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author | Travis Howell | 2005-06-05 04:53:43 +0000 |
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committer | Travis Howell | 2005-06-05 04:53:43 +0000 |
commit | 065ffeaf853fcb4633ba143e1cbf60f6d72b2aba (patch) | |
tree | 8bbe35b780164b0f47d94fc32007796873dd7cf7 | |
parent | d1f2a7a1826da41a7245de29ce9603d08782aea2 (diff) | |
download | scummvm-rg350-065ffeaf853fcb4633ba143e1cbf60f6d72b2aba.tar.gz scummvm-rg350-065ffeaf853fcb4633ba143e1cbf60f6d72b2aba.tar.bz2 scummvm-rg350-065ffeaf853fcb4633ba143e1cbf60f6d72b2aba.zip |
Update HE comments
svn-id: r18348
-rw-r--r-- | scumm/gfx.cpp | 1 | ||||
-rw-r--r-- | scumm/script_v90he.cpp | 2 |
2 files changed, 1 insertions, 2 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 58f7e36936..8bb4bda913 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -1061,7 +1061,6 @@ void ScummEngine::drawBox(int x, int y, int x2, int y2, int color) { } } else { // Flags are used for different methods in HE71+ games - // TODO: Add correct drawing method if ((color & 0x2000) || (color & 0x4000000)) { blit(backbuff, vs->pitch, bgbuff, vs->pitch, width, height); } else if ((color & 0x4000) || (color & 0x2000000)) { diff --git a/scumm/script_v90he.cpp b/scumm/script_v90he.cpp index cd4ab80b9b..16eb808f4f 100644 --- a/scumm/script_v90he.cpp +++ b/scumm/script_v90he.cpp @@ -1953,7 +1953,7 @@ void ScummEngine_v90he::o90_getPolygonOverlap() { } break; case 8: - case 10: // TODO: redraw image + case 10: // TODO: Draw sprites to buffer and compare. { Common::Rect r1, r2; _sprite->getSpriteBounds(args2[0], true, r2); |