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author | Max Horn | 2004-03-28 20:31:18 +0000 |
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committer | Max Horn | 2004-03-28 20:31:18 +0000 |
commit | 39765b0d19fd8409cf4e0e96c9edc2ad5b25f247 (patch) | |
tree | 3f1aef98ad8882a2d1147cc4c7a4a838b60f22ac | |
parent | 09e3fec623c1ecea73a23d12891790569d1baa40 (diff) | |
download | scummvm-rg350-39765b0d19fd8409cf4e0e96c9edc2ad5b25f247.tar.gz scummvm-rg350-39765b0d19fd8409cf4e0e96c9edc2ad5b25f247.tar.bz2 scummvm-rg350-39765b0d19fd8409cf4e0e96c9edc2ad5b25f247.zip |
Remove explicit OSystem parameter from StackLock constructor; added OSystem::displayMessageOnOSD (not yet used; default implementation provided)
svn-id: r13413
-rw-r--r-- | backends/sdl/graphics.cpp | 14 | ||||
-rw-r--r-- | backends/sdl/sdl-common.h | 8 | ||||
-rw-r--r-- | backends/sdl/sdl.cpp | 2 | ||||
-rw-r--r-- | backends/wince/wince-sdl.cpp | 16 | ||||
-rw-r--r-- | backends/wince/wince-sdl.h | 9 | ||||
-rw-r--r-- | common/system.cpp | 21 | ||||
-rw-r--r-- | common/system.h | 24 | ||||
-rw-r--r-- | scumm/imuse_digi/dimuse.cpp | 36 |
8 files changed, 74 insertions, 56 deletions
diff --git a/backends/sdl/graphics.cpp b/backends/sdl/graphics.cpp index 6842ab057c..e89151e03e 100644 --- a/backends/sdl/graphics.cpp +++ b/backends/sdl/graphics.cpp @@ -50,7 +50,7 @@ int OSystem_SDL::getDefaultGraphicsMode() const { } bool OSystem_SDL::setGraphicsMode(int mode) { - Common::StackLock lock(_graphicsMutex, this); + Common::StackLock lock(_graphicsMutex); int newScaleFactor = 1; ScalerProc *newScalerProc; @@ -327,7 +327,7 @@ void OSystem_SDL::hotswap_gfx_mode() { } void OSystem_SDL::updateScreen() { - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends internUpdateScreen(); } @@ -490,13 +490,13 @@ void OSystem_SDL::internUpdateScreen() { bool OSystem_SDL::save_screenshot(const char *filename) { assert(_hwscreen != NULL); - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends SDL_SaveBMP(_hwscreen, filename); return true; } void OSystem_SDL::setFullscreenMode(bool enable) { - Common::StackLock lock(_graphicsMutex, this); + Common::StackLock lock(_graphicsMutex); if (_full_screen != enable) { assert(_hwscreen != 0); @@ -536,7 +536,7 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int if (_screen == NULL) return; - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends if (((long)src & 3) == 0 && pitch == _screenWidth && x==0 && y==0 && w==_screenWidth && h==_screenHeight && _mode_flags&DF_WANT_RECT_OPTIM) { @@ -755,7 +755,7 @@ void OSystem_SDL::move_screen(int dx, int dy, int height) { if ((dx == 0 && dy == 0) || height <= 0) return; - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends byte *src, *dst; int x, y; @@ -849,7 +849,7 @@ void OSystem_SDL::clearOverlay() { if (!_overlayVisible) return; - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends // hide the mouse undraw_mouse(); diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h index 89a5b750fe..127267f878 100644 --- a/backends/sdl/sdl-common.h +++ b/backends/sdl/sdl-common.h @@ -137,6 +137,10 @@ public: virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); +#ifdef USE_OSD + void displayMessageOnOSD(const char *msg); +#endif + protected: void init_intern(); @@ -150,8 +154,6 @@ protected: kOSDColorKey = 1, kOSDInitialAlpha = 80 // Initial alpha level, in percent }; - - void displayMessageOnOSD(const char *msg); #endif // hardware screen @@ -252,7 +254,7 @@ protected: void toggleMouseGrab(); - void internUpdateScreen(); + virtual void internUpdateScreen(); void load_gfx_mode(); void unload_gfx_mode(); diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp index fb798caacb..99093380a4 100644 --- a/backends/sdl/sdl.cpp +++ b/backends/sdl/sdl.cpp @@ -144,7 +144,7 @@ void OSystem_SDL::setFeatureState(Feature f, bool enable) { break; case kFeatureAspectRatioCorrection: if (_screenHeight == 200 && _adjustAspectRatio != enable) { - Common::StackLock lock(_graphicsMutex, this); + Common::StackLock lock(_graphicsMutex); //assert(_hwscreen != 0); _adjustAspectRatio ^= true; diff --git a/backends/wince/wince-sdl.cpp b/backends/wince/wince-sdl.cpp index da6918d3b1..5d0c7e6c59 100644 --- a/backends/wince/wince-sdl.cpp +++ b/backends/wince/wince-sdl.cpp @@ -333,7 +333,7 @@ void OSystem_WINCE3::initSize(uint w, uint h) { else _toolbarHandler.setOffset(400); - OSystem_SDL_Common::initSize(w, h); + OSystem_SDL::initSize(w, h); update_game_settings(); @@ -623,11 +623,9 @@ void OSystem_WINCE3::update_keyboard() { } } -void OSystem_WINCE3::updateScreen() { +void OSystem_WINCE3::internUpdateScreen() { assert(_hwscreen != NULL); - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends - update_keyboard(); // If the shake position changed, fill the dirty area with blackness @@ -820,7 +818,7 @@ void OSystem_WINCE3::updateScreen() { uint32 OSystem_WINCE3::property(int param, Property *value) { - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends if (param == PROP_TOGGLE_FULLSCREEN) { // FIXME @@ -898,7 +896,7 @@ uint32 OSystem_WINCE3::property(int param, Property *value) { bool OSystem_WINCE3::save_screenshot(const char *filename) { assert(_hwscreen != NULL); - Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends SDL_SaveBMP(_hwscreen, filename); return true; } @@ -928,7 +926,7 @@ static int mapKeyCE(SDLKey key, SDLMod mod, Uint16 unicode) void OSystem_WINCE3::draw_mouse() { // FIXME if (!(_toolbarHandler.visible() && _mouseCurState.y >= _toolbarHandler.getOffset()) && !_forceHideMouse) - OSystem_SDL_Common::draw_mouse(); + OSystem_SDL::draw_mouse(); } void OSystem_WINCE3::fillMouseEvent(Event &event, int x, int y) { @@ -987,7 +985,7 @@ void OSystem_WINCE3::add_dirty_rect(int x, int y, int w, int h) { } } - OSystem_SDL_Common::add_dirty_rect(x, y, w, h); + OSystem_SDL::add_dirty_rect(x, y, w, h); } // FIXME @@ -1305,5 +1303,5 @@ bool OSystem_WINCE3::poll_event(Event *event) { void OSystem_WINCE3::quit() { CEDevice::disableHardwareKeyMapping(); - OSystem_SDL_Common::quit(); + OSystem_SDL::quit(); } diff --git a/backends/wince/wince-sdl.h b/backends/wince/wince-sdl.h index 910cd558d0..a54e0c16fa 100644 --- a/backends/wince/wince-sdl.h +++ b/backends/wince/wince-sdl.h @@ -36,15 +36,16 @@ #include <SDL.h> -class OSystem_WINCE3 : public OSystem_SDL_Common { +class OSystem_WINCE3 : public OSystem_SDL { public: OSystem_WINCE3(); // Update the dirty areas of the screen - void updateScreen(); + void internUpdateScreen(); - // Set a parameter - uint32 property(int param, Property *value); + bool hasFeature(Feature f); + void setFeatureState(Feature f, bool enable); + bool getFeatureState(Feature f); void initSize(uint w, uint h); diff --git a/common/system.cpp b/common/system.cpp index ce9ba67c3c..b9cfb8de8f 100644 --- a/common/system.cpp +++ b/common/system.cpp @@ -26,6 +26,8 @@ #include "base/gameDetector.h" +#include "gui/message.h" + #include "common/config-manager.h" #include "common/system.h" @@ -84,15 +86,20 @@ bool OSystem::setGraphicsMode(const char *name) { return false; } +void OSystem::displayMessageOnOSD(const char *msg) { + // Display the message for 1.5 seconds + GUI::TimedMessageDialog dialog(msg, 1500); + dialog.runModal(); +} + + #pragma mark - namespace Common { -StackLock::StackLock(OSystem::MutexRef mutex, OSystem *syst, const char *mutexName) - : _mutex(mutex), _syst(syst), _mutexName(mutexName) { - if (syst == 0) - _syst = g_system; +StackLock::StackLock(OSystem::MutexRef mutex, const char *mutexName) + : _mutex(mutex), _mutexName(mutexName) { lock(); } @@ -101,19 +108,17 @@ StackLock::~StackLock() { } void StackLock::lock() { - assert(_syst); if (_mutexName != NULL) debug(6, "Locking mutex %s", _mutexName); - _syst->lockMutex(_mutex); + g_system->lockMutex(_mutex); } void StackLock::unlock() { - assert(_syst); if (_mutexName != NULL) debug(6, "Unlocking mutex %s", _mutexName); - _syst->unlockMutex(_mutex); + g_system->unlockMutex(_mutex); } } // End of namespace Common diff --git a/common/system.h b/common/system.h index 8f9b5a7464..2039085fdb 100644 --- a/common/system.h +++ b/common/system.h @@ -602,12 +602,25 @@ public: virtual void quit() = 0; /** - * Set a window caption or any other comparable status display to the - * given value. - * @param caption the window caption to use from now on + * Set a window caption or any other comparable status display to the + * given value. + * @param caption the window caption to use from now on */ virtual void setWindowCaption(const char *caption) {} - + + /** + * Display a message in an 'on screen display'. That is, display it in a + * fashion where it is visible on or near the screen (e.g. in a transparent + * rectangle over the regular screen content; or in a message box beneath + * it; etc.). + * + * @note There is a default implementation which uses a TimedMessageDialog + * to display the message. Hence implementing this is optional. + * + * @param msg the message to display on screen + */ + virtual void displayMessageOnOSD(const char *msg); + /** Savefile management. */ virtual SaveFileManager *get_savefile_manager() { return new SaveFileManager(); @@ -626,13 +639,12 @@ namespace Common { */ class StackLock { OSystem::MutexRef _mutex; - OSystem *_syst; const char *_mutexName; void lock(); void unlock(); public: - StackLock(OSystem::MutexRef mutex, OSystem *syst = 0, const char *mutexName = NULL); + StackLock(OSystem::MutexRef mutex, const char *mutexName = NULL); ~StackLock(); }; diff --git a/scumm/imuse_digi/dimuse.cpp b/scumm/imuse_digi/dimuse.cpp index 331b6bc9a1..a4869b712e 100644 --- a/scumm/imuse_digi/dimuse.cpp +++ b/scumm/imuse_digi/dimuse.cpp @@ -53,7 +53,7 @@ IMuseDigital::IMuseDigital(ScummEngine *scumm) IMuseDigital::~IMuseDigital() { stopAllSounds(true); { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::~IMuseDigital()"); + Common::StackLock lock(_mutex, "IMuseDigital::~IMuseDigital()"); _vm->_timer->removeTimerProc(timer_handler); } delete _sound; @@ -61,7 +61,7 @@ IMuseDigital::~IMuseDigital() { } void IMuseDigital::callback() { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::callback()"); + Common::StackLock lock(_mutex, "IMuseDigital::callback()"); int l = 0; if (_pause || !_vm) @@ -227,7 +227,7 @@ void IMuseDigital::switchToNextRegion(int track) { } void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input, int hookId, int volume, int priority) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::startSound()"); + Common::StackLock lock(_mutex, "IMuseDigital::startSound()"); debug(5, "IMuseDigital::startSound(%d)", soundId); int l; int lower_priority = 127; @@ -358,7 +358,7 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, } void IMuseDigital::stopSound(int soundId) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::stopSound()"); + Common::StackLock lock(_mutex, "IMuseDigital::stopSound()"); debug(5, "IMuseDigital::stopSound(%d)", soundId); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if ((_track[l].soundId == soundId) && _track[l].used) { @@ -372,7 +372,7 @@ void IMuseDigital::stopSound(int soundId) { } void IMuseDigital::setPriority(int soundId, int priority) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::setPriority()"); + Common::StackLock lock(_mutex, "IMuseDigital::setPriority()"); debug(5, "IMuseDigital::setPrioritySound(%d, %d)", soundId, priority); assert ((priority >= 0) && (priority <= 127)); @@ -385,7 +385,7 @@ void IMuseDigital::setPriority(int soundId, int priority) { } void IMuseDigital::setVolume(int soundId, int volume) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::setVolume()"); + Common::StackLock lock(_mutex, "IMuseDigital::setVolume()"); debug(5, "IMuseDigital::setVolumeSound(%d, %d)", soundId, volume); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if ((_track[l].soundId == soundId) && _track[l].used) { @@ -395,7 +395,7 @@ void IMuseDigital::setVolume(int soundId, int volume) { } void IMuseDigital::setPan(int soundId, int pan) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::setPan()"); + Common::StackLock lock(_mutex, "IMuseDigital::setPan()"); debug(5, "IMuseDigital::setVolumeSound(%d, %d)", soundId, pan); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if ((_track[l].soundId == soundId) && _track[l].used) { @@ -405,7 +405,7 @@ void IMuseDigital::setPan(int soundId, int pan) { } void IMuseDigital::setFade(int soundId, int destVolume, int delay60HzTicks) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::setFade()"); + Common::StackLock lock(_mutex, "IMuseDigital::setFade()"); debug(5, "IMuseDigital::setFade(%d, %d, %d)", soundId, destVolume, delay60HzTicks); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if ((_track[l].soundId == soundId) && _track[l].used) { @@ -420,7 +420,7 @@ void IMuseDigital::setFade(int soundId, int destVolume, int delay60HzTicks) { void IMuseDigital::refreshScripts() { bool found = false; { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::refreshScripts()"); + Common::StackLock lock(_mutex, "IMuseDigital::refreshScripts()"); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if ((_track[l].used) && (_track[l].soundGroup == IMUSE_MUSIC) && (!_track[l].volFadeUsed)) { found = true; @@ -436,7 +436,7 @@ void IMuseDigital::refreshScripts() { void IMuseDigital::stopAllSounds(bool waitForStop) { debug(5, "IMuseDigital::stopAllSounds"); { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::stopAllSounds()"); + Common::StackLock lock(_mutex, "IMuseDigital::stopAllSounds()"); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if (_track[l].used) { if (_track[l].stream) { @@ -461,7 +461,7 @@ void IMuseDigital::stopAllSounds(bool waitForStop) { } void IMuseDigital::fadeOutMusic(int fadeDelay) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::fadeOutMusic()"); + Common::StackLock lock(_mutex, "IMuseDigital::fadeOutMusic()"); debug(5, "IMuseDigital::fadeOutMusic"); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if ((_track[l].used) && (_track[l].soundGroup == IMUSE_MUSIC) && (!_track[l].volFadeUsed)) { @@ -474,7 +474,7 @@ void IMuseDigital::fadeOutMusic(int fadeDelay) { } void IMuseDigital::pause(bool p) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::pause()"); + Common::StackLock lock(_mutex, "IMuseDigital::pause()"); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if (_track[l].used) { _vm->_mixer->pauseHandle(_track[l].handle, p); @@ -611,7 +611,7 @@ void IMuseDigital::parseScriptCmds(int a, int b, int c, int d, int e, int f, int } int IMuseDigital::getSoundStatus(int sound) const { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::getSoundStatus()"); + Common::StackLock lock(_mutex, "IMuseDigital::getSoundStatus()"); debug(5, "IMuseDigital::getSoundStatus(%d)", sound); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { if ((_track[l].soundId == sound) && _track[l].used) { @@ -665,7 +665,7 @@ int32 IMuseDigital::getPosInMs(int soundId) { } int32 IMuseDigital::getCurMusicPosInMs() { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::getCurMusicPosInMs()"); + Common::StackLock lock(_mutex, "IMuseDigital::getCurMusicPosInMs()"); int soundId = -1; for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { @@ -680,7 +680,7 @@ int32 IMuseDigital::getCurMusicPosInMs() { } int32 IMuseDigital::getCurVoiceLipSyncWidth() { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::getCutVoiceLipSyncWidth()"); + Common::StackLock lock(_mutex, "IMuseDigital::getCutVoiceLipSyncWidth()"); int32 msPos = getPosInMs(kTalkSoundID) + _vm->VAR(_vm->VAR_SYNC) + 50; int32 width = 0, height = 0; @@ -690,7 +690,7 @@ int32 IMuseDigital::getCurVoiceLipSyncWidth() { } int32 IMuseDigital::getCurVoiceLipSyncHeight() { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::getCurVoiceLipSyncHeight()"); + Common::StackLock lock(_mutex, "IMuseDigital::getCurVoiceLipSyncHeight()"); int32 msPos = getPosInMs(kTalkSoundID) + _vm->VAR(_vm->VAR_SYNC) + 50; int32 width = 0, height = 0; @@ -700,7 +700,7 @@ int32 IMuseDigital::getCurVoiceLipSyncHeight() { } int32 IMuseDigital::getCurMusicLipSyncWidth(int syncId) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::getCurMusicLipSyncWidth()"); + Common::StackLock lock(_mutex, "IMuseDigital::getCurMusicLipSyncWidth()"); int soundId = -1; for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { @@ -718,7 +718,7 @@ int32 IMuseDigital::getCurMusicLipSyncWidth(int syncId) { } int32 IMuseDigital::getCurMusicLipSyncHeight(int syncId) { - Common::StackLock lock(_mutex, g_system, "IMuseDigital::getCurMusicLipSyncHeight()"); + Common::StackLock lock(_mutex, "IMuseDigital::getCurMusicLipSyncHeight()"); int soundId = -1; for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { |