diff options
author | Sven Hesse | 2008-12-12 00:10:39 +0000 |
---|---|---|
committer | Sven Hesse | 2008-12-12 00:10:39 +0000 |
commit | 19146fe03206a2039c0dd568af1a81a8e5411556 (patch) | |
tree | 4c65e1b8eeb0b10a0abf7b9a879d3d20e42248bc | |
parent | c65886a3ea3a4fb30d34d9cc3136dd34db044d9f (diff) | |
download | scummvm-rg350-19146fe03206a2039c0dd568af1a81a8e5411556.tar.gz scummvm-rg350-19146fe03206a2039c0dd568af1a81a8e5411556.tar.bz2 scummvm-rg350-19146fe03206a2039c0dd568af1a81a8e5411556.zip |
Working cursor in Urban Runner
svn-id: r35309
-rw-r--r-- | engines/gob/draw_v1.cpp | 22 | ||||
-rw-r--r-- | engines/gob/draw_v2.cpp | 42 | ||||
-rw-r--r-- | engines/gob/game.cpp | 25 | ||||
-rw-r--r-- | engines/gob/game.h | 72 | ||||
-rw-r--r-- | engines/gob/init.cpp | 11 | ||||
-rw-r--r-- | engines/gob/inter_v1.cpp | 19 | ||||
-rw-r--r-- | engines/gob/inter_v6.cpp | 17 | ||||
-rw-r--r-- | engines/gob/video_v6.cpp | 19 |
8 files changed, 102 insertions, 125 deletions
diff --git a/engines/gob/draw_v1.cpp b/engines/gob/draw_v1.cpp index 8a5ac021eb..b856be1310 100644 --- a/engines/gob/draw_v1.cpp +++ b/engines/gob/draw_v1.cpp @@ -324,8 +324,6 @@ void Draw_v1::printTotText(int16 id) { void Draw_v1::spriteOperation(int16 operation) { uint16 id; byte *dataBuf; - Game::TotResItem *itemPtr; - int32 offset; int16 len; int16 x, y; int16 perLine; @@ -409,25 +407,11 @@ void Draw_v1::spriteOperation(int16 operation) { _destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1); delete[] dataBuf; break; - } else if (id >= _vm->_game->_totResourceTable->itemsCount) { - warning("Trying to load non-existent sprite (id = %d, count = %d)", id, - _vm->_game->_totResourceTable->itemsCount); - break; - } - // Load from .TOT resources - itemPtr = &_vm->_game->_totResourceTable->items[id]; - offset = itemPtr->offset; - if (offset >= 0) { - dataBuf = _vm->_game->_totResourceTable->dataPtr + - szGame_TotResTable + szGame_TotResItem * - _vm->_game->_totResourceTable->itemsCount + offset; - } else { - dataBuf = _vm->_game->_imFileData + - (int32) READ_LE_UINT32(&((int32 *) _vm->_game->_imFileData)[-offset - 1]); } - _spriteRight = itemPtr->width; - _spriteBottom = itemPtr->height; + if (!(dataBuf = _vm->_game->loadTotResource(id, 0, &_spriteRight, &_spriteBottom))) + break; + _vm->_video->drawPackedSprite(dataBuf, _spriteRight, _spriteBottom, _destSpriteX, _destSpriteY, diff --git a/engines/gob/draw_v2.cpp b/engines/gob/draw_v2.cpp index b5f0981c27..f14821d4cd 100644 --- a/engines/gob/draw_v2.cpp +++ b/engines/gob/draw_v2.cpp @@ -49,11 +49,13 @@ void Draw_v2::initScreen() { _backSurface = _spritesArray[21]; _vm->_video->clearSurf(_backSurface); - initSpriteSurf(23, 32, 16, 2); - _cursorSpritesBack = _spritesArray[23]; - _cursorSprites = _cursorSpritesBack; - _scummvmCursor = - _vm->_video->initSurfDesc(_vm->_global->_videoMode, 16, 16, SCUMMVM_CURSOR); + if (!_spritesArray[23]) { + initSpriteSurf(23, 32, 16, 2); + _cursorSpritesBack = _spritesArray[23]; + _cursorSprites = _cursorSpritesBack; + _scummvmCursor = + _vm->_video->initSurfDesc(_vm->_global->_videoMode, 16, 16, SCUMMVM_CURSOR); + } _spritesArray[20] = _frontSurface; _spritesArray[21] = _backSurface; @@ -62,10 +64,10 @@ void Draw_v2::initScreen() { } void Draw_v2::closeScreen() { - freeSprite(23); - _cursorSprites = 0; - _cursorSpritesBack = 0; - _scummvmCursor = 0; + //freeSprite(23); + //_cursorSprites = 0; + //_cursorSpritesBack = 0; + //_scummvmCursor = 0; freeSprite(21); } @@ -609,8 +611,6 @@ void Draw_v2::printTotText(int16 id) { void Draw_v2::spriteOperation(int16 operation) { uint16 id; byte *dataBuf; - Game::TotResItem *itemPtr; - int32 offset; int16 len; int16 x, y; SurfaceDesc *sourceSurf, *destSurf; @@ -756,6 +756,7 @@ void Draw_v2::spriteOperation(int16 operation) { case DRAW_LOADSPRITE: id = _spriteLeft; + warning("Loadsprite %d to %d", id, _destSurface); if ((id >= 30000) || (_vm->_game->_lomHandle >= 0)) { dataBuf = 0; @@ -779,19 +780,9 @@ void Draw_v2::spriteOperation(int16 operation) { } // Load from .TOT resources - itemPtr = &_vm->_game->_totResourceTable->items[id]; - offset = itemPtr->offset; - if (offset >= 0) { - dataBuf = _vm->_game->_totResourceTable->dataPtr + - szGame_TotResTable + szGame_TotResItem * - _vm->_game->_totResourceTable->itemsCount + offset; - } else { - dataBuf = _vm->_game->_imFileData + - (int32) READ_LE_UINT32(&((int32 *) _vm->_game->_imFileData)[-offset - 1]); - } + if (!(dataBuf = _vm->_game->loadTotResource(id, 0, &_spriteRight, &_spriteBottom))) + break; - _spriteRight = itemPtr->width; - _spriteBottom = itemPtr->height; _vm->_video->drawPackedSprite(dataBuf, _spriteRight, _spriteBottom, _destSpriteX, _destSpriteY, @@ -802,6 +793,11 @@ void Draw_v2::spriteOperation(int16 operation) { break; case DRAW_PRINTTEXT: + if (_vm->getGameType() == kGameTypeUrban) { + warning("Urban Stub: Print text \"%s\"", _textToPrint); + break; + } + len = strlen(_textToPrint); left = _destSpriteX; diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp index 91d40f3d31..3bc721e08d 100644 --- a/engines/gob/game.cpp +++ b/engines/gob/game.cpp @@ -103,6 +103,16 @@ Game::Game(GobEngine *vm) : _vm(vm) { } Game::~Game() { + delete[] _vm->_game->_totFileData; + if (_vm->_game->_totTextData) { + if (_vm->_game->_totTextData->items) + delete[] _vm->_game->_totTextData->items; + delete _vm->_game->_totTextData; + } + if (_vm->_game->_totResourceTable) { + delete[] _vm->_game->_totResourceTable->items; + delete _vm->_game->_totResourceTable; + } } byte *Game::loadExtData(int16 itemId, int16 *pResWidth, @@ -268,14 +278,27 @@ void Game::capturePop(char doDraw) { _vm->_draw->freeSprite(30 + _captureCount); } -byte *Game::loadTotResource(int16 id, int16 *dataSize) { +byte *Game::loadTotResource(int16 id, + int16 *dataSize, int16 *width, int16 *height) { + TotResItem *itemPtr; int32 offset; + if (id >= _vm->_game->_totResourceTable->itemsCount) { + warning("Trying to load non-existent TOT resource (%s, %d/%d)", + _curTotFile, id, _totResourceTable->itemsCount - 1); + return 0; + } + itemPtr = &_totResourceTable->items[id]; offset = itemPtr->offset; + if (dataSize) *dataSize = itemPtr->size; + if (width) + *width = itemPtr->width; + if (height) + *height = itemPtr->height; if (offset < 0) { offset = (-offset - 1) * 4; diff --git a/engines/gob/game.h b/engines/gob/game.h index b60ef970bf..1f19a64f7a 100644 --- a/engines/gob/game.h +++ b/engines/gob/game.h @@ -48,38 +48,6 @@ public: uint16 funcSub; } PACKED_STRUCT; -#define szGame_TotResItem (4 + 2 + 2 + 2) - struct TotResItem { - int32 offset; // if > 0, then offset from end of resource table. - // If < 0, then -offset-1 is index in .IM file table - int16 size; - int16 width; - int16 height; - } PACKED_STRUCT; - -#define szGame_TotResTable (2 + 1) - struct TotResTable { - int16 itemsCount; - byte unknown; - TotResItem *items; - byte *dataPtr; - } PACKED_STRUCT; - -#define szGame_ExtItem (4 + 2 + 2 + 2) - struct ExtItem { - int32 offset; // offset from the table end - uint16 size; - int16 width; // width & 0x7FFF: width, width & 0x8000: pack flag - int16 height; // not zero - } PACKED_STRUCT; - -#define szGame_ExtTable (2 + 1) - struct ExtTable { - int16 itemsCount; - byte unknown; - ExtItem *items; - } PACKED_STRUCT; - #define szGame_TotTextItem (2 + 2) struct TotTextItem { int16 offset; @@ -102,7 +70,6 @@ public: #include "common/pack-end.h" // END STRUCT PACKING - TotResTable *_totResourceTable; Collision *_collisionAreas; Collision *_collStack[5]; @@ -131,7 +98,7 @@ public: virtual ~Game(); byte *loadExtData(int16 dataId, int16 *pResWidth, int16 *pResHeight, uint32 *dataSize = 0); - byte *loadTotResource(int16 id, int16 *dataSize = 0); + byte *loadTotResource(int16 id, int16 *dataSize = 0, int16 *width = 0, int16 *height = 0); void capturePush(int16 left, int16 top, int16 width, int16 height); void capturePop(char doDraw); @@ -166,6 +133,42 @@ public: virtual void prepareStart(void) = 0; protected: +#include "common/pack-start.h" // START STRUCT PACKING + +#define szGame_TotResItem (4 + 2 + 2 + 2) + struct TotResItem { + int32 offset; // if > 0, then offset from end of resource table. + // If < 0, then -offset-1 is index in .IM file table + int16 size; + int16 width; + int16 height; + } PACKED_STRUCT; + +#define szGame_TotResTable (2 + 1) + struct TotResTable { + int16 itemsCount; + byte unknown; + TotResItem *items; + byte *dataPtr; + } PACKED_STRUCT; + +#define szGame_ExtItem (4 + 2 + 2 + 2) + struct ExtItem { + int32 offset; // offset from the table end + uint16 size; + int16 width; // width & 0x7FFF: width, width & 0x8000: pack flag + int16 height; // not zero + } PACKED_STRUCT; + +#define szGame_ExtTable (2 + 1) + struct ExtTable { + int16 itemsCount; + byte unknown; + ExtItem *items; + } PACKED_STRUCT; + +#include "common/pack-end.h" // END STRUCT PACKING + int16 _lastCollKey; int16 _lastCollAreaIndex; int16 _lastCollId; @@ -178,6 +181,7 @@ protected: char _tempStr[256]; + TotResTable *_totResourceTable; ExtTable *_extTable; char _curImaFile[18]; diff --git a/engines/gob/init.cpp b/engines/gob/init.cpp index c2f8b48626..4fba74e02a 100644 --- a/engines/gob/init.cpp +++ b/engines/gob/init.cpp @@ -89,7 +89,6 @@ void Init::initGame(const char *totName) { _vm->_game->_totTextData = 0; _vm->_game->_totFileData = 0; - _vm->_game->_totResourceTable = 0; _palDesc = new Video::PalDesc; _vm->validateVideoMode(_vm->_global->_videoMode); @@ -208,16 +207,6 @@ void Init::initGame(const char *totName) { _vm->_sound->cdStop(); _vm->_sound->cdUnloadLIC(); - delete[] _vm->_game->_totFileData; - if (_vm->_game->_totTextData) { - if (_vm->_game->_totTextData->items) - delete[] _vm->_game->_totTextData->items; - delete _vm->_game->_totTextData; - } - if (_vm->_game->_totResourceTable) { - delete[] _vm->_game->_totResourceTable->items; - delete _vm->_game->_totResourceTable; - } } for (int i = 0; i < 4; i++) { diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp index 64a3b811ea..777653c822 100644 --- a/engines/gob/inter_v1.cpp +++ b/engines/gob/inter_v1.cpp @@ -798,6 +798,7 @@ void Inter_v1::o1_initCursor() { _vm->_draw->adjustCoords(0, &width, &height); count = load16(); + if (count < 2) count = 2; @@ -1163,10 +1164,8 @@ bool Inter_v1::o1_printTotText(OpFuncParams ¶ms) { } bool Inter_v1::o1_loadCursor(OpFuncParams ¶ms) { - Game::TotResItem *itemPtr; int16 width, height; byte *dataBuf; - int32 offset; int16 id; int8 index; @@ -1176,20 +1175,7 @@ bool Inter_v1::o1_loadCursor(OpFuncParams ¶ms) { if ((index * _vm->_draw->_cursorWidth) >= _vm->_draw->_cursorSprites->getWidth()) return false; - itemPtr = &_vm->_game->_totResourceTable->items[id]; - offset = itemPtr->offset; - - if (offset < 0) { - offset = (-offset - 1) * 4; - dataBuf = _vm->_game->_imFileData + - (int32) READ_LE_UINT32(_vm->_game->_imFileData + offset); - } else - dataBuf = _vm->_game->_totResourceTable->dataPtr + szGame_TotResTable + - szGame_TotResItem * _vm->_game->_totResourceTable->itemsCount + - offset; - - width = itemPtr->width; - height = itemPtr->height; + dataBuf = _vm->_game->loadTotResource(id, 0, &width, &height); _vm->_video->fillRect(_vm->_draw->_cursorSprites, index * _vm->_draw->_cursorWidth, 0, @@ -1896,6 +1882,7 @@ bool Inter_v1::o1_copySprite(OpFuncParams ¶ms) { _vm->_draw->_destSpriteY = _vm->_parse->parseValExpr(); _vm->_draw->_transparency = load16(); + _vm->_draw->spriteOperation(DRAW_BLITSURF); return false; } diff --git a/engines/gob/inter_v6.cpp b/engines/gob/inter_v6.cpp index d5ef5704d0..cb9e1ba8ab 100644 --- a/engines/gob/inter_v6.cpp +++ b/engines/gob/inter_v6.cpp @@ -650,10 +650,8 @@ const char *Inter_v6::getOpcodeGoblinDesc(int i) { } bool Inter_v6::o6_loadCursor(OpFuncParams ¶ms) { - Game::TotResItem *itemPtr; int16 width, height; byte *dataBuf; - int32 offset; int16 id; int8 index; @@ -686,20 +684,7 @@ bool Inter_v6::o6_loadCursor(OpFuncParams ¶ms) { if ((index * _vm->_draw->_cursorWidth) >= _vm->_draw->_cursorSprites->getWidth()) return false; - itemPtr = &_vm->_game->_totResourceTable->items[id]; - offset = itemPtr->offset; - - if (offset < 0) { - offset = (-offset - 1) * 4; - dataBuf = _vm->_game->_imFileData + - (int32) READ_LE_UINT32(_vm->_game->_imFileData + offset); - } else - dataBuf = _vm->_game->_totResourceTable->dataPtr + szGame_TotResTable + - szGame_TotResItem * _vm->_game->_totResourceTable->itemsCount + - offset; - - width = itemPtr->width; - height = itemPtr->height; + dataBuf = _vm->_game->loadTotResource(id, 0, &width, &height); _vm->_video->fillRect(_vm->_draw->_cursorSprites, index * _vm->_draw->_cursorWidth, 0, diff --git a/engines/gob/video_v6.cpp b/engines/gob/video_v6.cpp index 3433e72bc5..27bc88ad1f 100644 --- a/engines/gob/video_v6.cpp +++ b/engines/gob/video_v6.cpp @@ -58,10 +58,12 @@ void Video_v6::drawPacked(const byte *sprBuf, int16 x, int16 y, SurfaceDesc *sur int16 height = READ_LE_UINT16(data + 2); data += 4; + warning("drawPacked: %d, %d, %d, %d", x, y, width, height); + const byte *srcData = data; byte *uncBuf = 0; - if (*data++ != 0) { + if (*srcData++ != 0) { uint32 size = READ_LE_UINT32(data); uncBuf = new byte[size]; @@ -88,6 +90,8 @@ void Video_v6::drawYUVData(const byte *srcData, SurfaceDesc *destDesc, if (dataHeight & 0xF) dataHeight = (dataHeight & 0xFFF0) + 16; + warning("drawYUVData: %d, %d, %d, %d, %d, %d", x, y, width, height, dataWidth, dataHeight); + const byte *dataY = srcData; const byte *dataU = dataY + (dataWidth * dataHeight); const byte *dataV = dataU + ((dataWidth * dataHeight) >> 4); @@ -114,10 +118,15 @@ void Video_v6::drawYUV(SurfaceDesc *destDesc, int16 x, int16 y, int16 dataWidth, int16 dataHeight, int16 width, int16 height, const byte *dataY, const byte *dataU, const byte *dataV) { - byte *vidMem = destDesc->getVidMem() + y * width + x; + warning("drawYUV: %dx%d->%d+%d (%dx%d) (%dx%d)", width, height, x, y, dataWidth, dataHeight, + destDesc->getWidth(), destDesc->getHeight()); + + byte *vidMem = destDesc->getVidMem() + y * destDesc->getWidth() + x; - width = MIN(width, destDesc->getWidth()); - height = MIN(height, destDesc->getHeight()); + if ((x + width - 1) >= destDesc->getWidth()) + width = destDesc->getWidth() - x; + if ((y + height - 1) >= destDesc->getHeight()) + height = destDesc->getHeight() - y; SierraLight *dither = new SierraLight(width, height, _palLUT); @@ -136,7 +145,7 @@ void Video_v6::drawYUV(SurfaceDesc *destDesc, int16 x, int16 y, } dither->nextLine(); - vidMem += width; + vidMem += destDesc->getWidth(); } } |