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author | Max Horn | 2007-02-23 00:40:24 +0000 |
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committer | Max Horn | 2007-02-23 00:40:24 +0000 |
commit | 462483744805c0bb93f732258c7996d6ea29c017 (patch) | |
tree | 32b6b3caa8dca0d24ec4af8b1c8ae5e9ab98ab1a | |
parent | 73c23077cd7dcb5d5a18d9975670f8ddfe45e638 (diff) | |
download | scummvm-rg350-462483744805c0bb93f732258c7996d6ea29c017.tar.gz scummvm-rg350-462483744805c0bb93f732258c7996d6ea29c017.tar.bz2 scummvm-rg350-462483744805c0bb93f732258c7996d6ea29c017.zip |
Fix fixed spelling :)
svn-id: r25803
-rw-r--r-- | engines/parallaction/location.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/parallaction/location.cpp b/engines/parallaction/location.cpp index f374cf73ea..917d049fcc 100644 --- a/engines/parallaction/location.cpp +++ b/engines/parallaction/location.cpp @@ -94,8 +94,7 @@ void Parallaction::parseLocation(const char *filename) { } else background = _tokens[1]; - - // WORKAROUND: the original code errorneously incremented + // WORKAROUND: the original code erroneously incremented // _currentLocationIndex, thus producing inconsistent // savegames. This workaround modified the following loop // and if-statement, so the code exactly matches the one |