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authorEugene Sandulenko2018-03-09 19:03:56 +0100
committerEugene Sandulenko2018-03-09 19:04:19 +0100
commit451fd81950b27fee6ee7a6070e731230fb8cfb78 (patch)
tree5fbaaf3feb4936390e20d9b6bd5e758502073807
parent76c94655a35f26c1e882d88393295ddde5772789 (diff)
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BLADERUNNER: Added TyrellGuard actor
-rw-r--r--engines/bladerunner/module.mk1
-rw-r--r--engines/bladerunner/script/ai/tyrell_guard.cpp455
-rw-r--r--engines/bladerunner/script/ai_script.cpp1
-rw-r--r--engines/bladerunner/script/ai_script.h5
4 files changed, 462 insertions, 0 deletions
diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index 4a17be5a13..2043ff23b6 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -73,6 +73,7 @@ MODULE_OBJS = \
script/ai/sergeant_walls.o \
script/ai/shoeshine_man.o \
script/ai/transient.o \
+ script/ai/tyrell_guard.o \
script/ai/zuben.o \
script/scene_script.o \
script/scene/ar01.o \
diff --git a/engines/bladerunner/script/ai/tyrell_guard.cpp b/engines/bladerunner/script/ai/tyrell_guard.cpp
new file mode 100644
index 0000000000..3b77ad92aa
--- /dev/null
+++ b/engines/bladerunner/script/ai/tyrell_guard.cpp
@@ -0,0 +1,455 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/script/ai_script.h"
+
+namespace BladeRunner {
+
+AIScriptTyrellGuard::AIScriptTyrellGuard(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+}
+
+void AIScriptTyrellGuard::Initialize() {
+ _animationFrame = 0;
+ _animationState = 0;
+ _animationStateNext = 0;
+ _animationNext = 0;
+
+ _animDirection = 1;
+ _flag1 = false;
+ Actor_Set_Goal_Number(kActorTyrellGuard, 0);
+}
+
+bool AIScriptTyrellGuard::Update() {
+ return false;
+}
+
+void AIScriptTyrellGuard::TimerExpired(int timer) {
+ if (timer) {
+ if (timer == 1) {
+ AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
+ Actor_Set_Goal_Number(kActorTyrellGuard, 303);
+ }
+ } else {
+ AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
+
+ if (Actor_Query_Which_Set_In(0) == kSetTB02_TB03) {
+ Actor_Set_Goal_Number(kActorTyrellGuard, 301);
+ }
+ }
+}
+
+void AIScriptTyrellGuard::CompletedMovementTrack() {
+ //return false;
+}
+
+void AIScriptTyrellGuard::ReceivedClue(int clueId, int fromActorId) {
+ //return false;
+}
+
+void AIScriptTyrellGuard::ClickedByPlayer() {
+ //return false;
+}
+
+void AIScriptTyrellGuard::EnteredScene(int sceneId) {
+ // return false;
+}
+
+void AIScriptTyrellGuard::OtherAgentEnteredThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptTyrellGuard::OtherAgentExitedThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptTyrellGuard::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+ // return false;
+}
+
+void AIScriptTyrellGuard::ShotAtAndMissed() {
+ // return false;
+}
+
+bool AIScriptTyrellGuard::ShotAtAndHit() {
+ return false;
+}
+
+void AIScriptTyrellGuard::Retired(int byActorId) {
+ // return false;
+}
+
+int AIScriptTyrellGuard::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
+ return 0;
+}
+
+bool AIScriptTyrellGuard::GoalChanged(int currentGoalNumber, int newGoalNumber) {
+ switch (newGoalNumber) {
+ case 300:
+ if (currentGoalNumber != newGoalNumber) {
+ Actor_Change_Animation_Mode(kActorTyrellGuard, 55);
+ AI_Countdown_Timer_Start(kActorTyrellGuard, 0, 30);
+ }
+ return true;
+
+ case 301:
+ Actor_Change_Animation_Mode(kActorTyrellGuard, 0);
+ Delay(1000);
+ Actor_Says(kActorTyrellGuard, 320, 14);
+ Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
+ Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
+ Delay(1000);
+ Actor_Force_Stop_Walking(0);
+ Actor_Set_Goal_Number(0, 500);
+
+ return true;
+
+ case 302:
+ AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
+ Actor_Says(kActorTyrellGuard, 310, 14);
+ AI_Countdown_Timer_Start(kActorTyrellGuard, 1, 20);
+
+ return true;
+
+ case 303:
+ Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
+ Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
+ Delay(1000);
+ Actor_Force_Stop_Walking(0);
+ Actor_Set_Goal_Number(0, 500);
+
+ return true;
+
+ case 304:
+ AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
+
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+bool AIScriptTyrellGuard::UpdateAnimation(int *animation, int *frame) {
+ int frameRes;
+
+ switch (_animationState) {
+ case 0:
+ *animation = 555;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(555)) {
+ frameRes = _animationFrame;
+ } else {
+ _animationFrame = 0;
+ frameRes = 0;
+ }
+ break;
+ case 1:
+ *animation = 564;
+
+ if (_animationFrame <= 5) {
+ _animDirection = 1;
+ } else if (_animationFrame >= 12) {
+ _animDirection = -1;
+ }
+
+ _animationFrame += _animDirection;
+ frameRes = _animationFrame;
+ break;
+ case 2:
+ *animation = 564;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) {
+ frameRes = _animationFrame;
+ } else {
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 0;
+ }
+ break;
+ case 3:
+ frameRes = _animationFrame;
+ *animation = 558;
+
+ if (!frameRes && _flag1) {
+ *animation = 555;
+ _animationState = 0;
+ } else {
+ _animationFrame = frameRes + 1;
+
+ if (frameRes + 1 < Slice_Animation_Query_Number_Of_Frames(*animation)) {
+ frameRes = _animationFrame;
+ } else {
+ _animationFrame = 0;
+ frameRes = 0;
+ }
+ }
+ break;
+ case 4:
+ *animation = 559;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(559)) {
+ frameRes = _animationFrame;
+ } else {
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 3;
+ *animation = 558;
+ }
+ break;
+ case 5:
+ *animation = 560;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(560)) {
+ frameRes = _animationFrame;
+ } else {
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 3;
+ *animation = 558;
+ }
+ break;
+ case 6:
+ *animation = 561;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(561)) {
+ frameRes = _animationFrame;
+ } else {
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 3;
+ *animation = 558;
+ }
+ break;
+ case 7:
+ *animation = 562;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(562)) {
+ frameRes = _animationFrame;
+ } else {
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 3;
+ *animation = 558;
+ }
+ break;
+ case 8:
+ *animation = 557;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(557)) {
+ frameRes = _animationFrame;
+ } else {
+ *animation = 555;
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 0;
+ }
+ break;
+ case 9:
+ *animation = 563;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(563)) {
+ frameRes = _animationFrame;
+ } else {
+ *animation = 555;
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 0;
+ }
+ break;
+ case 10:
+ *animation = 564;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) {
+ frameRes = _animationFrame;
+ } else {
+ *animation = 555;
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 0;
+ }
+ break;
+ case 11:
+ *animation = 565;
+ _animationFrame++;
+
+ if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(565)) {
+ frameRes = _animationFrame;
+ } else {
+ *animation = 555;
+ _animationFrame = 0;
+ frameRes = 0;
+ _animationState = 0;
+ }
+ break;
+ default:
+ frameRes = _animationFrame;
+ break;
+ }
+
+ *frame = frameRes;
+
+ return true;
+}
+
+bool AIScriptTyrellGuard::ChangeAnimationMode(int mode) {
+ switch (mode) {
+ case 0:
+ switch (_animationState) {
+ case 0:
+ _animationState = 8;
+ _animationFrame = 0;
+ break;
+ case 1:
+ _animationState = 2;
+ break;
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ _flag1 = true;
+ break;
+ case 8:
+ break;
+ default:
+ _animationState = 0;
+ _animationFrame = 0;
+ break;
+ }
+ break;
+ case 1:
+ case 2:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ case 16:
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ break;
+ case 3:
+ if (_animationState == 1) {
+ _animationState = 2;
+ } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+ _animationState = 3;
+ _animationFrame = 0;
+ _flag1 = false;
+ }
+ break;
+ case 12:
+ if (_animationState == 1) {
+ _animationState = 2;
+ } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+ _animationState = 4;
+ _animationFrame = 0;
+ _flag1 = false;
+ }
+ break;
+ case 13:
+ if (_animationState == 1) {
+ _animationState = 2;
+ } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+ _animationState = 5;
+ _animationFrame = 0;
+ _flag1 = false;
+ }
+ break;
+ case 14:
+ if (_animationState == 1) {
+ _animationState = 2;
+ } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+ _animationState = 6;
+ _animationFrame = 0;
+ _flag1 = false;
+ }
+ break;
+ case 15:
+ if (_animationState == 1) {
+ _animationState = 2;
+ } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+ _animationState = 7;
+ _animationFrame = 0;
+ _flag1 = false;
+ }
+ break;
+ case 23:
+ _animationState = 8;
+ _animationFrame = 0;
+ break;
+ default:
+ if (mode - 43 > 12) {
+ break;
+ }
+ if (mode - 43 == 7) {
+ _animationState = 11;
+ _animationFrame = 0;
+ } else if (mode - 43 == 12 || mode == 43) {
+ if (_animationState != 1) {
+ _animationState = 1;
+ _animationFrame = 0;
+ }
+ }
+ }
+
+ return true;
+}
+
+void AIScriptTyrellGuard::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
+ *animationState = _animationState;
+ *animationFrame = _animationFrame;
+ *animationStateNext = _animationStateNext;
+ *animationNext = _animationNext;
+}
+
+void AIScriptTyrellGuard::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
+ _animationState = animationState;
+ _animationFrame = animationFrame;
+ _animationStateNext = animationStateNext;
+ _animationNext = animationNext;
+}
+
+bool AIScriptTyrellGuard::ReachedMovementTrackWaypoint(int waypointId) {
+ return true;
+}
+
+void AIScriptTyrellGuard::FledCombat() {
+ // return false;
+}
+
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp
index 53b158c37b..31efed1ae9 100644
--- a/engines/bladerunner/script/ai_script.cpp
+++ b/engines/bladerunner/script/ai_script.cpp
@@ -44,6 +44,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) {
_AIScripts[kActorTransient] = new AIScriptTransient(_vm);
_AIScripts[kActorLance] = new AIScriptLance(_vm);
_AIScripts[kActorInsectDealer] = new AIScriptInsectDealer(_vm);
+ _AIScripts[kActorTyrellGuard] = new AIScriptTyrellGuard(_vm);
_AIScripts[kActorRunciter] = new AIScriptRunciter(_vm);
_AIScripts[kActorZuben] = new AIScriptZuben(_vm);
_AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm);
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 15ddb0c361..936667ae09 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -139,6 +139,11 @@ DECLARE_SCRIPT(InsectDealer)
int _var3;
END_SCRIPT
+DECLARE_SCRIPT(TyrellGuard)
+ int _animDirection;
+ bool _flag1;
+END_SCRIPT
+
DECLARE_SCRIPT(Runciter)
int var_45CD78;
int var_45CD7C;