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author | Strangerke | 2014-02-09 11:10:14 +0100 |
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committer | Strangerke | 2014-02-09 11:10:14 +0100 |
commit | 176e6da64e7d2c8a22d6628c5a5653e013a648f2 (patch) | |
tree | fa3928e34d5fbaa2c7a5747dfb1001c15e925957 | |
parent | 9a47b15dafb0e36031e82d46f6dec566756280d8 (diff) | |
download | scummvm-rg350-176e6da64e7d2c8a22d6628c5a5653e013a648f2.tar.gz scummvm-rg350-176e6da64e7d2c8a22d6628c5a5653e013a648f2.tar.bz2 scummvm-rg350-176e6da64e7d2c8a22d6628c5a5653e013a648f2.zip |
TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Rim lift, exterior)
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 9475501bca..f4b09efefb 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -11188,7 +11188,7 @@ void Scene1800::SouthExit::changeScene() { } else { scene->_sceneMode = 1802; if (R2_GLOBALS._player._characterIndex == R2_QUINN) - scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL); + scene->setAction(&scene->_sequenceManager, scene, 1803, &R2_GLOBALS._player, &scene->_companion, NULL); else scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL); } |