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author | Paul Gilbert | 2014-04-23 22:09:15 -0400 |
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committer | Paul Gilbert | 2014-04-23 22:09:15 -0400 |
commit | 0f1cb2a5c123e44c6a21c168fd25ef1a06c911b6 (patch) | |
tree | 9c0ae2cb92d2534e576f820d197fd2984bbcb4f4 | |
parent | 1495f04bbcbe26bb3f2b93131e3d89c30ea47279 (diff) | |
download | scummvm-rg350-0f1cb2a5c123e44c6a21c168fd25ef1a06c911b6.tar.gz scummvm-rg350-0f1cb2a5c123e44c6a21c168fd25ef1a06c911b6.tar.bz2 scummvm-rg350-0f1cb2a5c123e44c6a21c168fd25ef1a06c911b6.zip |
MADS: Add a synchronize method to some of the group 1 scenes
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 39 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.h | 9 | ||||
-rw-r--r-- | engines/mads/scene_data.h | 11 |
3 files changed, 53 insertions, 6 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index da2d358458..923d8c0cd0 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -598,6 +598,19 @@ void Scene101::actions() { } } +void Scene101::synchronize(Common::Serializer &s) { + Scene1xx::synchronize(s); + + s.syncAsByte(_sittingFl); + s.syncAsByte(_panelOpened); + + s.syncAsSint16LE(_messageNum); + s.syncAsSint16LE(_posY); + s.syncAsSint16LE(_shieldSpriteIdx); + s.syncAsSint16LE(_chairHotspotId); + s.syncAsSint16LE(_oldSpecial); +} + /*------------------------------------------------------------------------*/ void Scene102::setup() { @@ -1191,6 +1204,19 @@ void Scene102::postActions() { } } +void Scene102::synchronize(Common::Serializer &s) { + Scene1xx::synchronize(s); + + s.syncAsByte(_fridgeOpenedFl); + s.syncAsByte(_fridgeOpenedDescr); + s.syncAsByte(_fridgeFirstOpenFl); + s.syncAsByte(_chairDescrFl); + s.syncAsByte(_drawerDescrFl); + s.syncAsByte(_activeMsgFl); + + s.syncAsSint16LE(_fridgeCommentCount); +} + /*------------------------------------------------------------------------*/ void Scene103::setup() { @@ -1510,6 +1536,12 @@ void Scene103::postActions() { } } +void Scene103::synchronize(Common::Serializer &s) { + Scene1xx::synchronize(s); + s.syncAsByte(_sayHiToBinky); + s.syncAsUint32LE(_updateClock); +} + /*------------------------------------------------------------------------*/ void Scene104::setup() { @@ -1704,6 +1736,13 @@ void Scene104::actions() { _action._inProgress = false; } +void Scene104::synchronize(Common::Serializer &s) { + Scene1xx::synchronize(s); + + s.syncAsByte(_kargShootingFl); + s.syncAsByte(_loseFl); +} + /*------------------------------------------------------------------------*/ void Scene105::setup() { diff --git a/engines/mads/nebular/nebular_scenes1.h b/engines/mads/nebular/nebular_scenes1.h index d295c4d727..25a8b52ded 100644 --- a/engines/mads/nebular/nebular_scenes1.h +++ b/engines/mads/nebular/nebular_scenes1.h @@ -24,6 +24,7 @@ #define MADS_NEBULAR_SCENES1_H #include "common/scummsys.h" +#include "common/serializer.h" #include "mads/game.h" #include "mads/scene.h" #include "mads/nebular/nebular_scenes.h" @@ -73,7 +74,8 @@ public: virtual void step(); virtual void preActions(); virtual void actions(); - virtual void postActions() {}; + virtual void postActions(); + virtual void synchronize(Common::Serializer &s); }; class Scene102 : public Scene1xx { @@ -99,6 +101,7 @@ public: virtual void preActions(); virtual void actions(); virtual void postActions(); + virtual void synchronize(Common::Serializer &s); }; class Scene103 : public Scene1xx { @@ -111,9 +114,9 @@ public: virtual void setup(); virtual void enter(); virtual void step(); - virtual void preActions() {}; virtual void actions(); virtual void postActions(); + virtual void synchronize(Common::Serializer &s); }; class Scene104 : public Scene1xx { @@ -129,7 +132,7 @@ public: virtual void step(); virtual void preActions(); virtual void actions(); - virtual void postActions() {}; + virtual void synchronize(Common::Serializer &s); }; class Scene105 : public Scene1xx { diff --git a/engines/mads/scene_data.h b/engines/mads/scene_data.h index 5b3d818b96..d59d746706 100644 --- a/engines/mads/scene_data.h +++ b/engines/mads/scene_data.h @@ -96,12 +96,12 @@ public: /** * Called one per frame */ - virtual void step() = 0; + virtual void step() {} /** * Called before an action is started */ - virtual void preActions() = 0; + virtual void preActions() {} /** * Handles scene actions @@ -111,7 +111,12 @@ public: /** * Post-action handling */ - virtual void postActions() = 0; + virtual void postActions() {} + + /** + * Synchronize any local data for the scene + */ + virtual void synchronize(Common::Serializer &s) {} }; struct ARTHeader { |