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author | Max Horn | 2003-05-16 00:17:23 +0000 |
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committer | Max Horn | 2003-05-16 00:17:23 +0000 |
commit | 1482ab1c4282c271fccae45b02d847eafe5076ee (patch) | |
tree | 39c2f6b2ddeeb24effcdd60402b5e898e6e1801d | |
parent | d7ef626b42d2e669cac337dcf4e4c53cccdfad42 (diff) | |
download | scummvm-rg350-1482ab1c4282c271fccae45b02d847eafe5076ee.tar.gz scummvm-rg350-1482ab1c4282c271fccae45b02d847eafe5076ee.tar.bz2 scummvm-rg350-1482ab1c4282c271fccae45b02d847eafe5076ee.zip |
obsolete
svn-id: r7557
-rw-r--r-- | scumm/debug.cpp | 562 | ||||
-rw-r--r-- | scumm/debug.h | 66 | ||||
-rw-r--r-- | scumm/debugrl.cpp | 99 | ||||
-rw-r--r-- | scumm/debugrl.h | 25 |
4 files changed, 0 insertions, 752 deletions
diff --git a/scumm/debug.cpp b/scumm/debug.cpp deleted file mode 100644 index 407cefebc2..0000000000 --- a/scumm/debug.cpp +++ /dev/null @@ -1,562 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001 Ludvig Strigeus - * Copyright (C) 2001/2002 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - */ - -/* - * Readline and command completion support by Tom Dunstan <tommyd@senet.com.au> - */ - -#include "stdafx.h" -#include "scumm.h" -#include "actor.h" -#include "debug.h" -#include "common/util.h" - -#ifdef USE_CONSOLE -#include "gui/console.h" -#define printf _s->_debuggerDialog->printf -#warning console enabled -#else -#ifdef HAVE_READLINE -#include "debugrl.h" -#endif -#endif - -enum { - CMD_INVALID, - CMD_HELP, - CMD_CONTINUE, - CMD_GO, - CMD_ACTOR, - CMD_SCRIPTS, - CMD_LOAD_ROOM, - CMD_DUMPBOX, - CMD_VAR, - CMD_WATCH, - CMD_DEBUG_LEVEL, - CMD_QUIT -}; - -extern uint16 _debugLevel; - -void ScummDebugger::attach(Scumm *s) -{ - if (_s) - detach(); - - _welcome = true; - _s = s; - s->_debugger = this; - - _go_amount = 1; -#ifdef HAVE_READLINE - initialize_readline(); -#endif -} - -bool ScummDebugger::do_command(int cmd) -{ - switch (cmd) { - case CMD_HELP: - printf("Debugger commands:\n" - "(a)ctor [actornum] -> show actor information\n" - "(b)ox [boxnum] -> list and draw the specified (or all) boxes\n" - "(c)ontinue -> exit the debugger and continue the program\n" - "(h)elp -> display this help text\n" - "(g)o [numframes] -> increase frame\n" - "(l)evel [level] -> set or show debugging level, 0 to disable\n" - "(r)oom [roomnum] -> load room\n" - "(s)cripts -> show running scripts\n" - "(v)ariable -> set or show a variable value\n" - "(w)atch [varnum] -> set a variable watch. 0 means all variables.\n" - "(q)uit -> exit game\n"); - return true; - - case CMD_CONTINUE: - detach(); - return false; - - case CMD_GO: - if (!_parameters[0]) - _go_amount = 1; - else - _go_amount = atoi(_parameters); - return false; - case CMD_ACTOR: - if (!_parameters[0]) - printActors(-1); - else - printActors(atoi(_parameters)); - return true; - case CMD_SCRIPTS: - printScripts(); - return true; - case CMD_LOAD_ROOM: - if (!_parameters[0]) { - printf("Current room: %d [%d]\n", _s->_currentRoom, _s->_roomResource); - } else { - int room = atoi(_parameters); - _s->_actors[_s->VAR(_s->VAR_EGO)].room = room; - _s->startScene(room, 0, 0); - _s->_fullRedraw = 1; - } - return true; - case CMD_DUMPBOX: - if (!_parameters[0]) - printBoxes(); - else - printBox(atoi(_parameters)); - return true; - case CMD_VAR: - if (!_parameters[0]) { - printf("v 123 will show the value of 123, v 123 456 will set the value of 123 to 456.\n"); - } else { - char *tok = strtok(_parameters, " "); - int var = atoi(tok); - tok = strtok(NULL, ""); - if (tok) - _s->writeVar(var, atoi(tok)); - - printf("Var[%d] = %d\n", var, _s->readVar(var)); - } - return true; - - case CMD_DEBUG_LEVEL: - if (!_parameters[0]) { - if (_s->_debugMode == false) - printf("Debugging is not enabled at this time\n"); - else - printf("Debugging is currently at level %d\n", _debugLevel); - } else { - // set level - int level = atoi(_parameters); - _debugLevel = level; - if (level != 0) { - _s->_debugMode = true; - printf("Debugging set to level %d\n", level); - } else { - _s->_debugMode = false; - printf("Debugging is now disabled\n"); - } - } - return true; - - case CMD_WATCH: - if (!_parameters[0]) { - printf("Clearing all watches..\n"); - _s->_varwatch = -1; - } else { - _s->_varwatch = atoi(_parameters); - if (_s->_varwatch == 0) - printf("Watching all variables\n"); - else - printf("Watching vars[%d]\n", _s->_varwatch); - } - return true; - case CMD_QUIT: - _s->_system->quit(); - - default: /* this line is never reached */ - error("Unknown debug command"); - return true; - } -} - -#ifdef USE_CONSOLE -bool ScummDebugger::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon) -{ - ScummDebugger *debugger = (ScummDebugger *)refCon; - int cmd = debugger->parse_command((char *)input); - if (cmd >= 0) { - return debugger->do_command(cmd); - } else { - for (char *s = (char *)input; *s; s++) { - if (*s == ' ') { - *s = 0; - break; - } - } - debugger->printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", input); - return true; - } -} -#endif - -void ScummDebugger::enter() -{ -#ifdef USE_CONSOLE - if (!_s->_debuggerDialog) - _s->_debuggerDialog = new ConsoleDialog(_s->_newgui); - _s->_debuggerDialog->setInputeCallback(debuggerInputCallback, this); - if (_welcome) { - _welcome = false; - printf("Debugging Mode entered!\n" - "Enter h to list all the debug commands\n"); - } - _s->_debuggerDialog->runModal(); -#else - if (_welcome) { - _welcome = false; - printf - ("Debugging Mode entered!, please switch to this console for input.\n" - "Enter h to list all the debug commands\n"); - } - while (do_command(get_command())) { - } -#endif -} - - -void ScummDebugger::on_frame() -{ - if (_go_amount == 0) - return; - --_go_amount; - if (!_go_amount) - enter(); -} - - -void ScummDebugger::detach() -{ -#ifdef USE_CONSOLE - if (_s->_debuggerDialog) - _s->_debuggerDialog->setInputeCallback(0, 0); -#endif - - _s->_debugger = NULL; - _s = NULL; -} - -struct DebuggerCommands { - char text[8]; - byte len; - byte id; -}; - -static const DebuggerCommands debugger_commands[] = { - {"h", 1, CMD_HELP}, - {"c", 1, CMD_CONTINUE}, - {"g", 1, CMD_GO}, - {"a", 1, CMD_ACTOR}, - {"s", 1, CMD_SCRIPTS}, - {"r", 1, CMD_LOAD_ROOM}, - {"b", 1, CMD_DUMPBOX}, - {"v", 1, CMD_VAR}, - {"w", 1, CMD_WATCH}, - {"l", 1, CMD_DEBUG_LEVEL}, - {"q", 1, CMD_QUIT}, - {"", 0, 0} -}; - -int ScummDebugger::get_command() -{ - char *s; - int i; - char *buf; - - do { -#ifndef HAVE_READLINE - buf = _cmd_buffer; - printf("debug> "); - if (!fgets(_cmd_buffer, sizeof(_cmd_buffer), stdin)) - return CMD_CONTINUE; - - i = strlen(_cmd_buffer); - while (i > 0 && _cmd_buffer[i - 1] == '\n') - _cmd_buffer[--i] = 0; - - if (i == 0) - continue; - -#else // yes we do have readline - if (buf) { - free(buf); - } - buf = readline("debug> "); - if (!buf) { - printf("\n"); - return CMD_CONTINUE; - } - if (strlen(buf) == 0) { - continue; - } - add_history(buf); -#endif - - int cmd = parse_command(buf); - if (cmd >= 0) - return cmd; - - for (s = buf; *s; s++) - if (*s == ' ') { - *s = 0; - break; - } - printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", buf); - } while (1); -} - -int ScummDebugger::parse_command(char *buf) -{ - const DebuggerCommands *dc; - char *s; - dc = debugger_commands; - do { - if (!strncmp(buf, dc->text, dc->len)) { - for (s = buf; *s; s++) { - if (*s == ' ') { - s++; - break; - } - } - _parameters = s; - return _command = dc->id; - } - } while ((++dc)->text[0]); - - return -1; -} - -void ScummDebugger::printActors(int act) -{ - int i; - Actor *a; - - printf("+--------------------------------------------------------------------+\n"); - printf("|# |room| x | y |elev|cos|width|box|mov| zp|frame|scale|spd|dir|cls|\n"); - printf("+--+----+----+----+----+---+-----+---+---+---+-----+-----+---+---+---+\n"); - for (i = 1; i < _s->_numActors; i++) { - if (act == -1 || act == i) { - a = &_s->_actors[i]; - if (a->visible) - printf("|%2d|%4d|%4d|%4d|%4d|%3d|%5d|%3d|%3d|%3d|%5d|%5d|%3d|%3d|$%02x|\n", - a->number, a->room, a->x, a->y, a->elevation, a->costume, - a->width, a->walkbox, a->moving, a->forceClip, a->frame, - a->scalex, a->speedx, a->facing, int(_s->_classData[a->number]&0xFF)); - } - } - printf("+--------------------------------------------------------------------+\n"); -} - -void ScummDebugger::printScripts() -{ - int i; - ScriptSlot *ss; - - printf("+-----------------------------+\n"); - printf("|# |num|sta|typ|un1|un2|fc|cut|\n"); - printf("+--+---+---+---+---+---+--+---+\n"); - for (i = 0; i < 25; i++) { - ss = &_s->vm.slot[i]; - if (ss->number) { - printf("|%2d|%3d|%3d|%3d|%3d|%3d|%2d|%3d|\n", - i, ss->number, ss->status, ss->where, ss->unk1, ss->unk2, - ss->freezeCount, ss->cutsceneOverride); - } - } - printf("+-----------------------------+\n"); -} - - -void ScummDebugger::printBoxes() -{ - int num, i = 0; - byte *boxm = _s->getBoxMatrixBaseAddr(); - num = _s->getNumBoxes(); - - printf("Walk matrix:\n"); - for (i = 0; i < num; i++) { - while (*boxm != 0xFF) { - printf("[%d] ", *boxm); - boxm++; - } - boxm++; - printf("\n"); - } - - printf("\nWalk boxes:\n"); - for (i = 0; i < num; i++) - printBox(i); -} - -void ScummDebugger::printBox(int box) -{ - BoxCoords coords; - int flags = _s->getBoxFlags(box); - int mask = _s->getMaskFromBox(box); - - _s->getBoxCoordinates(box, &coords); - - // Draw the box - boxTest(box); - - // Print out coords, flags, zbuffer mask - printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d\n", - box, - coords.ul.x, coords.ul.y, coords.ll.x, coords.ll.y, - coords.ur.x, coords.ur.y, coords.lr.x, coords.lr.y, - flags, mask); -} - - -/************ ENDER: Temporary debug code for boxen **************/ - -static int gfxPrimitivesCompareInt(const void *a, const void *b); - -static int *gfxPrimitivesPolyInts = NULL; -static int gfxPrimitivesPolyAllocated = 0; - - -static byte *getBasePtr(Scumm *_s, int x, int y) -{ - VirtScreen *vs = _s->findVirtScreen(y); - - if (vs == NULL) - return NULL; - - return vs->screenPtr + x + (y - vs->topline) * _s->_screenWidth + - _s->_screenStartStrip * 8 + (_s->camera._cur.y - (_s->_screenHeight / 2)) * _s->_screenWidth; -} - -static void hlineColor(Scumm *scumm, int x1, int x2, int y, byte color) -{ - byte *ptr; - - if (x2 < x1) - SWAP(x2, x1); - - ptr = getBasePtr(scumm, x1, y); - - if (ptr == NULL) - return; - - while (x1++ <= x2) { - *ptr++ = color; - } -} - - -static void filledPolygonColor(Scumm *scumm, int16 *vx, int16 *vy, int n, int color) -{ - int i; - int y; - int miny, maxy; - int x1, y1; - int x2, y2; - int ind1, ind2; - int ints; - - /* Sanity check */ - if (n < 3) { - return; - } - - /* Allocate temp array, only grow array */ - if (!gfxPrimitivesPolyAllocated) { - gfxPrimitivesPolyInts = (int *)malloc(sizeof(int) * n); - gfxPrimitivesPolyAllocated = n; - } else { - if (gfxPrimitivesPolyAllocated < n) { - gfxPrimitivesPolyInts = (int *)realloc(gfxPrimitivesPolyInts, sizeof(int) * n); - gfxPrimitivesPolyAllocated = n; - } - } - - /* Determine Y maxima */ - miny = vy[0]; - maxy = vy[0]; - for (i = 1; (i < n); i++) { - if (vy[i] < miny) { - miny = vy[i]; - } else if (vy[i] > maxy) { - maxy = vy[i]; - } - } - - /* Draw, scanning y */ - for (y = miny; (y <= maxy); y++) { - ints = 0; - for (i = 0; (i < n); i++) { - if (!i) { - ind1 = n - 1; - ind2 = 0; - } else { - ind1 = i - 1; - ind2 = i; - } - y1 = vy[ind1]; - y2 = vy[ind2]; - if (y1 < y2) { - x1 = vx[ind1]; - x2 = vx[ind2]; - } else if (y1 > y2) { - y2 = vy[ind1]; - y1 = vy[ind2]; - x2 = vx[ind1]; - x1 = vx[ind2]; - } else { - continue; - } - if ((y >= y1) && (y < y2)) { - gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1; - } else if ((y == maxy) && (y > y1) && (y <= y2)) { - gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1; - } - } - qsort(gfxPrimitivesPolyInts, ints, sizeof(int), gfxPrimitivesCompareInt); - - for (i = 0; (i < ints); i += 2) { - hlineColor(scumm, gfxPrimitivesPolyInts[i], gfxPrimitivesPolyInts[i + 1], y, color); - } - } - - return; -} - -static int gfxPrimitivesCompareInt(const void *a, const void *b) -{ - return (*(const int *)a) - (*(const int *)b); -} - -void ScummDebugger::boxTest(int num) -{ - BoxCoords box; - int16 rx1[4], ry1[4]; - - _s->getBoxCoordinates(num, &box); - rx1[0] = box.ul.x; - ry1[0] = box.ul.y; - rx1[1] = box.ur.x; - ry1[1] = box.ur.y; - rx1[2] = box.lr.x; - ry1[2] = box.lr.y; - rx1[3] = box.ll.x; - ry1[3] = box.ll.y; - - // TODO - maybe use different colors for each box, and/or print the box number inside it? - filledPolygonColor(_s, &rx1[0], &ry1[0], 4, 255); - - VirtScreen *vs = _s->findVirtScreen(box.ul.y); - if (vs != NULL) - _s->setVirtscreenDirty(vs, 0, 0, _s->_screenWidth, _s->_screenHeight); - _s->drawDirtyScreenParts(); - _s->_system->update_screen(); -} diff --git a/scumm/debug.h b/scumm/debug.h deleted file mode 100644 index 7256109245..0000000000 --- a/scumm/debug.h +++ /dev/null @@ -1,66 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2002 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - */ - -#ifndef DEBUG_H -#define DEBUG_H - -class Scumm; - -// -// HACK FIXME TODO - enable this for the PURELY EXPERIMENTAL console debug mode -// -//#define USE_CONSOLE 1 - - -class ScummDebugger { -public: - void on_frame(); - void attach(Scumm *s); - -protected: - Scumm *_s; - byte _command; - char *_parameters; - - bool _welcome; - - int _go_amount; - - char _cmd_buffer[256]; - - bool do_command(int cmd); - void enter(); - int get_command(); - int parse_command(char *buf); - void detach(); - - void printActors(int act); - void printScripts(); - - void printBox(int box); - void printBoxes(); - void boxTest(int box); - -#ifdef USE_CONSOLE - static bool ScummDebugger::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon); -#endif -}; - -#endif diff --git a/scumm/debugrl.cpp b/scumm/debugrl.cpp deleted file mode 100644 index b0f6bf104a..0000000000 --- a/scumm/debugrl.cpp +++ /dev/null @@ -1,99 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2002-2003 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - */ - -#ifdef HAVE_READLINE - -#include "debugrl.h" - -// A lot of this was ripped straight from the readline fileman.c example. - -char *_debugger_commands[] = { - "help", - "quit", - "go", - "actor", - "scripts", - "exit", - (char *)NULL -}; - -// forwards decls -char **scumm_debugger_completion(const char *text, int start, int end); -char *scumm_debugger_command_generator(const char *text, int state); - -void initialize_readline() { - /* Allow conditional parsing of the ~/.inputrc file. */ - rl_readline_name = "scummvm"; - - /* Tell the completer that we want a crack first. */ - rl_attempted_completion_function = scumm_debugger_completion; -} - -char **scumm_debugger_completion(const char *text, int start, int end) { - char **matches; - matches = (char **)NULL; - - // If this word is at the start of the line, then it is a command - // to complete. - if (start == 0) { - matches = rl_completion_matches(text, scumm_debugger_command_generator); - } else { - // At some stage it'd be nice to have symbolic actor name completion - // or something similarly groovy. Not right now though. - } - - // This just makes sure that readline doesn't try to use its default - // completer, which uses filenames in the current dir, if we can't find - // a match, since filenames don't have much use in the debuger :) - // There's probably a nice way to do this once, rather than every time. - rl_attempted_completion_over = 1; - - return (matches); -} - -/* Generator function for command completion. STATE lets us know whether - to start from scratch; without any state (i.e. STATE == 0), then we - start at the top of the list. */ -char *scumm_debugger_command_generator(const char *text, int state) { - static int list_index, len; - char *name; - - /* If this is a new word to complete, initialize now. This includes - saving the length of TEXT for efficiency, and initializing the index - variable to 0. */ - if (!state) { - list_index = 0; - len = strlen(text); - } - - /* Return the next name which partially matches from the command list. */ - while (name = _debugger_commands[list_index]) { - list_index++; - - if (strncmp(name, text, len) == 0) - //return (dupstr(name)); - return strdup(name); - } - - /* If no names matched, then return NULL. */ - return ((char *)NULL); -} - -#endif /* HAVE_READLINE */ diff --git a/scumm/debugrl.h b/scumm/debugrl.h deleted file mode 100644 index 8c6c6369e3..0000000000 --- a/scumm/debugrl.h +++ /dev/null @@ -1,25 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001-2003 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - * - */ -#include <stdio.h> -#include <readline/readline.h> -#include <readline/history.h> -// initializes readline with our own completer -void initialize_readline (); |