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author | Torbjörn Andersson | 2005-09-21 10:06:56 +0000 |
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committer | Torbjörn Andersson | 2005-09-21 10:06:56 +0000 |
commit | 15969fa797779d31da869992f86c2d54117fe7cd (patch) | |
tree | 5d5c90f7c632452095fa8376ffc5fa714e6a4840 | |
parent | aa33153569afda655b988a4c9a1efee261ca107e (diff) | |
download | scummvm-rg350-15969fa797779d31da869992f86c2d54117fe7cd.tar.gz scummvm-rg350-15969fa797779d31da869992f86c2d54117fe7cd.tar.bz2 scummvm-rg350-15969fa797779d31da869992f86c2d54117fe7cd.zip |
This might allow the multi-OS version to run from CD, though I'm not sure
our game detection agrees with that at the moment.
svn-id: r18851
-rw-r--r-- | saga/saga.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/saga/saga.cpp b/saga/saga.cpp index 6536ffa951..026594b1b4 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -119,7 +119,6 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst) _frameCount = 0; - // The Linux version of Inherit the Earth puts all data files in an // 'itedata' sub-directory, except for voices.rsc Common::File::addDefaultDirectory(_gameDataPath + "itedata/"); @@ -130,6 +129,10 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst) Common::File::addDefaultDirectory(_gameDataPath + "music/"); Common::File::addDefaultDirectory(_gameDataPath + "sound/"); + // The Multi-OS version puts the voices file in the root directory of + // the CD. The rest of the data files are in game/itedata + Common::File::addDefaultDirectory(_gameDataPath + "game/itedata/"); + // Mac CD Wyrmkeep Common::File::addDefaultDirectory(_gameDataPath + "patch/"); |