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authorJonathan Gray2004-12-20 23:10:54 +0000
committerJonathan Gray2004-12-20 23:10:54 +0000
commit3aabdeb6825690f58d8ecd0065cf734d9defb8c0 (patch)
treeea752f3a12a6125dae60333733e3335fd829aa24
parentc6065d450ffbdf87bcdea4ae8828b6fd74fd217c (diff)
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Document default save directories.
svn-id: r16205
-rw-r--r--NEWS4
-rw-r--r--README10
2 files changed, 11 insertions, 3 deletions
diff --git a/NEWS b/NEWS
index 168cf434b2..607bd8eee0 100644
--- a/NEWS
+++ b/NEWS
@@ -25,6 +25,10 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
information, for example in the SCUMM debugger.
- Added support for setting output sample rate at run-time, although there
is currently no GUI for it.
+ - The save directory now has a default rather than the current directory on
+ most platforms:
+ MacOS X: $HOME/Documents/ScummVM Savegames/
+ Other unices: $HOME/.scummvm/
SCUMM:
- Removed the old zak256 target, use zakTowns instead
diff --git a/README b/README
index 7fb16fd1ea..c8187f7bce 100644
--- a/README
+++ b/README
@@ -630,9 +630,13 @@ copy them.
6.0) Savegames:
---- ----------
-Savegames are by default put in the current directory. You can specify the save
-in the config file by setting the savepath parameter. See the example config
-file later in this readme.
+Savegames are by default put in the current directory on some platforms and
+preset directories on others. You can specify the save in the config file by
+setting the savepath parameter. See the example config file later in this readme.
+
+The platforms that currently have a different default directory are:
+ MacOS X: $HOME/Documents/ScummVM Savegames/
+ Other unices: $HOME/.scummvm/
You can also use the environment variable SCUMMVM_SAVEPATH to specify where to
put save games. Don't forget the trailing directory separator. Also be aware