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author | Travis Howell | 2005-05-11 14:39:04 +0000 |
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committer | Travis Howell | 2005-05-11 14:39:04 +0000 |
commit | 2921938301638497c88fcdd437bd6b08528e00d0 (patch) | |
tree | dc97759ad05d38a4abf0bca1a3a772ad65e1e3f3 | |
parent | a6b445b531caa236c075c9b448325ae219200ae1 (diff) | |
download | scummvm-rg350-2921938301638497c88fcdd437bd6b08528e00d0.tar.gz scummvm-rg350-2921938301638497c88fcdd437bd6b08528e00d0.tar.bz2 scummvm-rg350-2921938301638497c88fcdd437bd6b08528e00d0.zip |
Corect _numActors in HE games.
svn-id: r18053
-rw-r--r-- | scumm/scumm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index b7131f86f8..4c73057f99 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -1478,7 +1478,7 @@ int ScummEngine::init(GameDetector &detector) { else if (_gameId == GID_MANIAC) _numActors = 25; else if (_heversion >= 80) - _numActors = 63; + _numActors = 62; else if (_heversion >= 70) _numActors = 30; else |