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author | Paul Gilbert | 2007-11-18 06:14:53 +0000 |
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committer | Paul Gilbert | 2007-11-18 06:14:53 +0000 |
commit | 3364e035172e9e0498a683211f446e7b95d57f8c (patch) | |
tree | 86884766abc2f5f6104c5692d270bab115758983 | |
parent | eadb5b7292dc2d62e79e01834ec671ac13ed5d57 (diff) | |
download | scummvm-rg350-3364e035172e9e0498a683211f446e7b95d57f8c.tar.gz scummvm-rg350-3364e035172e9e0498a683211f446e7b95d57f8c.tar.bz2 scummvm-rg350-3364e035172e9e0498a683211f446e7b95d57f8c.zip |
Reordered savegame content to fix bug where restoring a savegame from after a fight caused the opponent to briefly appear alive again
svn-id: r29549
-rw-r--r-- | engines/lure/lure.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index ef05500318..ab1c4a18e0 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -167,8 +167,8 @@ bool LureEngine::saveGame(uint8 slotNumber, Common::String &caption) { Resources::getReference().saveToStream(f); Game::getReference().saveToStream(f); Sound.saveToStream(f); - Room::getReference().saveToStream(f); Fights.saveToStream(f); + Room::getReference().saveToStream(f); delete f; return true; @@ -209,8 +209,8 @@ bool LureEngine::loadGame(uint8 slotNumber) { Resources::getReference().loadFromStream(f); Game::getReference().loadFromStream(f); Sound.loadFromStream(f); - Room::getReference().loadFromStream(f); Fights.loadFromStream(f); + Room::getReference().loadFromStream(f); delete f; return true; |