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authorPaul Gilbert2007-11-16 07:32:03 +0000
committerPaul Gilbert2007-11-16 07:32:03 +0000
commit4bfa4378874ce4d20b6eb689f81d3d9f38ce461b (patch)
tree1cf715578883fed4c6c6b87cb324780110d831e4
parentced8d602a74951dbc96fa399da6c090d308b357f (diff)
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Bugfix to make player walk over to Goewin when talking to her
svn-id: r29513
-rw-r--r--engines/lure/hotspots.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp
index 56548a024a..b4c891fb94 100644
--- a/engines/lure/hotspots.cpp
+++ b/engines/lure/hotspots.cpp
@@ -3725,7 +3725,7 @@ void HotspotTickHandlers::goewinShopAnimHandler(Hotspot &h) {
Resources &res = Resources::getReference();
ValueTableData &fields = res.fieldList();
- h.setDirection(UP);
+ h.resource()->actionHotspotId = 0;
h.setCharacterMode(CHARMODE_WAIT_FOR_INTERACT);
h.handleTalkDialog();