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author | Max Horn | 2003-09-08 16:47:21 +0000 |
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committer | Max Horn | 2003-09-08 16:47:21 +0000 |
commit | 302974b00319316c98a4e04881b48932388cc181 (patch) | |
tree | 61d7abc51e4152bec62c901f32351ee9323188ac | |
parent | bac8a0da5b0f0a14bb76372ca6163b71c55d62a0 (diff) | |
download | scummvm-rg350-302974b00319316c98a4e04881b48932388cc181.tar.gz scummvm-rg350-302974b00319316c98a4e04881b48932388cc181.tar.bz2 scummvm-rg350-302974b00319316c98a4e04881b48932388cc181.zip |
set _musicEngine for V1/V2 games, too
svn-id: r10094
-rw-r--r-- | scumm/resource_v2.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/resource_v2.cpp b/scumm/resource_v2.cpp index cf7135b752..29ebd9fde1 100644 --- a/scumm/resource_v2.cpp +++ b/scumm/resource_v2.cpp @@ -32,7 +32,7 @@ void Scumm_v2::readClassicIndexFile() { if (_gameId == GID_MANIAC) { if (!(_features & GF_AMIGA) && !(_features & GF_NES)) - _playerV2 = new Player_V1(this); + _musicEngine = _playerV2 = new Player_V1(this); _numGlobalObjects = 800; _numRooms = 55; @@ -41,7 +41,7 @@ void Scumm_v2::readClassicIndexFile() { _numSounds = 100; } else if (_gameId == GID_ZAK) { if (!(_features & GF_AMIGA)) - _playerV2 = new Player_V2(this); + _musicEngine = _playerV2 = new Player_V2(this); _numGlobalObjects = 775; _numRooms = 61; |