diff options
author | Sven Hesse | 2007-07-25 21:48:47 +0000 |
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committer | Sven Hesse | 2007-07-25 21:48:47 +0000 |
commit | 3d2c1c5ab860ca62adba669d56433de62a883a72 (patch) | |
tree | 2c9e5732edb0d7d58040c7d5c08a3b526823af76 | |
parent | e151167dd89a3be0524103c83e49593242a6e66d (diff) | |
download | scummvm-rg350-3d2c1c5ab860ca62adba669d56433de62a883a72.tar.gz scummvm-rg350-3d2c1c5ab860ca62adba669d56433de62a883a72.tar.bz2 scummvm-rg350-3d2c1c5ab860ca62adba669d56433de62a883a72.zip |
- Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18)
- Yet another safety check
- Removed another hard-coded screen height
svn-id: r28205
-rw-r--r-- | engines/gob/gob.cpp | 44 | ||||
-rw-r--r-- | engines/gob/goblin_v2.cpp | 3 | ||||
-rw-r--r-- | engines/gob/inter.h | 37 | ||||
-rw-r--r-- | engines/gob/inter_woodruff.cpp | 730 | ||||
-rw-r--r-- | engines/gob/module.mk | 1 | ||||
-rw-r--r-- | engines/gob/util.cpp | 4 |
6 files changed, 795 insertions, 24 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index 18cbb9f551..8c3bb76413 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -261,60 +261,60 @@ bool GobEngine::initGameParts() { _saveLoad = new SaveLoad_v2(this, _targetName.c_str()); break; - case kGameTypeGob3: - _init = new Init_v3(this); + case kGameTypeBargon: + _init = new Init_v2(this); _video = new Video_v2(this); - _inter = new Inter_v3(this); + _inter = new Inter_Bargon(this); _parse = new Parse_v2(this); _mult = new Mult_v2(this); - _draw = new Draw_v2(this); + _draw = new Draw_Bargon(this); _game = new Game_v2(this); _map = new Map_v2(this); - _goblin = new Goblin_v3(this); + _goblin = new Goblin_v2(this); _scenery = new Scenery_v2(this); - _saveLoad = new SaveLoad_v3(this, _targetName.c_str()); + _saveLoad = new SaveLoad_v2(this, _targetName.c_str()); break; - case kGameTypeWoodruff: - _init = new Init_v3(this); + case kGameTypeWeen: + _init = new Init_v2(this); _video = new Video_v2(this); - _inter = new Inter_v3(this); + _inter = new Inter_v2(this); _parse = new Parse_v2(this); _mult = new Mult_v2(this); _draw = new Draw_v2(this); _game = new Game_v2(this); _map = new Map_v2(this); - _goblin = new Goblin_v3(this); + _goblin = new Goblin_v2(this); _scenery = new Scenery_v2(this); - _saveLoad = new SaveLoad_v3(this, _targetName.c_str()); + _saveLoad = new SaveLoad_v2(this, _targetName.c_str()); break; - case kGameTypeBargon: - _init = new Init_v2(this); + case kGameTypeGob3: + _init = new Init_v3(this); _video = new Video_v2(this); - _inter = new Inter_Bargon(this); + _inter = new Inter_v3(this); _parse = new Parse_v2(this); _mult = new Mult_v2(this); - _draw = new Draw_Bargon(this); + _draw = new Draw_v2(this); _game = new Game_v2(this); _map = new Map_v2(this); - _goblin = new Goblin_v2(this); + _goblin = new Goblin_v3(this); _scenery = new Scenery_v2(this); - _saveLoad = new SaveLoad_v2(this, _targetName.c_str()); + _saveLoad = new SaveLoad_v3(this, _targetName.c_str()); break; - case kGameTypeWeen: - _init = new Init_v2(this); + case kGameTypeWoodruff: + _init = new Init_v3(this); _video = new Video_v2(this); - _inter = new Inter_v2(this); + _inter = new Inter_Woodruff(this); _parse = new Parse_v2(this); _mult = new Mult_v2(this); _draw = new Draw_v2(this); _game = new Game_v2(this); _map = new Map_v2(this); - _goblin = new Goblin_v2(this); + _goblin = new Goblin_v3(this); _scenery = new Scenery_v2(this); - _saveLoad = new SaveLoad_v2(this, _targetName.c_str()); + _saveLoad = new SaveLoad_v3(this, _targetName.c_str()); break; default: diff --git a/engines/gob/goblin_v2.cpp b/engines/gob/goblin_v2.cpp index 67e9f65444..608b0f0790 100644 --- a/engines/gob/goblin_v2.cpp +++ b/engines/gob/goblin_v2.cpp @@ -314,6 +314,9 @@ void Goblin_v2::moveAdvance(Mult::Mult_Object *obj, Gob_Object *gobDesc, int16 state; int16 layer; + if (!obj->goblinStates) + return; + movePathFind(obj, 0, 0); playSounds(obj); diff --git a/engines/gob/inter.h b/engines/gob/inter.h index aedc442a49..70e0af2d4d 100644 --- a/engines/gob/inter.h +++ b/engines/gob/inter.h @@ -481,6 +481,43 @@ protected: bool o3_writeData(OpFuncParams ¶ms); }; +class Inter_Woodruff : public Inter_v3 { +public: + Inter_Woodruff(GobEngine *vm); + virtual ~Inter_Woodruff() {} + +protected: + typedef void (Inter_Woodruff::*OpcodeDrawProcWoodruff)(); + typedef bool (Inter_Woodruff::*OpcodeFuncProcWoodruff)(OpFuncParams &); + typedef void (Inter_Woodruff::*OpcodeGoblinProcWoodruff)(OpGobParams &); + struct OpcodeDrawEntryWoodruff { + OpcodeDrawProcWoodruff proc; + const char *desc; + }; + struct OpcodeFuncEntryWoodruff { + OpcodeFuncProcWoodruff proc; + const char *desc; + }; + struct OpcodeGoblinEntryWoodruff { + OpcodeGoblinProcWoodruff proc; + const char *desc; + }; + const OpcodeDrawEntryWoodruff *_opcodesDrawWoodruff; + const OpcodeFuncEntryWoodruff *_opcodesFuncWoodruff; + const OpcodeGoblinEntryWoodruff *_opcodesGoblinWoodruff; + static const int _goblinFuncLookUp[][2]; + + virtual void setupOpcodes(); + virtual void executeDrawOpcode(byte i); + virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms); + virtual void executeGoblinOpcode(int i, OpGobParams ¶ms); + virtual const char *getOpcodeDrawDesc(byte i); + virtual const char *getOpcodeFuncDesc(byte i, byte j); + virtual const char *getOpcodeGoblinDesc(int i); + + bool oWoodruff_stub0x18(OpFuncParams ¶ms); +}; + } // End of namespace Gob #endif // GOB_INTER_H diff --git a/engines/gob/inter_woodruff.cpp b/engines/gob/inter_woodruff.cpp new file mode 100644 index 0000000000..d1989c41d7 --- /dev/null +++ b/engines/gob/inter_woodruff.cpp @@ -0,0 +1,730 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/stdafx.h" +#include "common/endian.h" +#include "common/file.h" + +#include "gob/gob.h" +#include "gob/inter.h" +#include "gob/global.h" +#include "gob/dataio.h" +#include "gob/draw.h" +#include "gob/game.h" +#include "gob/parse.h" + +namespace Gob { + +#define OPCODE(x) _OPCODE(Inter_Woodruff, x) + +const int Inter_Woodruff::_goblinFuncLookUp[][2] = { + {0, 0}, + {1, 1}, + {2, 2}, + {4, 3}, + {5, 4}, + {6, 5}, + {7, 6}, + {8, 7}, + {9, 8}, + {10, 9}, + {12, 10}, + {13, 11}, + {14, 12}, + {15, 13}, + {16, 14}, + {21, 15}, + {22, 16}, + {23, 17}, + {24, 18}, + {25, 19}, + {26, 20}, + {27, 21}, + {28, 22}, + {29, 23}, + {30, 24}, + {32, 25}, + {33, 26}, + {34, 27}, + {35, 28}, + {36, 29}, + {37, 30}, + {40, 31}, + {41, 32}, + {42, 33}, + {43, 34}, + {44, 35}, + {50, 36}, + {52, 37}, + {53, 38}, + {100, 39}, + {152, 40}, + {200, 41}, + {201, 42}, + {202, 43}, + {203, 44}, + {204, 45}, + {250, 46}, + {251, 47}, + {252, 48}, + {500, 49}, + {502, 50}, + {503, 51}, + {600, 52}, + {601, 53}, + {602, 54}, + {603, 55}, + {604, 56}, + {605, 57}, + {1000, 58}, + {1001, 59}, + {1002, 60}, + {1003, 61}, + {1004, 62}, + {1005, 63}, + {1006, 64}, + {1008, 65}, + {1009, 66}, + {1010, 67}, + {1011, 68}, + {1015, 69}, + {2005, 70} +}; + +Inter_Woodruff::Inter_Woodruff(GobEngine *vm) : Inter_v3(vm) { + setupOpcodes(); +} + +void Inter_Woodruff::setupOpcodes() { + static const OpcodeDrawEntryWoodruff opcodesDraw[256] = { + /* 00 */ + OPCODE(o1_loadMult), + OPCODE(o2_playMult), + OPCODE(o2_freeMultKeys), + {NULL, ""}, + /* 04 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + OPCODE(o1_initCursor), + /* 08 */ + OPCODE(o1_initCursorAnim), + OPCODE(o1_clearCursorAnim), + OPCODE(o2_setRenderFlags), + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + OPCODE(o1_loadAnim), + OPCODE(o1_freeAnim), + OPCODE(o1_updateAnim), + OPCODE(o2_multSub), + /* 14 */ + OPCODE(o2_initMult), + OPCODE(o1_freeMult), + OPCODE(o1_animate), + OPCODE(o2_loadMultObject), + /* 18 */ + OPCODE(o1_getAnimLayerInfo), + OPCODE(o1_getObjAnimSize), + OPCODE(o1_loadStatic), + OPCODE(o1_freeStatic), + /* 1C */ + OPCODE(o2_renderStatic), + OPCODE(o2_loadCurLayer), + {NULL, ""}, + {NULL, ""}, + /* 20 */ + OPCODE(o2_playCDTrack), + OPCODE(o2_waitCDTrackEnd), + OPCODE(o2_stopCD), + OPCODE(o2_readLIC), + /* 24 */ + OPCODE(o2_freeLIC), + OPCODE(o2_getCDTrackPos), + {NULL, ""}, + {NULL, ""}, + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + OPCODE(o2_loadFontToSprite), + OPCODE(o1_freeFontToSprite), + {NULL, ""}, + {NULL, ""}, + /* 34 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 38 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 3C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 40 */ + OPCODE(o2_totSub), + OPCODE(o2_switchTotSub), + OPCODE(o2_copyVars), + OPCODE(o2_pasteVars), + /* 44 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 48 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 4C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 50 */ + OPCODE(o2_loadMapObjects), + OPCODE(o2_freeGoblins), + OPCODE(o2_moveGoblin), + OPCODE(o2_writeGoblinPos), + /* 54 */ + OPCODE(o2_stopGoblin), + OPCODE(o2_setGoblinState), + OPCODE(o2_placeGoblin), + {NULL, ""}, + /* 58 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 5C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 60 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 64 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 68 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 6C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 70 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 74 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 78 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 7C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 80 */ + OPCODE(o2_initScreen), + OPCODE(o2_scroll), + OPCODE(o2_setScrollOffset), + OPCODE(o2_playImd), + /* 84 */ + OPCODE(o2_getImdInfo), + OPCODE(o2_openItk), + OPCODE(o2_closeItk), + OPCODE(o2_setImdFrontSurf), + /* 88 */ + OPCODE(o2_resetImdFrontSurf), + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 8C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 90 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 94 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 98 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 9C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* AC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* BC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* CC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* DC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* EC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* FC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""} + }; + + static const OpcodeFuncEntryWoodruff opcodesFunc[80] = { + /* 00 */ + OPCODE(o1_callSub), + OPCODE(o1_callSub), + OPCODE(o1_printTotText), + OPCODE(o1_loadCursor), + /* 04 */ + {NULL, ""}, + OPCODE(o1_switch), + OPCODE(o1_repeatUntil), + OPCODE(o1_whileDo), + /* 08 */ + OPCODE(o1_if), + OPCODE(o2_evaluateStore), + OPCODE(o1_loadSpriteToPos), + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + {NULL, ""}, + OPCODE(o2_printText), + OPCODE(o1_loadTot), + OPCODE(o1_palLoad), + /* 14 */ + OPCODE(o1_keyFunc), + OPCODE(o1_capturePush), + OPCODE(o1_capturePop), + OPCODE(o2_animPalInit), + /* 18 */ + OPCODE(oWoodruff_stub0x18), + {NULL, ""}, + OPCODE(o3_getTotTextItemPart), + {NULL, ""}, + /* 1C */ + {NULL, ""}, + {NULL, ""}, + OPCODE(o1_drawOperations), + OPCODE(o1_setcmdCount), + /* 20 */ + OPCODE(o1_return), + OPCODE(o1_renewTimeInVars), + OPCODE(o1_speakerOn), + OPCODE(o1_speakerOff), + /* 24 */ + OPCODE(o1_putPixel), + OPCODE(o2_goblinFunc), + OPCODE(o2_createSprite), + OPCODE(o1_freeSprite), + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + OPCODE(o1_returnTo), + OPCODE(o1_loadSpriteContent), + OPCODE(o3_copySprite), + OPCODE(o1_fillRect), + /* 34 */ + OPCODE(o1_drawLine), + OPCODE(o1_strToLong), + OPCODE(o1_invalidate), + OPCODE(o1_setBackDelta), + /* 38 */ + OPCODE(o1_playSound), + OPCODE(o2_stopSound), + OPCODE(o2_loadSound), + OPCODE(o1_freeSoundSlot), + /* 3C */ + OPCODE(o1_waitEndPlay), + OPCODE(o1_playComposition), + OPCODE(o2_getFreeMem), + OPCODE(o2_checkData), + /* 40 */ + {NULL, ""}, + OPCODE(o1_prepareStr), + OPCODE(o1_insertStr), + OPCODE(o1_cutStr), + /* 44 */ + OPCODE(o1_strstr), + OPCODE(o1_istrlen), + OPCODE(o1_setMousePos), + OPCODE(o1_setFrameRate), + /* 48 */ + OPCODE(o1_animatePalette), + OPCODE(o1_animateCursor), + OPCODE(o1_blitCursor), + OPCODE(o1_loadFont), + /* 4C */ + OPCODE(o1_freeFont), + OPCODE(o2_readData), + OPCODE(o2_writeData), + OPCODE(o1_manageDataFile), + }; + + static const OpcodeGoblinEntryWoodruff opcodesGoblin[71] = { + /* 00 */ + OPCODE(o2_loadInfogramesIns), + OPCODE(o2_startInfogrames), + OPCODE(o2_stopInfogrames), + {NULL, ""}, + /* 04 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 08 */ + {NULL, ""}, + OPCODE(o2_playInfogrames), + {NULL, ""}, + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 14 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 18 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 1C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 20 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 24 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + OPCODE(o2_handleGoblins), + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 34 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 38 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 3C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 40 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 44 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + }; + + _opcodesDrawWoodruff = opcodesDraw; + _opcodesFuncWoodruff = opcodesFunc; + _opcodesGoblinWoodruff = opcodesGoblin; +} + +void Inter_Woodruff::executeDrawOpcode(byte i) { + debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)", + i, i, getOpcodeDrawDesc(i)); + + OpcodeDrawProcWoodruff op = _opcodesDrawWoodruff[i].proc; + + if (op == NULL) + warning("unimplemented opcodeDraw: %d", i); + else + (this->*op) (); +} + +bool Inter_Woodruff::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) { + debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)", + i, j, i, j, getOpcodeFuncDesc(i, j)); + + if ((i > 4) || (j > 15)) { + warning("unimplemented opcodeFunc: %d.%d", i, j); + return false; + } + + OpcodeFuncProcWoodruff op = _opcodesFuncWoodruff[i*16 + j].proc; + + if (op == NULL) + warning("unimplemented opcodeFunc: %d.%d", i, j); + else + return (this->*op) (params); + + return false; +} + +void Inter_Woodruff::executeGoblinOpcode(int i, OpGobParams ¶ms) { + debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)", + i, i, getOpcodeGoblinDesc(i)); + + OpcodeGoblinProcWoodruff op = NULL; + + for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) + if (_goblinFuncLookUp[j][0] == i) { + op = _opcodesGoblinWoodruff[_goblinFuncLookUp[j][1]].proc; + break; + } + + if (op == NULL) { + int16 val; + + _vm->_global->_inter_execPtr -= 2; + val = load16(); + _vm->_global->_inter_execPtr += val << 1; + } else + (this->*op) (params); +} + +const char *Inter_Woodruff::getOpcodeDrawDesc(byte i) { + return _opcodesDrawWoodruff[i].desc; +} + +const char *Inter_Woodruff::getOpcodeFuncDesc(byte i, byte j) { + if ((i > 4) || (j > 15)) + return ""; + + return _opcodesFuncWoodruff[i*16 + j].desc; +} + +const char *Inter_Woodruff::getOpcodeGoblinDesc(int i) { + for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) + if (_goblinFuncLookUp[j][0] == i) + return _opcodesGoblinWoodruff[_goblinFuncLookUp[j][1]].desc; + return ""; +} + +bool Inter_Woodruff::oWoodruff_stub0x18(OpFuncParams ¶ms) { + int16 val1 = _vm->_parse->parseValExpr(); + int16 val2 = _vm->_parse->parseValExpr(); + int16 val3 = _vm->_parse->parseValExpr(); + int16 val4 = _vm->_parse->parseValExpr(); + int16 val5 = _vm->_parse->parseValExpr(); + int16 val6 = _vm->_parse->parseValExpr(); + int16 val7 = load16(); + + warning("Stub! Woodruff Func 0x18: %d, %d, %d, %d, %d, %d, %d", + val1, val2, val3, val4, val5, val6, val7); + + return false; +} + +} // End of namespace Gob diff --git a/engines/gob/module.mk b/engines/gob/module.mk index db0660fa5c..7d90da6260 100644 --- a/engines/gob/module.mk +++ b/engines/gob/module.mk @@ -26,6 +26,7 @@ MODULE_OBJS := \ inter.o \ inter_v1.o \ inter_v2.o \ + inter_woodruff.o \ inter_v3.o \ inter_bargon.o \ map.o \ diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp index ff6333aa9e..1b20ca249e 100644 --- a/engines/gob/util.cpp +++ b/engines/gob/util.cpp @@ -126,8 +126,8 @@ void Util::processInput(bool scroll) { _vm->_global->_speedFactor = MIN(_fastMode + 1, 3); if (scroll && hasMove) { - if (y >= (200 - _vm->_video->_splitHeight2)) { - y = 200 - _vm->_video->_splitHeight2 - 1; + if (y >= (_vm->_height - _vm->_video->_splitHeight2)) { + y = _vm->_height - _vm->_video->_splitHeight2 - 1; _vm->_util->setMousePos(x, y); } _vm->_game->evaluateScroll(x, y); |