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-rw-r--r--engines/mads/nebular/nebular_scenes1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp
index b3fbedf574..0c752e9e44 100644
--- a/engines/mads/nebular/nebular_scenes1.cpp
+++ b/engines/mads/nebular/nebular_scenes1.cpp
@@ -356,7 +356,7 @@ void Scene101::actions() {
_game._player._stepEnabled = true;
_sittingFl = true;
_scene->_hotspots.activate(71, false);
- _chairHotspotId = _scene->_dynamicHotspots.add(71, 0x13F, -1, Common::Rect(159, 84, 33, 36));
+ _chairHotspotId = _scene->_dynamicHotspots.add(71, 0x13F, -1, Common::Rect(159, 84, 159 + 33, 84 + 36));
if (!_action.isAction(VERB_LOOK, 0x180)) {
_action._inProgress = false;
return;