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authorPaul Gilbert2014-04-12 17:43:36 -0400
committerPaul Gilbert2014-04-12 17:43:36 -0400
commit0e67669001ab1d664b00037c4382cb5e6de56d56 (patch)
tree47efe3839b7670648aaf06f33878fa687d84252c
parenta2d03dad4c5be915dfbc7a05af85be40d3e749f2 (diff)
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MADS: Fix sitting down on chair in scene 101
-rw-r--r--engines/mads/nebular/nebular_scenes1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp
index b3fbedf574..0c752e9e44 100644
--- a/engines/mads/nebular/nebular_scenes1.cpp
+++ b/engines/mads/nebular/nebular_scenes1.cpp
@@ -356,7 +356,7 @@ void Scene101::actions() {
_game._player._stepEnabled = true;
_sittingFl = true;
_scene->_hotspots.activate(71, false);
- _chairHotspotId = _scene->_dynamicHotspots.add(71, 0x13F, -1, Common::Rect(159, 84, 33, 36));
+ _chairHotspotId = _scene->_dynamicHotspots.add(71, 0x13F, -1, Common::Rect(159, 84, 159 + 33, 84 + 36));
if (!_action.isAction(VERB_LOOK, 0x180)) {
_action._inProgress = false;
return;