
void reset();
- void rewind();
+ void allOff();
- void setVoices();
- void setVoice(byte voice, byte instr, bool set);
-};
+ // Write global parameters into the OPL
+ void writeTremoloVibratoDepthPercMode();
+ void writeKeySplit();
-class MDYPlayer : public AdLib {
-public:
- MDYPlayer(Audio::Mixer &mixer);
- ~MDYPlayer();
-
- bool loadMDY(const char *fileName);
- bool loadMDY(Common::SeekableReadStream &stream);
- bool loadTBR(const char *fileName);
- bool loadTBR(Common::SeekableReadStream &stream);
-
- void unload();
-
-protected:
- byte _soundMode;
-
- byte *_timbres;
- uint16 _tbrCount;
- uint16 _tbrStart;
- uint32 _timbresSize;
+ // Write operator parameters into the OPL
+ void writeWaveSelect(uint8 oper);
+ void writeTremoloVibratoSustainingKeyScaleRateFreqMulti(uint8 oper);
+ void writeSustainRelease(uint8 oper);
+ void writeAttackDecay(uint8 oper);
+ void writeFeedbackFM(uint8 oper);
+ void writeKeyScaleLevelVolume(uint8 oper);
+ void writeAllParams(uint8 oper);
- void interpret();
+ void initOperatorParams();
+ void initOperatorVolumes();
+ void setOperatorParams(uint8 oper, const uint16 *params, uint8 wave);
- void reset();
- void rewind();
+ void voiceOff(uint8 voice);
- void setVoices();
- void setVoice(byte voice, byte instr, bool set);
+ void initFreqs();
+ void setFreqs(uint16 *freqs, int32 num, int32 denom);
+ int32 calcFreq(int32 deltaDemiToneNum, int32 deltaDemiToneDenom);
- void unloadTBR();
- void unloadMDY();
+ void changePitch(uint8 voice, uint16 pitchBend);
-private:
- void init();
+ void setFreq(uint8 voice, uint16 note, bool on);
};
} // End of namespace Gob
-#endif // GOB_SOUND_ADLIB_H
+#endif // GOB_SOUND_NEWADLIB_H
diff --git a/engines/gob/sound/adlplayer.cpp b/engines/gob/sound/adlplayer.cpp
new file mode 100644
index 0000000000..ee23191c0d
--- /dev/null
+++ b/engines/gob/sound/adlplayer.cpp
@@ -0,0 +1,257 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+#include "common/memstream.h"
+#include "common/textconsole.h"
+
+#include "gob/sound/adlplayer.h"
+
+namespace Gob {
+
+ADLPlayer::ADLPlayer(Audio::Mixer &mixer) : AdLib(mixer),
+ _songData(0), _songDataSize(0), _playPos(0) {
+
+}
+
+ADLPlayer::~ADLPlayer() {
+ unload();
+}
+
+void ADLPlayer::unload() {
+ stopPlay();
+
+ _timbres.clear();
+
+ delete[] _songData;
+
+ _songData = 0;
+ _songDataSize = 0;
+
+ _playPos = 0;
+}
+
+uint32 ADLPlayer::pollMusic(bool first) {
+ if (_timbres.empty() || !_songData || !_playPos || (_playPos >= (_songData + _songDataSize))) {
+ end();
+ return 0;
+ }
+
+ // We'll ignore the first delay
+ if (first)
+ _playPos += (*_playPos & 0x80) ? 2 : 1;
+
+ byte cmd = *_playPos++;
+
+ // Song end marker
+ if (cmd == 0xFF) {
+ end();
+ return 0;
+ }
+
+ // Set the instrument that should be modified
+ if (cmd == 0xFE)
+ _modifyInstrument = *_playPos++;
+
+ if (cmd >= 0xD0) {
+ // Modify an instrument
+
+ if (_modifyInstrument == 0xFF)
+ warning("ADLPlayer: No instrument to modify");
+ else if (_modifyInstrument >= _timbres.size())
+ warning("ADLPlayer: Can't modify invalid instrument %d (%d)", _modifyInstrument, _timbres.size());
+ else
+ _timbres[_modifyInstrument].params[_playPos[0]] = _playPos[1];
+
+ _playPos += 2;
+
+ // If we currently have that instrument loaded, reload it
+ for (int i = 0; i < kMaxVoiceCount; i++)
+ if (_currentInstruments[i] == _modifyInstrument)
+ setInstrument(i, _modifyInstrument);
+ } else {
+ // Voice command
+
+ uint8 voice = cmd & 0x0F;
+ uint8 note, volume;
+
+ switch (cmd & 0xF0) {
+ case 0x00: // Note on with volume
+ note = *_playPos++;
+ volume = *_playPos++;
+
+ setVoiceVolume(voice, volume);
+ noteOn(voice, note);
+ break;
+
+ case 0xA0: // Pitch bend
+ bendVoicePitch(voice, ((uint16)*_playPos++) << 7);
+ break;
+
+ case 0xB0: // Set volume
+ setVoiceVolume(voice, *_playPos++);
+ break;
+
+ case 0xC0: // Set instrument
+ setInstrument(voice, *_playPos++);
+ break;
+
+ case 0x90: // Note on
+ noteOn(voice, *_playPos++);
+ break;
+
+ case 0x80: // Note off
+ noteOff(voice);
+ break;
+
+ default:
+ warning("ADLPlayer: Unsupported command: 0x%02X. Stopping playback.", cmd);
+ end(true);
+ return 0;
+ }
+ }
+
+ uint16 delay = *_playPos++;
+
+ if (delay & 0x80)
+ delay = ((delay & 3) << 8) | *_playPos++;
+
+ return getSampleDelay(delay);
+}
+
+uint32 ADLPlayer::getSampleDelay(uint16 delay) const {
+ if (delay == 0)
+ return 0;
+
+ return ((uint32)delay * getSamplesPerSecond()) / 1000;
+}
+
+void ADLPlayer::rewind() {
+ // Reset song data
+ _playPos = _songData;
+
+ // Set melody/percussion mode
+ setPercussionMode(_soundMode != 0);
+
+ // Reset instruments
+ for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t)
+ memcpy(t->params, t->startParams, kOperatorsPerVoice * kParamCount * sizeof(uint16));
+
+ for (int i = 0; i < kMaxVoiceCount; i++)
+ _currentInstruments[i] = 0;
+
+ // Reset voices
+ int numVoice = MIN<int>(_timbres.size(), _soundMode ? (int)kMaxVoiceCount : (int)kMelodyVoiceCount);
+ for (int i = 0; i < numVoice; i++) {
+ setInstrument(i, _currentInstruments[i]);
+ setVoiceVolume(i, kMaxVolume);
+ }
+
+ _modifyInstrument = 0xFF;
+}
+
+bool ADLPlayer::load(Common::SeekableReadStream &adl) {
+ unload();
+
+ int timbreCount;
+ if (!readHeader(adl, timbreCount)) {
+ unload();
+ return false;
+ }
+
+ if (!readTimbres(adl, timbreCount) || !readSongData(adl) || adl.err()) {
+ unload();
+ return false;
+ }
+
+ rewind();
+
+ return true;
+}
+
+bool ADLPlayer::readHeader(Common::SeekableReadStream &adl, int &timbreCount) {
+ // Sanity check
+ if (adl.size() < 60) {
+ warning("ADLPlayer::readHeader(): File too small (%d)", adl.size());
+ return false;
+ }
+
+ _soundMode = adl.readByte();
+ timbreCount = adl.readByte() + 1;
+
+ adl.skip(1);
+
+ return true;
+}
+
+bool ADLPlayer::readTimbres(Common::SeekableReadStream &adl, int timbreCount) {
+ _timbres.resize(timbreCount);
+ for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
+ for (int i = 0; i < (kOperatorsPerVoice * kParamCount); i++)
+ t->startParams[i] = adl.readUint16LE();
+ }
+
+ if (adl.err()) {
+ warning("ADLPlayer::readTimbres(): Read failed");
+ return false;
+ }
+
+ return true;
+}
+
+bool ADLPlayer::readSongData(Common::SeekableReadStream &adl) {
+ _songDataSize = adl.size() - adl.pos();
+ _songData = new byte[_songDataSize];
+
+ if (adl.read(_songData, _songDataSize) != _songDataSize) {
+ warning("ADLPlayer::readSongData(): Read failed");
+ return false;
+ }
+
+ return true;
+}
+
+bool ADLPlayer::load(const byte *data, uint32 dataSize, int index) {
+ unload();
+
+ Common::MemoryReadStream stream(data, dataSize);
+ if (!load(stream))
+ return false;
+
+ _index = index;
+ return true;
+}
+
+void ADLPlayer::setInstrument(int voice, int instrument) {
+ if ((voice >= kMaxVoiceCount) || ((uint)instrument >= _timbres.size()))
+ return;
+
+ _currentInstruments[voice] = instrument;
+
+ setVoiceTimbre(voice, _timbres[instrument].params);
+}
+
+int ADLPlayer::getIndex() const {
+ return _index;
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/sound/adlplayer.h b/engines/gob/sound/adlplayer.h
new file mode 100644
index 0000000000..9596447bbc
--- /dev/null
+++ b/engines/gob/sound/adlplayer.h
@@ -0,0 +1,85 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_SOUND_ADLPLAYER_H
+#define GOB_SOUND_ADLPLAYER_H
+
+#include "common/array.h"
+
+#include "gob/sound/adlib.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Gob {
+
+/** A player for Coktel Vision's ADL music format. */
+class ADLPlayer : public AdLib {
+public:
+ ADLPlayer(Audio::Mixer &mixer);
+ ~ADLPlayer();
+
+ bool load(Common::SeekableReadStream &adl);
+ bool load(const byte *data, uint32 dataSize, int index = -1);
+ void unload();
+
+ int getIndex() const;
+
+protected:
+ // AdLib interface
+ uint32 pollMusic(bool first);
+ void rewind();
+
+private:
+ struct Timbre {
+ uint16 startParams[kOperatorsPerVoice * kParamCount];
+ uint16 params[kOperatorsPerVoice * kParamCount];
+ };
+
+ uint8 _soundMode;
+
+ Common::Array<Timbre> _timbres;
+
+ byte *_songData;
+ uint32 _songDataSize;
+
+ const byte *_playPos;
+
+ int _index;
+
+ uint8 _modifyInstrument;
+ uint16 _currentInstruments[kMaxVoiceCount];
+
+
+ void setInstrument(int voice, int instrument);
+
+ bool readHeader (Common::SeekableReadStream &adl, int &timbreCount);
+ bool readTimbres (Common::SeekableReadStream &adl, int timbreCount);
+ bool readSongData(Common::SeekableReadStream &adl);
+
+ uint32 getSampleDelay(uint16 delay) const;
+};
+
+} // End of namespace Gob
+
+#endif // GOB_SOUND_ADLPLAYER_H
diff --git a/engines/gob/sound/musplayer.cpp b/engines/gob/sound/musplayer.cpp
new file mode 100644
index 0000000000..3e41dc6ed1
--- /dev/null
+++ b/engines/gob/sound/musplayer.cpp
@@ -0,0 +1,391 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "gob/sound/musplayer.h"
+
+namespace Gob {
+
+MUSPlayer::MUSPlayer(Audio::Mixer &mixer) : AdLib(mixer),
+ _songData(0), _songDataSize(0), _playPos(0), _songID(0) {
+
+}
+
+MUSPlayer::~MUSPlayer() {
+ unload();
+}
+
+void MUSPlayer::unload() {
+ stopPlay();
+
+ unloadSND();
+ unloadMUS();
+}
+
+uint32 MUSPlayer::getSampleDelay(uint16 delay) const {
+ if (delay == 0)
+ return 0;
+
+ uint32 freq = (_ticksPerBeat * _tempo) / 60;
+
+ return ((uint32)delay * getSamplesPerSecond()) / freq;
+}
+
+void MUSPlayer::skipToTiming() {
+ while (*_playPos < 0x80)
+ _playPos++;
+
+ if (*_playPos != 0xF8)
+ _playPos--;
+}
+
+uint32 MUSPlayer::pollMusic(bool first) {
+ if (_timbres.empty() || !_songData || !_playPos || (_playPos >= (_songData + _songDataSize))) {
+ end();
+ return 0;
+ }
+
+ if (first)
+ return getSampleDelay(*_playPos++);
+
+ uint16 delay = 0;
+ while (delay == 0) {
+ byte cmd = *_playPos;
+
+ // Delay overflow
+ if (cmd == 0xF8) {
+ _playPos++;
+ delay = 0xF8;
+ break;
+ }
+
+ // Song end marker
+ if (cmd == 0xFC) {
+ end();
+ return 0;
+ }
+
+ // Global command
+ if (cmd == 0xF0) {
+ _playPos++;
+
+ byte type1 = *_playPos++;
+ byte type2 = *_playPos++;
+
+ if ((type1 == 0x7F) && (type2 == 0)) {
+ // Tempo change, as a fraction of the base tempo
+
+ uint32 num = *_playPos++;
+ uint32 denom = *_playPos++;
+
+ _tempo = _baseTempo * num + ((_baseTempo * denom) >> 7);
+
+ _playPos++;
+ } else {
+
+ // Unsupported global command, skip it
+ _playPos -= 2;
+ while(*_playPos++ != 0xF7)
+ ;
+ }
+
+ delay = *_playPos++;
+ break;
+ }
+
+ // Voice command
+
+ if (cmd >= 0x80) {
+ _playPos++;
+
+ _lastCommand = cmd;
+ } else
+ cmd = _lastCommand;
+
+ uint8 voice = cmd & 0x0F;
+ uint8 note, volume;
+ uint16 pitch;
+
+ switch (cmd & 0xF0) {
+ case 0x80: // Note off
+ _playPos += 2;
+ noteOff(voice);
+ break;
+
+ case 0x90: // Note on
+ note = *_playPos++;
+ volume = *_playPos++;
+
+ if (volume) {
+ setVoiceVolume(voice, volume);
+ noteOn(voice, note);
+ } else
+ noteOff(voice);
+ break;
+
+ case 0xA0: // Set volume
+ setVoiceVolume(voice, *_playPos++);
+ break;
+
+ case 0xB0:
+ _playPos += 2;
+ break;
+
+ case 0xC0: // Set instrument
+ setInstrument(voice, *_playPos++);
+ break;
+
+ case 0xD0:
+ _playPos++;
+ break;
+
+ case 0xE0: // Pitch bend
+ pitch = *_playPos++;
+ pitch += *_playPos++ << 7;
+ bendVoicePitch(voice, pitch);
+ break;
+
+ default:
+ warning("MUSPlayer: Unsupported command: 0x%02X", cmd);
+ skipToTiming();
+ break;
+ }
+
+ delay = *_playPos++;
+ }
+
+ if (delay == 0xF8) {
+ delay = 240;
+
+ if (*_playPos != 0xF8)
+ delay += *_playPos++;
+ }
+
+ return getSampleDelay(delay);
+}
+
+void MUSPlayer::rewind() {
+ _playPos = _songData;
+ _tempo = _baseTempo;
+
+ _lastCommand = 0;
+
+ setPercussionMode(_soundMode != 0);
+ setPitchRange(_pitchBendRange);
+}
+
+bool MUSPlayer::loadSND(Common::SeekableReadStream &snd) {
+ unloadSND();
+
+ int timbreCount, timbrePos;
+ if (!readSNDHeader(snd, timbreCount, timbrePos))
+ return false;
+
+ if (!readSNDTimbres(snd, timbreCount, timbrePos) || snd.err()) {
+ unloadSND();
+ return false;
+ }
+
+ return true;
+}
+
+bool MUSPlayer::readString(Common::SeekableReadStream &stream, Common::String &string, byte *buffer, uint size) {
+ if (stream.read(buffer, size) != size)
+ return false;
+
+ buffer[size] = '\0';
+
+ string = (char *) buffer;
+
+ return true;
+}
+
+bool MUSPlayer::readSNDHeader(Common::SeekableReadStream &snd, int &timbreCount, int &timbrePos) {
+ // Sanity check
+ if (snd.size() <= 6) {
+ warning("MUSPlayer::readSNDHeader(): File too small (%d)", snd.size());
+ return false;
+ }
+
+ // Version
+ const uint8 versionMajor = snd.readByte();
+ const uint8 versionMinor = snd.readByte();
+
+ if ((versionMajor != 1) && (versionMinor != 0)) {
+ warning("MUSPlayer::readSNDHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
+ return false;
+ }
+
+ // Number of timbres and where they start
+ timbreCount = snd.readUint16LE();
+ timbrePos = snd.readUint16LE();
+
+ const uint16 minTimbrePos = 6 + timbreCount * 9;
+
+ // Sanity check
+ if (timbrePos < minTimbrePos) {
+ warning("MUSPlayer::readSNDHeader(): Timbre offset too small: %d < %d", timbrePos, minTimbrePos);
+ return false;
+ }
+
+ const uint32 timbreParametersSize = snd.size() - timbrePos;
+ const uint32 paramSize = kOperatorsPerVoice * kParamCount * sizeof(uint16);
+
+ // Sanity check
+ if (timbreParametersSize != (timbreCount * paramSize)) {
+ warning("MUSPlayer::loadSND(): Timbre parameters size mismatch: %d != %d",
+ timbreParametersSize, timbreCount * paramSize);
+ return false;
+ }
+
+ return true;
+}
+
+bool MUSPlayer::readSNDTimbres(Common::SeekableReadStream &snd, int timbreCount, int timbrePos) {
+ _timbres.resize(timbreCount);
+
+ // Read names
+ byte nameBuffer[10];
+ for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
+ if (!readString(snd, t->name, nameBuffer, 9)) {
+ warning("MUSPlayer::readMUSTimbres(): Failed to read timbre name");
+ return false;
+ }
+ }
+
+ if (!snd.seek(timbrePos)) {
+ warning("MUSPlayer::readMUSTimbres(): Failed to seek to timbres");
+ return false;
+ }
+
+ // Read parameters
+ for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
+ for (int i = 0; i < (kOperatorsPerVoice * kParamCount); i++)
+ t->params[i] = snd.readUint16LE();
+ }
+
+ return true;
+}
+
+bool MUSPlayer::loadMUS(Common::SeekableReadStream &mus) {
+ unloadMUS();
+
+ if (!readMUSHeader(mus) || !readMUSSong(mus) || mus.err()) {
+ unloadMUS();
+ return false;
+ }
+
+ rewind();
+
+ return true;
+}
+
+bool MUSPlayer::readMUSHeader(Common::SeekableReadStream &mus) {
+ // Sanity check
+ if (mus.size() <= 6)
+ return false;
+
+ // Version
+ const uint8 versionMajor = mus.readByte();
+ const uint8 versionMinor = mus.readByte();
+
+ if ((versionMajor != 1) && (versionMinor != 0)) {
+ warning("MUSPlayer::readMUSHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
+ return false;
+ }
+
+ _songID = mus.readUint32LE();
+
+ byte nameBuffer[31];
+ if (!readString(mus, _songName, nameBuffer, 30)) {
+ warning("MUSPlayer::readMUSHeader(): Failed to read the song name");
+ return false;
+ }
+
+ _ticksPerBeat = mus.readByte();
+ _beatsPerMeasure = mus.readByte();
+
+ mus.skip(4); // Length of song in ticks
+
+ _songDataSize = mus.readUint32LE();
+
+ mus.skip(4); // Number of commands
+ mus.skip(8); // Unused
+
+ _soundMode = mus.readByte();
+ _pitchBendRange = mus.readByte();
+ _baseTempo = mus.readUint16LE();
+
+ mus.skip(8); // Unused
+
+ return true;
+}
+
+bool MUSPlayer::readMUSSong(Common::SeekableReadStream &mus) {
+ const uint32 realSongDataSize = mus.size() - mus.pos();
+
+ if (realSongDataSize < _songDataSize) {
+ warning("MUSPlayer::readMUSSong(): File too small for the song data: %d < %d", realSongDataSize, _songDataSize);
+ return false;
+ }
+
+ _songData = new byte[_songDataSize];
+
+ if (mus.read(_songData, _songDataSize) != _songDataSize) {
+ warning("MUSPlayer::readMUSSong(): Read failed");
+ return false;
+ }
+
+ return true;
+}
+
+void MUSPlayer::unloadSND() {
+ _timbres.clear();
+}
+
+void MUSPlayer::unloadMUS() {
+ delete[] _songData;
+
+ _songData = 0;
+ _songDataSize = 0;
+
+ _playPos = 0;
+}
+
+uint32 MUSPlayer::getSongID() const {
+ return _songID;
+}
+
+const Common::String &MUSPlayer::getSongName() const {
+ return _songName;
+}
+
+void MUSPlayer::setInstrument(uint8 voice, uint8 instrument) {
+ if (instrument >= _timbres.size())
+ return;
+
+ setVoiceTimbre(voice, _timbres[instrument].params);
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/sound/musplayer.h b/engines/gob/sound/musplayer.h
new file mode 100644
index 0000000000..6cc2a2d2ca
--- /dev/null
+++ b/engines/gob/sound/musplayer.h
@@ -0,0 +1,109 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_SOUND_MUSPLAYER_H
+#define GOB_SOUND_MUSPLAYER_H
+
+#include "common/str.h"
+#include "common/array.h"
+
+#include "gob/sound/adlib.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Gob {
+
+/** A player for the AdLib MUS format, with the instrument information in SND files.
+ *
+ * In the Gob engine, those files are usually named .MDY and .TBR instead.
+ */
+class MUSPlayer : public AdLib {
+public:
+ MUSPlayer(Audio::Mixer &mixer);
+ ~MUSPlayer();
+
+ /** Load the instruments (.SND or .TBR) */
+ bool loadSND(Common::SeekableReadStream &snd);
+ /** Load the melody (.MUS or .MDY) */
+ bool loadMUS(Common::SeekableReadStream &mus);
+
+ void unload();
+
+ uint32 getSongID() const;
+ const Common::String &getSongName() const;
+
+protected:
+ // AdLib interface
+ uint32 pollMusic(bool first);
+ void rewind();
+
+private:
+ struct Timbre {
+ Common::String name;
+
+ uint16 params[kOperatorsPerVoice * kParamCount];
+ };
+
+ Common::Array<Timbre> _timbres;
+
+ byte *_songData;
+ uint32 _songDataSize;
+
+ const byte *_playPos;
+
+ uint32 _songID;
+ Common::String _songName;
+
+ uint8 _ticksPerBeat;
+ uint8 _beatsPerMeasure;
+
+ uint8 _soundMode;
+ uint8 _pitchBendRange;
+
+ uint16 _baseTempo;
+
+ uint16 _tempo;
+
+ byte _lastCommand;
+
+
+ void unloadSND();
+ void unloadMUS();
+
+ bool readSNDHeader (Common::SeekableReadStream &snd, int &timbreCount, int &timbrePos);
+ bool readSNDTimbres(Common::SeekableReadStream &snd, int timbreCount, int timbrePos);
+
+ bool readMUSHeader(Common::SeekableReadStream &mus);
+ bool readMUSSong (Common::SeekableReadStream &mus);
+
+ uint32 getSampleDelay(uint16 delay) const;
+ void setInstrument(uint8 voice, uint8 instrument);
+ void skipToTiming();
+
+ static bool readString(Common::SeekableReadStream &stream, Common::String &string, byte *buffer, uint size);
+};
+
+} // End of namespace Gob
+
+#endif // GOB_SOUND_MUSPLAYER_H
diff --git a/engines/gob/sound/sound.cpp b/engines/gob/sound/sound.cpp
index bfe0394390..f14e9b150a 100644
--- a/engines/gob/sound/sound.cpp
+++ b/engines/gob/sound/sound.cpp
@@ -30,7 +30,8 @@
#include "gob/sound/pcspeaker.h"
#include "gob/sound/soundblaster.h"
-#include "gob/sound/adlib.h"
+#include "gob/sound/adlplayer.h"
+#include "gob/sound/musplayer.h"
#include "gob/sound/infogrames.h"
#include "gob/sound/protracker.h"
#include "gob/sound/cdrom.h"
@@ -131,10 +132,7 @@ void Sound::sampleFree(SoundDesc *sndDesc, bool noteAdLib, int index) {
if (noteAdLib) {
if (_adlPlayer)
if ((index == -1) || (_adlPlayer->getIndex() == index))
- _adlPlayer->stopPlay();
- if (_mdyPlayer)
- if ((index == -1) || (_mdyPlayer->getIndex() == index))
- _mdyPlayer->stopPlay();
+ _adlPlayer->unload();
}
} else {
@@ -235,7 +233,17 @@ bool Sound::adlibLoadADL(const char *fileName) {
debugC(1, kDebugSound, "AdLib: Loading ADL data (\"%s\")", fileName);
- return _adlPlayer->load(fileName);
+ Common::SeekableReadStream *stream = _vm->_dataIO->getFile(fileName);
+ if (!stream) {
+ warning("Can't open ADL file \"%s\"", fileName);
+ return false;
+ }
+
+ bool loaded = _adlPlayer->load(*stream);
+
+ delete stream;
+
+ return loaded;
}
bool Sound::adlibLoadADL(byte *data, uint32 size, int index) {
@@ -267,7 +275,7 @@ bool Sound::adlibLoadMDY(const char *fileName) {
return false;
if (!_mdyPlayer)
- _mdyPlayer = new MDYPlayer(*_vm->_mixer);
+ _mdyPlayer = new MUSPlayer(*_vm->_mixer);
debugC(1, kDebugSound, "AdLib: Loading MDY data (\"%s\")", fileName);
@@ -277,7 +285,7 @@ bool Sound::adlibLoadMDY(const char *fileName) {
return false;
}
- bool loaded = _mdyPlayer->loadMDY(*stream);
+ bool loaded = _mdyPlayer->loadMUS(*stream);
delete stream;
@@ -289,7 +297,7 @@ bool Sound::adlibLoadTBR(const char *fileName) {
return false;
if (!_mdyPlayer)
- _mdyPlayer = new MDYPlayer(*_vm->_mixer);
+ _mdyPlayer = new MUSPlayer(*_vm->_mixer);
Common::SeekableReadStream *stream = _vm->_dataIO->getFile(fileName);
if (!stream) {
@@ -299,7 +307,7 @@ bool Sound::adlibLoadTBR(const char *fileName) {
debugC(1, kDebugSound, "AdLib: Loading MDY instruments (\"%s\")", fileName);
- bool loaded = _mdyPlayer->loadTBR(*stream);
+ bool loaded = _mdyPlayer->loadSND(*stream);
delete stream;
@@ -316,11 +324,8 @@ void Sound::adlibPlayTrack(const char *trackname) {
if (_adlPlayer->isPlaying())
return;
- debugC(1, kDebugSound, "AdLib: Playing ADL track \"%s\"", trackname);
-
- _adlPlayer->unload();
- _adlPlayer->load(trackname);
- _adlPlayer->startPlay();
+ if (adlibLoadADL(trackname))
+ adlibPlay();
}
void Sound::adlibPlayBgMusic() {
@@ -331,7 +336,7 @@ void Sound::adlibPlayBgMusic() {
_adlPlayer = new ADLPlayer(*_vm->_mixer);
static const char *const tracksMac[] = {
-// "musmac1.adl", // TODO: This track isn't played correctly at all yet
+// "musmac1.adl", // This track seems to be missing instruments...
"musmac2.adl",
"musmac3.adl",
"musmac4.adl",
@@ -398,13 +403,11 @@ int Sound::adlibGetIndex() const {
if (_adlPlayer)
return _adlPlayer->getIndex();
- if (_mdyPlayer)
- return _mdyPlayer->getIndex();
return -1;
}
-bool Sound::adlibGetRepeating() const {
+int32 Sound::adlibGetRepeating() const {
if (!_hasAdLib)
return false;
diff --git a/engines/gob/sound/sound.h b/engines/gob/sound/sound.h
index 585cf36703..ea7d639ffe 100644
--- a/engines/gob/sound/sound.h
+++ b/engines/gob/sound/sound.h
@@ -32,7 +32,7 @@ class GobEngine;
class PCSpeaker;
class SoundBlaster;
class ADLPlayer;
-class MDYPlayer;
+class MUSPlayer;
class Infogrames;
class Protracker;
class CDROM;
@@ -92,7 +92,7 @@ public:
bool adlibIsPlaying() const;
int adlibGetIndex() const;
- bool adlibGetRepeating() const;
+ int32 adlibGetRepeating() const;
void adlibSetRepeating(int32 repCount);
@@ -145,14 +145,23 @@ private:
SoundDesc _sounds[kSoundsCount];
+ // Speaker
PCSpeaker *_pcspeaker;
+
+ // PCM based
SoundBlaster *_blaster;
+ BackgroundAtmosphere *_bgatmos;
+
+ // AdLib
+ MUSPlayer *_mdyPlayer;
ADLPlayer *_adlPlayer;
- MDYPlayer *_mdyPlayer;
+
+ // Amiga Paula
Infogrames *_infogrames;
Protracker *_protracker;
+
+ // Audio CD
CDROM *_cdrom;
- BackgroundAtmosphere *_bgatmos;
};
} // End of namespace Gob