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author | Sven Hesse | 2009-07-05 21:40:20 +0000 |
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committer | Sven Hesse | 2009-07-05 21:40:20 +0000 |
commit | 29e97533c1b884e231feb01ed99fd8ae17a3564d (patch) | |
tree | c6fd4dd5407471f9a62b4764bd57edf208c0b784 | |
parent | 50108e9135ad0ad4b6725e7df9677fff869c44bd (diff) | |
download | scummvm-rg350-29e97533c1b884e231feb01ed99fd8ae17a3564d.tar.gz scummvm-rg350-29e97533c1b884e231feb01ed99fd8ae17a3564d.tar.bz2 scummvm-rg350-29e97533c1b884e231feb01ed99fd8ae17a3564d.zip |
Adding some hotspot debug messages
svn-id: r42154
-rw-r--r-- | engines/gob/hotspots.cpp | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/engines/gob/hotspots.cpp b/engines/gob/hotspots.cpp index 2982fc101e..f2116209d7 100644 --- a/engines/gob/hotspots.cpp +++ b/engines/gob/hotspots.cpp @@ -215,6 +215,10 @@ uint16 Hotspots::add(const Hotspot &hotspot) { // Remember the current script spot.script = _vm->_game->_script; + debugC(1, kDebugHotspots, "Adding hotspot %03d: %3d+%3d+%3d+%3d - %04X, %04X, %04X - %5d, %5d, %5d", + i, spot.left, spot.top, spot.right, spot.bottom, + spot.id, spot.key, spot.flags, spot.funcEnter, spot.funcLeave, spot.funcPos); + return i; } @@ -224,8 +228,10 @@ uint16 Hotspots::add(const Hotspot &hotspot) { void Hotspots::remove(uint16 id) { for (int i = 0; i < kHotspotCount; i++) { - if (_hotspots[i].id == id) + if (_hotspots[i].id == id) { + debugC(1, kDebugHotspots, "Removing hotspot %d: %X", i, id); _hotspots[i].clear(); + } } } @@ -233,12 +239,16 @@ void Hotspots::removeState(uint8 state) { for (int i = 0; i < kHotspotCount; i++) { Hotspot &spot = _hotspots[i]; - if (spot.getState() == state) + if (spot.getState() == state) { + debugC(1, kDebugHotspots, "Removing hotspot %d: %X (by state %X)", i, spot.id, state); spot.clear(); + } } } void Hotspots::recalculate(bool force) { + debugC(5, kDebugHotspots, "Recalculating hotspots"); + for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) { Hotspot &spot = _hotspots[i]; @@ -302,6 +312,8 @@ void Hotspots::recalculate(bool force) { } void Hotspots::push(uint8 all, bool force) { + debugC(1, kDebugHotspots, "Pushing hotspots (%d, %d)", all, force); + // Should we push at all? if (!_shouldPush && !force) return; @@ -366,6 +378,8 @@ void Hotspots::push(uint8 all, bool force) { } void Hotspots::pop() { + debugC(1, kDebugHotspots, "Popping hotspots"); + assert(!_stack.empty()); StackEntry backup = _stack.pop(); @@ -405,6 +419,8 @@ bool Hotspots::isValid(uint16 key, uint16 id, uint16 index) const { } void Hotspots::call(uint16 offset) { + debugC(4, kDebugHotspots, "Calling hotspot function %d", offset); + _vm->_game->_script->call(offset); _shouldPush = true; @@ -424,6 +440,8 @@ void Hotspots::call(uint16 offset) { } void Hotspots::enter(uint16 index) { + debugC(2, kDebugHotspots, "Entering hotspot %d", index); + if (index >= kHotspotCount) { warning("Hotspots::enter(): Index %d out of range", index); return; @@ -439,6 +457,8 @@ void Hotspots::enter(uint16 index) { } void Hotspots::leave(uint16 index) { + debugC(2, kDebugHotspots, "Leaving hotspot %d", index); + if (index >= kHotspotCount) { warning("Hotspots::leave(): Index %d out of range", index); return; |