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author | Travis Howell | 2006-02-16 08:55:06 +0000 |
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committer | Travis Howell | 2006-02-16 08:55:06 +0000 |
commit | 4694e98649d5b149e7b439b5e6411e36538a355d (patch) | |
tree | ff5d7a2fb6c27e01c6a762af10f9ec1bea086fc3 | |
parent | 37cc74db399861b82818ca335203d872204be064 (diff) | |
download | scummvm-rg350-4694e98649d5b149e7b439b5e6411e36538a355d.tar.gz scummvm-rg350-4694e98649d5b149e7b439b5e6411e36538a355d.tar.bz2 scummvm-rg350-4694e98649d5b149e7b439b5e6411e36538a355d.zip |
Remove auto free flag for sounds in some HE games
svn-id: r20724
-rw-r--r-- | engines/scumm/he/sound_he.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp index 2ab03cec43..5bf8cb3f54 100644 --- a/engines/scumm/he/sound_he.cpp +++ b/engines/scumm/he/sound_he.cpp @@ -333,7 +333,7 @@ void Sound::playHESound(int soundID, int heOffset, int heChannel, int heFlags) { byte *ptr, *spoolPtr; int size = -1; int priority, rate; - byte flags = Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_AUTOFREE; + byte flags = Audio::Mixer::FLAG_UNSIGNED; if (heChannel == -1) heChannel = (_vm->VAR_RESERVED_SOUND_CHANNELS != 0xFF) ? findFreeSoundChannel() : 1; |