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author | Matthew Hoops | 2011-08-05 09:23:18 -0400 |
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committer | Matthew Hoops | 2011-08-05 09:23:18 -0400 |
commit | 3b3ab9a502fd76fb6cce427f3c50b709011ff7ef (patch) | |
tree | 386ec82c2888ad325be05e3c4a36a2fcb1bde57d | |
parent | 51fc76acd4707b9ce3172fbff9cc523a389a52b3 (diff) | |
download | scummvm-rg350-3b3ab9a502fd76fb6cce427f3c50b709011ff7ef.tar.gz scummvm-rg350-3b3ab9a502fd76fb6cce427f3c50b709011ff7ef.tar.bz2 scummvm-rg350-3b3ab9a502fd76fb6cce427f3c50b709011ff7ef.zip |
SCUMM: Add note to soccer u32 op_1011 about cursor scaling
-rw-r--r-- | engines/scumm/he/logic_he.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/he/logic_he.cpp b/engines/scumm/he/logic_he.cpp index 97df4a6250..0476ed9858 100644 --- a/engines/scumm/he/logic_he.cpp +++ b/engines/scumm/he/logic_he.cpp @@ -1241,6 +1241,8 @@ int LogicHEsoccer::op_1011(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int int start = (_vm->_game.id == GID_SOCCER) ? 19 : 18; int end = (_vm->_game.id == GID_SOCCER) ? 19 : 21; + // The following loop is doing cursor scaling + // The further up on the screen, the smaller the cursor is for (int i = start; i <= end; i++) { int v14 = getFromArray(a2, i, 0); int v15 = getFromArray(a2, i, 1); |