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author | Denis Kasak | 2009-07-08 00:48:03 +0000 |
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committer | Denis Kasak | 2009-07-08 00:48:03 +0000 |
commit | 0ec737db69cd838a9522aea7cdebe6d5bd9a1b60 (patch) | |
tree | ddd1db251cc678210a1cd25a286f3577c3f115a3 | |
parent | 32d692aea6f57b41360f433ba65ad1b3459a7e86 (diff) | |
download | scummvm-rg350-0ec737db69cd838a9522aea7cdebe6d5bd9a1b60.tar.gz scummvm-rg350-0ec737db69cd838a9522aea7cdebe6d5bd9a1b60.tar.bz2 scummvm-rg350-0ec737db69cd838a9522aea7cdebe6d5bd9a1b60.zip |
Stopped doing a screen update immediately after changing the palette. This caused a noisy effect when changing rooms because the palette was changed before the new scene was loaded.
svn-id: r42251
-rw-r--r-- | engines/draci/screen.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/draci/screen.cpp b/engines/draci/screen.cpp index bc10249332..b6c740e20c 100644 --- a/engines/draci/screen.cpp +++ b/engines/draci/screen.cpp @@ -52,7 +52,6 @@ void Screen::setPaletteEmpty(unsigned int numEntries) { } _vm->_system->setPalette(_palette, 0, numEntries); - copyToScreen(); } /** @@ -81,7 +80,6 @@ void Screen::setPalette(byte *data, uint16 start, uint16 num) { } _vm->_system->setPalette(_palette, start, num); - copyToScreen(); } /** |