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-rw-r--r-- | NEWS | 4 | ||||
-rw-r--r-- | README | 10 |
2 files changed, 11 insertions, 3 deletions
@@ -25,6 +25,10 @@ For a more comprehensive changelog for the latest experimental CVS code, see: information, for example in the SCUMM debugger. - Added support for setting output sample rate at run-time, although there is currently no GUI for it. + - The save directory now has a default rather than the current directory on + most platforms: + MacOS X: $HOME/Documents/ScummVM Savegames/ + Other unices: $HOME/.scummvm/ SCUMM: - Removed the old zak256 target, use zakTowns instead @@ -630,9 +630,13 @@ copy them. 6.0) Savegames: ---- ---------- -Savegames are by default put in the current directory. You can specify the save -in the config file by setting the savepath parameter. See the example config -file later in this readme. +Savegames are by default put in the current directory on some platforms and +preset directories on others. You can specify the save in the config file by +setting the savepath parameter. See the example config file later in this readme. + +The platforms that currently have a different default directory are: + MacOS X: $HOME/Documents/ScummVM Savegames/ + Other unices: $HOME/.scummvm/ You can also use the environment variable SCUMMVM_SAVEPATH to specify where to put save games. Don't forget the trailing directory separator. Also be aware |