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authorTorbjörn Andersson2005-09-21 10:06:56 +0000
committerTorbjörn Andersson2005-09-21 10:06:56 +0000
commit15969fa797779d31da869992f86c2d54117fe7cd (patch)
tree5d5c90f7c632452095fa8376ffc5fa714e6a4840
parentaa33153569afda655b988a4c9a1efee261ca107e (diff)
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This might allow the multi-OS version to run from CD, though I'm not sure
our game detection agrees with that at the moment. svn-id: r18851
-rw-r--r--saga/saga.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/saga/saga.cpp b/saga/saga.cpp
index 6536ffa951..026594b1b4 100644
--- a/saga/saga.cpp
+++ b/saga/saga.cpp
@@ -119,7 +119,6 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst)
_frameCount = 0;
-
// The Linux version of Inherit the Earth puts all data files in an
// 'itedata' sub-directory, except for voices.rsc
Common::File::addDefaultDirectory(_gameDataPath + "itedata/");
@@ -130,6 +129,10 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst)
Common::File::addDefaultDirectory(_gameDataPath + "music/");
Common::File::addDefaultDirectory(_gameDataPath + "sound/");
+ // The Multi-OS version puts the voices file in the root directory of
+ // the CD. The rest of the data files are in game/itedata
+ Common::File::addDefaultDirectory(_gameDataPath + "game/itedata/");
+
// Mac CD Wyrmkeep
Common::File::addDefaultDirectory(_gameDataPath + "patch/");