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author | Martin Kiewitz | 2016-02-10 23:57:28 +0100 |
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committer | Martin Kiewitz | 2016-02-10 23:57:28 +0100 |
commit | 24c9008d1c27b1a7e42da51010aa1dacdb6df2e9 (patch) | |
tree | 54fc05e121741c8e3ee9799715a210e01331e89d | |
parent | 5c76f51ecf709344e3bfef1b7d7ea79a38a6c08a (diff) | |
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SHERLOCK: SS: Fix typo in German fixed text
Was like that in the original, we fix it.
-rw-r--r-- | engines/sherlock/scalpel/scalpel_fixed_text.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/scalpel/scalpel_fixed_text.cpp b/engines/sherlock/scalpel/scalpel_fixed_text.cpp index 5c2524ed65..86a0a66217 100644 --- a/engines/sherlock/scalpel/scalpel_fixed_text.cpp +++ b/engines/sherlock/scalpel/scalpel_fixed_text.cpp @@ -518,7 +518,7 @@ static const char *const fixedTextDE_ActionMove[] = { "L\204\341t sich nicht bewegen", "Festged\201belt in der Erde...", "Oha, VIEL zu schwer", - "Der andere Kiste ist im Weg" // [sic] + "Die andere Kiste ist im Weg" // original: "Der andere Kiste ist im Weg" }; static const char *const fixedTextES_ActionMove[] = { |