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-rw-r--r--scumm/debug.cpp562
-rw-r--r--scumm/debug.h66
-rw-r--r--scumm/debugrl.cpp99
-rw-r--r--scumm/debugrl.h25
4 files changed, 0 insertions, 752 deletions
diff --git a/scumm/debug.cpp b/scumm/debug.cpp
deleted file mode 100644
index 407cefebc2..0000000000
--- a/scumm/debug.cpp
+++ /dev/null
@@ -1,562 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001/2002 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- */
-
-/*
- * Readline and command completion support by Tom Dunstan <tommyd@senet.com.au>
- */
-
-#include "stdafx.h"
-#include "scumm.h"
-#include "actor.h"
-#include "debug.h"
-#include "common/util.h"
-
-#ifdef USE_CONSOLE
-#include "gui/console.h"
-#define printf _s->_debuggerDialog->printf
-#warning console enabled
-#else
-#ifdef HAVE_READLINE
-#include "debugrl.h"
-#endif
-#endif
-
-enum {
- CMD_INVALID,
- CMD_HELP,
- CMD_CONTINUE,
- CMD_GO,
- CMD_ACTOR,
- CMD_SCRIPTS,
- CMD_LOAD_ROOM,
- CMD_DUMPBOX,
- CMD_VAR,
- CMD_WATCH,
- CMD_DEBUG_LEVEL,
- CMD_QUIT
-};
-
-extern uint16 _debugLevel;
-
-void ScummDebugger::attach(Scumm *s)
-{
- if (_s)
- detach();
-
- _welcome = true;
- _s = s;
- s->_debugger = this;
-
- _go_amount = 1;
-#ifdef HAVE_READLINE
- initialize_readline();
-#endif
-}
-
-bool ScummDebugger::do_command(int cmd)
-{
- switch (cmd) {
- case CMD_HELP:
- printf("Debugger commands:\n"
- "(a)ctor [actornum] -> show actor information\n"
- "(b)ox [boxnum] -> list and draw the specified (or all) boxes\n"
- "(c)ontinue -> exit the debugger and continue the program\n"
- "(h)elp -> display this help text\n"
- "(g)o [numframes] -> increase frame\n"
- "(l)evel [level] -> set or show debugging level, 0 to disable\n"
- "(r)oom [roomnum] -> load room\n"
- "(s)cripts -> show running scripts\n"
- "(v)ariable -> set or show a variable value\n"
- "(w)atch [varnum] -> set a variable watch. 0 means all variables.\n"
- "(q)uit -> exit game\n");
- return true;
-
- case CMD_CONTINUE:
- detach();
- return false;
-
- case CMD_GO:
- if (!_parameters[0])
- _go_amount = 1;
- else
- _go_amount = atoi(_parameters);
- return false;
- case CMD_ACTOR:
- if (!_parameters[0])
- printActors(-1);
- else
- printActors(atoi(_parameters));
- return true;
- case CMD_SCRIPTS:
- printScripts();
- return true;
- case CMD_LOAD_ROOM:
- if (!_parameters[0]) {
- printf("Current room: %d [%d]\n", _s->_currentRoom, _s->_roomResource);
- } else {
- int room = atoi(_parameters);
- _s->_actors[_s->VAR(_s->VAR_EGO)].room = room;
- _s->startScene(room, 0, 0);
- _s->_fullRedraw = 1;
- }
- return true;
- case CMD_DUMPBOX:
- if (!_parameters[0])
- printBoxes();
- else
- printBox(atoi(_parameters));
- return true;
- case CMD_VAR:
- if (!_parameters[0]) {
- printf("v 123 will show the value of 123, v 123 456 will set the value of 123 to 456.\n");
- } else {
- char *tok = strtok(_parameters, " ");
- int var = atoi(tok);
- tok = strtok(NULL, "");
- if (tok)
- _s->writeVar(var, atoi(tok));
-
- printf("Var[%d] = %d\n", var, _s->readVar(var));
- }
- return true;
-
- case CMD_DEBUG_LEVEL:
- if (!_parameters[0]) {
- if (_s->_debugMode == false)
- printf("Debugging is not enabled at this time\n");
- else
- printf("Debugging is currently at level %d\n", _debugLevel);
- } else {
- // set level
- int level = atoi(_parameters);
- _debugLevel = level;
- if (level != 0) {
- _s->_debugMode = true;
- printf("Debugging set to level %d\n", level);
- } else {
- _s->_debugMode = false;
- printf("Debugging is now disabled\n");
- }
- }
- return true;
-
- case CMD_WATCH:
- if (!_parameters[0]) {
- printf("Clearing all watches..\n");
- _s->_varwatch = -1;
- } else {
- _s->_varwatch = atoi(_parameters);
- if (_s->_varwatch == 0)
- printf("Watching all variables\n");
- else
- printf("Watching vars[%d]\n", _s->_varwatch);
- }
- return true;
- case CMD_QUIT:
- _s->_system->quit();
-
- default: /* this line is never reached */
- error("Unknown debug command");
- return true;
- }
-}
-
-#ifdef USE_CONSOLE
-bool ScummDebugger::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon)
-{
- ScummDebugger *debugger = (ScummDebugger *)refCon;
- int cmd = debugger->parse_command((char *)input);
- if (cmd >= 0) {
- return debugger->do_command(cmd);
- } else {
- for (char *s = (char *)input; *s; s++) {
- if (*s == ' ') {
- *s = 0;
- break;
- }
- }
- debugger->printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", input);
- return true;
- }
-}
-#endif
-
-void ScummDebugger::enter()
-{
-#ifdef USE_CONSOLE
- if (!_s->_debuggerDialog)
- _s->_debuggerDialog = new ConsoleDialog(_s->_newgui);
- _s->_debuggerDialog->setInputeCallback(debuggerInputCallback, this);
- if (_welcome) {
- _welcome = false;
- printf("Debugging Mode entered!\n"
- "Enter h to list all the debug commands\n");
- }
- _s->_debuggerDialog->runModal();
-#else
- if (_welcome) {
- _welcome = false;
- printf
- ("Debugging Mode entered!, please switch to this console for input.\n"
- "Enter h to list all the debug commands\n");
- }
- while (do_command(get_command())) {
- }
-#endif
-}
-
-
-void ScummDebugger::on_frame()
-{
- if (_go_amount == 0)
- return;
- --_go_amount;
- if (!_go_amount)
- enter();
-}
-
-
-void ScummDebugger::detach()
-{
-#ifdef USE_CONSOLE
- if (_s->_debuggerDialog)
- _s->_debuggerDialog->setInputeCallback(0, 0);
-#endif
-
- _s->_debugger = NULL;
- _s = NULL;
-}
-
-struct DebuggerCommands {
- char text[8];
- byte len;
- byte id;
-};
-
-static const DebuggerCommands debugger_commands[] = {
- {"h", 1, CMD_HELP},
- {"c", 1, CMD_CONTINUE},
- {"g", 1, CMD_GO},
- {"a", 1, CMD_ACTOR},
- {"s", 1, CMD_SCRIPTS},
- {"r", 1, CMD_LOAD_ROOM},
- {"b", 1, CMD_DUMPBOX},
- {"v", 1, CMD_VAR},
- {"w", 1, CMD_WATCH},
- {"l", 1, CMD_DEBUG_LEVEL},
- {"q", 1, CMD_QUIT},
- {"", 0, 0}
-};
-
-int ScummDebugger::get_command()
-{
- char *s;
- int i;
- char *buf;
-
- do {
-#ifndef HAVE_READLINE
- buf = _cmd_buffer;
- printf("debug> ");
- if (!fgets(_cmd_buffer, sizeof(_cmd_buffer), stdin))
- return CMD_CONTINUE;
-
- i = strlen(_cmd_buffer);
- while (i > 0 && _cmd_buffer[i - 1] == '\n')
- _cmd_buffer[--i] = 0;
-
- if (i == 0)
- continue;
-
-#else // yes we do have readline
- if (buf) {
- free(buf);
- }
- buf = readline("debug> ");
- if (!buf) {
- printf("\n");
- return CMD_CONTINUE;
- }
- if (strlen(buf) == 0) {
- continue;
- }
- add_history(buf);
-#endif
-
- int cmd = parse_command(buf);
- if (cmd >= 0)
- return cmd;
-
- for (s = buf; *s; s++)
- if (*s == ' ') {
- *s = 0;
- break;
- }
- printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", buf);
- } while (1);
-}
-
-int ScummDebugger::parse_command(char *buf)
-{
- const DebuggerCommands *dc;
- char *s;
- dc = debugger_commands;
- do {
- if (!strncmp(buf, dc->text, dc->len)) {
- for (s = buf; *s; s++) {
- if (*s == ' ') {
- s++;
- break;
- }
- }
- _parameters = s;
- return _command = dc->id;
- }
- } while ((++dc)->text[0]);
-
- return -1;
-}
-
-void ScummDebugger::printActors(int act)
-{
- int i;
- Actor *a;
-
- printf("+--------------------------------------------------------------------+\n");
- printf("|# |room| x | y |elev|cos|width|box|mov| zp|frame|scale|spd|dir|cls|\n");
- printf("+--+----+----+----+----+---+-----+---+---+---+-----+-----+---+---+---+\n");
- for (i = 1; i < _s->_numActors; i++) {
- if (act == -1 || act == i) {
- a = &_s->_actors[i];
- if (a->visible)
- printf("|%2d|%4d|%4d|%4d|%4d|%3d|%5d|%3d|%3d|%3d|%5d|%5d|%3d|%3d|$%02x|\n",
- a->number, a->room, a->x, a->y, a->elevation, a->costume,
- a->width, a->walkbox, a->moving, a->forceClip, a->frame,
- a->scalex, a->speedx, a->facing, int(_s->_classData[a->number]&0xFF));
- }
- }
- printf("+--------------------------------------------------------------------+\n");
-}
-
-void ScummDebugger::printScripts()
-{
- int i;
- ScriptSlot *ss;
-
- printf("+-----------------------------+\n");
- printf("|# |num|sta|typ|un1|un2|fc|cut|\n");
- printf("+--+---+---+---+---+---+--+---+\n");
- for (i = 0; i < 25; i++) {
- ss = &_s->vm.slot[i];
- if (ss->number) {
- printf("|%2d|%3d|%3d|%3d|%3d|%3d|%2d|%3d|\n",
- i, ss->number, ss->status, ss->where, ss->unk1, ss->unk2,
- ss->freezeCount, ss->cutsceneOverride);
- }
- }
- printf("+-----------------------------+\n");
-}
-
-
-void ScummDebugger::printBoxes()
-{
- int num, i = 0;
- byte *boxm = _s->getBoxMatrixBaseAddr();
- num = _s->getNumBoxes();
-
- printf("Walk matrix:\n");
- for (i = 0; i < num; i++) {
- while (*boxm != 0xFF) {
- printf("[%d] ", *boxm);
- boxm++;
- }
- boxm++;
- printf("\n");
- }
-
- printf("\nWalk boxes:\n");
- for (i = 0; i < num; i++)
- printBox(i);
-}
-
-void ScummDebugger::printBox(int box)
-{
- BoxCoords coords;
- int flags = _s->getBoxFlags(box);
- int mask = _s->getMaskFromBox(box);
-
- _s->getBoxCoordinates(box, &coords);
-
- // Draw the box
- boxTest(box);
-
- // Print out coords, flags, zbuffer mask
- printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d\n",
- box,
- coords.ul.x, coords.ul.y, coords.ll.x, coords.ll.y,
- coords.ur.x, coords.ur.y, coords.lr.x, coords.lr.y,
- flags, mask);
-}
-
-
-/************ ENDER: Temporary debug code for boxen **************/
-
-static int gfxPrimitivesCompareInt(const void *a, const void *b);
-
-static int *gfxPrimitivesPolyInts = NULL;
-static int gfxPrimitivesPolyAllocated = 0;
-
-
-static byte *getBasePtr(Scumm *_s, int x, int y)
-{
- VirtScreen *vs = _s->findVirtScreen(y);
-
- if (vs == NULL)
- return NULL;
-
- return vs->screenPtr + x + (y - vs->topline) * _s->_screenWidth +
- _s->_screenStartStrip * 8 + (_s->camera._cur.y - (_s->_screenHeight / 2)) * _s->_screenWidth;
-}
-
-static void hlineColor(Scumm *scumm, int x1, int x2, int y, byte color)
-{
- byte *ptr;
-
- if (x2 < x1)
- SWAP(x2, x1);
-
- ptr = getBasePtr(scumm, x1, y);
-
- if (ptr == NULL)
- return;
-
- while (x1++ <= x2) {
- *ptr++ = color;
- }
-}
-
-
-static void filledPolygonColor(Scumm *scumm, int16 *vx, int16 *vy, int n, int color)
-{
- int i;
- int y;
- int miny, maxy;
- int x1, y1;
- int x2, y2;
- int ind1, ind2;
- int ints;
-
- /* Sanity check */
- if (n < 3) {
- return;
- }
-
- /* Allocate temp array, only grow array */
- if (!gfxPrimitivesPolyAllocated) {
- gfxPrimitivesPolyInts = (int *)malloc(sizeof(int) * n);
- gfxPrimitivesPolyAllocated = n;
- } else {
- if (gfxPrimitivesPolyAllocated < n) {
- gfxPrimitivesPolyInts = (int *)realloc(gfxPrimitivesPolyInts, sizeof(int) * n);
- gfxPrimitivesPolyAllocated = n;
- }
- }
-
- /* Determine Y maxima */
- miny = vy[0];
- maxy = vy[0];
- for (i = 1; (i < n); i++) {
- if (vy[i] < miny) {
- miny = vy[i];
- } else if (vy[i] > maxy) {
- maxy = vy[i];
- }
- }
-
- /* Draw, scanning y */
- for (y = miny; (y <= maxy); y++) {
- ints = 0;
- for (i = 0; (i < n); i++) {
- if (!i) {
- ind1 = n - 1;
- ind2 = 0;
- } else {
- ind1 = i - 1;
- ind2 = i;
- }
- y1 = vy[ind1];
- y2 = vy[ind2];
- if (y1 < y2) {
- x1 = vx[ind1];
- x2 = vx[ind2];
- } else if (y1 > y2) {
- y2 = vy[ind1];
- y1 = vy[ind2];
- x2 = vx[ind1];
- x1 = vx[ind2];
- } else {
- continue;
- }
- if ((y >= y1) && (y < y2)) {
- gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1;
- } else if ((y == maxy) && (y > y1) && (y <= y2)) {
- gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1;
- }
- }
- qsort(gfxPrimitivesPolyInts, ints, sizeof(int), gfxPrimitivesCompareInt);
-
- for (i = 0; (i < ints); i += 2) {
- hlineColor(scumm, gfxPrimitivesPolyInts[i], gfxPrimitivesPolyInts[i + 1], y, color);
- }
- }
-
- return;
-}
-
-static int gfxPrimitivesCompareInt(const void *a, const void *b)
-{
- return (*(const int *)a) - (*(const int *)b);
-}
-
-void ScummDebugger::boxTest(int num)
-{
- BoxCoords box;
- int16 rx1[4], ry1[4];
-
- _s->getBoxCoordinates(num, &box);
- rx1[0] = box.ul.x;
- ry1[0] = box.ul.y;
- rx1[1] = box.ur.x;
- ry1[1] = box.ur.y;
- rx1[2] = box.lr.x;
- ry1[2] = box.lr.y;
- rx1[3] = box.ll.x;
- ry1[3] = box.ll.y;
-
- // TODO - maybe use different colors for each box, and/or print the box number inside it?
- filledPolygonColor(_s, &rx1[0], &ry1[0], 4, 255);
-
- VirtScreen *vs = _s->findVirtScreen(box.ul.y);
- if (vs != NULL)
- _s->setVirtscreenDirty(vs, 0, 0, _s->_screenWidth, _s->_screenHeight);
- _s->drawDirtyScreenParts();
- _s->_system->update_screen();
-}
diff --git a/scumm/debug.h b/scumm/debug.h
deleted file mode 100644
index 7256109245..0000000000
--- a/scumm/debug.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2002 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- */
-
-#ifndef DEBUG_H
-#define DEBUG_H
-
-class Scumm;
-
-//
-// HACK FIXME TODO - enable this for the PURELY EXPERIMENTAL console debug mode
-//
-//#define USE_CONSOLE 1
-
-
-class ScummDebugger {
-public:
- void on_frame();
- void attach(Scumm *s);
-
-protected:
- Scumm *_s;
- byte _command;
- char *_parameters;
-
- bool _welcome;
-
- int _go_amount;
-
- char _cmd_buffer[256];
-
- bool do_command(int cmd);
- void enter();
- int get_command();
- int parse_command(char *buf);
- void detach();
-
- void printActors(int act);
- void printScripts();
-
- void printBox(int box);
- void printBoxes();
- void boxTest(int box);
-
-#ifdef USE_CONSOLE
- static bool ScummDebugger::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon);
-#endif
-};
-
-#endif
diff --git a/scumm/debugrl.cpp b/scumm/debugrl.cpp
deleted file mode 100644
index b0f6bf104a..0000000000
--- a/scumm/debugrl.cpp
+++ /dev/null
@@ -1,99 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2002-2003 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- */
-
-#ifdef HAVE_READLINE
-
-#include "debugrl.h"
-
-// A lot of this was ripped straight from the readline fileman.c example.
-
-char *_debugger_commands[] = {
- "help",
- "quit",
- "go",
- "actor",
- "scripts",
- "exit",
- (char *)NULL
-};
-
-// forwards decls
-char **scumm_debugger_completion(const char *text, int start, int end);
-char *scumm_debugger_command_generator(const char *text, int state);
-
-void initialize_readline() {
- /* Allow conditional parsing of the ~/.inputrc file. */
- rl_readline_name = "scummvm";
-
- /* Tell the completer that we want a crack first. */
- rl_attempted_completion_function = scumm_debugger_completion;
-}
-
-char **scumm_debugger_completion(const char *text, int start, int end) {
- char **matches;
- matches = (char **)NULL;
-
- // If this word is at the start of the line, then it is a command
- // to complete.
- if (start == 0) {
- matches = rl_completion_matches(text, scumm_debugger_command_generator);
- } else {
- // At some stage it'd be nice to have symbolic actor name completion
- // or something similarly groovy. Not right now though.
- }
-
- // This just makes sure that readline doesn't try to use its default
- // completer, which uses filenames in the current dir, if we can't find
- // a match, since filenames don't have much use in the debuger :)
- // There's probably a nice way to do this once, rather than every time.
- rl_attempted_completion_over = 1;
-
- return (matches);
-}
-
-/* Generator function for command completion. STATE lets us know whether
- to start from scratch; without any state (i.e. STATE == 0), then we
- start at the top of the list. */
-char *scumm_debugger_command_generator(const char *text, int state) {
- static int list_index, len;
- char *name;
-
- /* If this is a new word to complete, initialize now. This includes
- saving the length of TEXT for efficiency, and initializing the index
- variable to 0. */
- if (!state) {
- list_index = 0;
- len = strlen(text);
- }
-
- /* Return the next name which partially matches from the command list. */
- while (name = _debugger_commands[list_index]) {
- list_index++;
-
- if (strncmp(name, text, len) == 0)
- //return (dupstr(name));
- return strdup(name);
- }
-
- /* If no names matched, then return NULL. */
- return ((char *)NULL);
-}
-
-#endif /* HAVE_READLINE */
diff --git a/scumm/debugrl.h b/scumm/debugrl.h
deleted file mode 100644
index 8c6c6369e3..0000000000
--- a/scumm/debugrl.h
+++ /dev/null
@@ -1,25 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001-2003 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-#include <stdio.h>
-#include <readline/readline.h>
-#include <readline/history.h>
-// initializes readline with our own completer
-void initialize_readline ();