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authorMax Horn2005-10-23 10:45:32 +0000
committerMax Horn2005-10-23 10:45:32 +0000
commit0dbe7e912217108f022378a722a538e8c7f528ed (patch)
tree8b6c428db94611f6f2346c92e8de7be5b4f0d86d
parentae6fb05c8fc26ce1343d1c10bb98bfa43f289b67 (diff)
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Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too
svn-id: r19251
-rw-r--r--doc/05_04.tex4
-rw-r--r--doc/06_01.tex2
2 files changed, 3 insertions, 3 deletions
diff --git a/doc/05_04.tex b/doc/05_04.tex
index dc28bb2ba9..83e1d86588 100644
--- a/doc/05_04.tex
+++ b/doc/05_04.tex
@@ -51,11 +51,11 @@ Simon games.
Escape & Skips the game intro\\
Period (.) & Skips current line of text\\
\end{tabular}
-\item Broken Sword I:\\
+\item Broken Sword 1:\\
\begin{tabular}{ll}
F5 or ESC & Displays save/load box\\
\end{tabular}
-\item Broken Sword II:\\
+\item Broken Sword 2:\\
\begin{tabular}{ll}
Ctrl-d & Starts the debugger\\
c & Displays the credits\\
diff --git a/doc/06_01.tex b/doc/06_01.tex
index 5a5b109703..3fef729238 100644
--- a/doc/06_01.tex
+++ b/doc/06_01.tex
@@ -2,4 +2,4 @@
Because ScummVM is still a beta product, it -can- crash and/or hang
occasionally. As such, every five minutes it will save a game in Slot 0. This
game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not,
-however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword I and II.
+however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2.