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authoryinsimei2017-06-05 22:54:34 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commit3975fd7215fa0b97249231f965837729be21e554 (patch)
tree589f0363688b1840beab35a556f2a645958a1a2d
parent83ab05630c149d8fb61a306797dec2f4c9d75784 (diff)
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SLUDGE: remove showSetupWindow
-rw-r--r--engines/sludge/platform-dependent.h1
-rw-r--r--engines/sludge/sludger.cpp6
2 files changed, 1 insertions, 6 deletions
diff --git a/engines/sludge/platform-dependent.h b/engines/sludge/platform-dependent.h
index 0296bc1382..bf36f5f710 100644
--- a/engines/sludge/platform-dependent.h
+++ b/engines/sludge/platform-dependent.h
@@ -28,7 +28,6 @@
namespace Sludge {
char *grabFileName();
-int showSetupWindow();
void msgBox(const char *head, const char *msg);
int msgBoxQuestion(const char *head, const char *msg);
diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp
index 0b99d79c39..ea716266d8 100644
--- a/engines/sludge/sludger.cpp
+++ b/engines/sludge/sludger.cpp
@@ -527,17 +527,13 @@ bool initSludge(char *filename) {
// There's no startup window on Linux and respecting this
// option from the ini file would disable commandline options.
#if defined __unix__ && !(defined __APPLE__)
-#if 0
- if (!showSetupWindow()) return 0;
-#endif
saveIniFile(filename);
#else
if (!gameSettings.noStartWindow) {
- if (!showSetupWindow()) return 0;
saveIniFile(filename);
}
#endif
-
+
// Now set file indices properly to the chosen language.
languageNum = getLanguageForFileB();
if (languageNum < 0)