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author | Filippos Karapetis | 2010-08-21 09:19:34 +0000 |
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committer | Filippos Karapetis | 2010-08-21 09:19:34 +0000 |
commit | 107c39910da802c10498501139b545e71cd94daf (patch) | |
tree | a153e2eef1344ba1c3fd35d84e77108a4dd022f5 | |
parent | 7890bf484fb9a0a805fff43b3ec2631a013e28cd (diff) | |
download | scummvm-rg350-107c39910da802c10498501139b545e71cd94daf.tar.gz scummvm-rg350-107c39910da802c10498501139b545e71cd94daf.tar.bz2 scummvm-rg350-107c39910da802c10498501139b545e71cd94daf.zip |
SCI: Fixed bug #3050122 - "QFG3: Crash after throwing the spear of death"
svn-id: r52251
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 466fe5e535..47ae455d36 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -174,6 +174,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_QFG3, 700, 700, -1, "monsterIsDead", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // in the jungle, after winning any fight, bug #3040624 { GID_QFG3, 470, 470, -1, "rm470", "notify", -1, 0, { WORKAROUND_FAKE, 0 } }, // closing the character screen in the Simbani village in the room with the bridge, bug #3040565 { GID_QFG3, 490, 490, -1, "computersMove", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // when finishing awari game, bug #3040579 + { GID_QFG3, 851, 32, -1, "ProjObj", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // near the end, when throwing the spear of death, bug #3050122 { GID_QFG4, -1, 15, -1, "charInitScreen", "dispatchEvent", -1, 5, { WORKAROUND_FAKE, 0 } }, // floppy version, when viewing the character screen { GID_QFG4, -1, 64917, -1, "controlPlane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, when entering the game menu { GID_QFG4, -1, 64917, -1, "Plane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, happen sometimes in fights |