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author | Eugene Sandulenko | 2004-08-10 23:54:33 +0000 |
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committer | Eugene Sandulenko | 2004-08-10 23:54:33 +0000 |
commit | 4c97ea67d8d44fdf0555690152bf8c7b745c5f8d (patch) | |
tree | a1f3540a4650579f4553c7621ef535c77b09d85f | |
parent | 92f5c90b9adc6082231f1838dfe62dfd899ee988 (diff) | |
download | scummvm-rg350-4c97ea67d8d44fdf0555690152bf8c7b745c5f8d.tar.gz scummvm-rg350-4c97ea67d8d44fdf0555690152bf8c7b745c5f8d.tar.bz2 scummvm-rg350-4c97ea67d8d44fdf0555690152bf8c7b745c5f8d.zip |
Close some SAGA items. (Note: reinherit never ran fairy scene)
svn-id: r14550
-rw-r--r-- | TODO | 3 |
1 files changed, 0 insertions, 3 deletions
@@ -274,8 +274,6 @@ SAGA * Transition console to use ScummVM one * Remove any traces of the additional level of abstraction reinherit used * Change printf calls to warning/debug calls -* Investigate why the fair scene in the ITE intro isn't working (used to - work in reinherit) * Remove homerolled high level data structures like stacks that should be provided by ScummVM if they aren't already. * OO'ify (blah_mod.h contains public stuff, blah.h private stuff) @@ -283,7 +281,6 @@ SAGA * Implement unimplemented opcodes * Remove use of floating point, especially doubles. Particularly rewrite path finder -* ITE intro misses game title * IHNM intro is very uncomplete * Support various demo versions |