diff options
| -rw-r--r-- | engines/sludge/platform-dependent.h | 1 | ||||
| -rw-r--r-- | engines/sludge/sludger.cpp | 6 | 
2 files changed, 1 insertions, 6 deletions
diff --git a/engines/sludge/platform-dependent.h b/engines/sludge/platform-dependent.h index 0296bc1382..bf36f5f710 100644 --- a/engines/sludge/platform-dependent.h +++ b/engines/sludge/platform-dependent.h @@ -28,7 +28,6 @@  namespace Sludge {  char *grabFileName(); -int showSetupWindow();  void msgBox(const char *head, const char *msg);  int msgBoxQuestion(const char *head, const char *msg); diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp index 0b99d79c39..ea716266d8 100644 --- a/engines/sludge/sludger.cpp +++ b/engines/sludge/sludger.cpp @@ -527,17 +527,13 @@ bool initSludge(char *filename) {  	// There's no startup window on Linux and respecting this  	// option from the ini file would disable commandline options.  #if defined __unix__ && !(defined __APPLE__) -#if 0 -	if (!showSetupWindow()) return 0; -#endif  	saveIniFile(filename);  #else  	if (!gameSettings.noStartWindow) { -		if (!showSetupWindow()) return 0;  		saveIniFile(filename);  	}  #endif - +	  	// Now set file indices properly to the chosen language.  	languageNum = getLanguageForFileB();  	if (languageNum < 0)  | 
