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authorPeter Kohaut2016-10-06 21:23:46 +0200
committerPeter Kohaut2016-10-06 21:23:46 +0200
commit566da748e16f90218aab6bd1f7ea19adc57e098a (patch)
tree3fd5f4ad90cfe0e4c3513ceac4a5f51dd5a3537e
parente0efee2eba7328914741340c2330056be8f27205 (diff)
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BLADERUNNER: added support for fonts
-rw-r--r--engines/bladerunner/bladerunner.cpp30
-rw-r--r--engines/bladerunner/bladerunner.h2
-rw-r--r--engines/bladerunner/font.cpp203
-rw-r--r--engines/bladerunner/font.h88
-rw-r--r--engines/bladerunner/module.mk1
-rw-r--r--engines/bladerunner/shape.cpp2
-rw-r--r--engines/bladerunner/shape.h2
7 files changed, 321 insertions, 7 deletions
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index 804bfbd81c..fb8751c758 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -30,6 +30,7 @@
#include "bladerunner/chapters.h"
#include "bladerunner/combat.h"
#include "bladerunner/crimes_database.h"
+#include "bladerunner/font.h"
#include "bladerunner/gameflags.h"
#include "bladerunner/gameinfo.h"
#include "bladerunner/image.h"
@@ -278,9 +279,9 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
// TODO: Scores
- // TODO: Font
-
- // TODO: KIA6PT.FON
+ _mainFont = new Font(this);
+ _mainFont->open("KIA6PT.FON", 640, 480, -1, 0, 0x252D);
+ _mainFont->setSpacing(1, 0);
for (int i = 0; i != 43; ++i) {
Shape *shape = new Shape(this);
@@ -422,7 +423,11 @@ void BladeRunnerEngine::shutdown() {
if (isArchiveOpen("SPCHSFX.TLK"))
closeArchive("SPCHSFX.TLK");
- // TODO: Delete KIA6PT.FON
+ if(_mainFont) {
+ _mainFont->close();
+ delete _mainFont;
+ _mainFont = nullptr;
+ }
delete _items;
_items = nullptr;
@@ -652,6 +657,19 @@ void BladeRunnerEngine::gameTick() {
sceneObject->_sceneObjectId;
drawBBox(a, b, _view, &_surface2, color);
+
+ Vector3 pos = _view->calculateScreenPosition(0.5 * (a + b));
+ switch(sceneObject->_sceneObjectType) {
+ case SceneObjectTypeActor:
+ _mainFont->drawColor(_textActorNames->getText(sceneObject->_sceneObjectId - SCENE_OBJECTS_ACTORS_OFFSET), _surface2, pos.x, pos.y, color);
+ break;
+ case SceneObjectTypeItem:
+ _mainFont->draw("item", _surface2, pos.x, pos.y);
+ break;
+ case SceneObjectTypeObject:
+ _mainFont->drawColor(_scene->objectGetName(sceneObject->_sceneObjectId - SCENE_OBJECTS_OBJECTS_OFFSET), _surface2, pos.x, pos.y, color);
+ break;
+ }
}
}
@@ -673,9 +691,11 @@ void BladeRunnerEngine::gameTick() {
for (int j = 0; j < walkbox->_vertexCount; j++) {
Vector3 start = _view->calculateScreenPosition(walkbox->_vertices[j]);
- Vector3 end = _view->calculateScreenPosition(walkbox->_vertices[(j+1) % walkbox->_vertexCount]);
+ Vector3 end = _view->calculateScreenPosition(walkbox->_vertices[(j + 1) % walkbox->_vertexCount]);
//debug("walkbox[%i][%i] = x=%f y=%f x=%f y=%f", i, j, start.x, start.y, end.x, end.y);
_surface2.drawLine(start.x, start.y, end.x, end.y, 0b111111111100000);
+ Vector3 pos = _view->calculateScreenPosition(0.5 * (start + end));
+ _mainFont->drawColor(walkbox->_name, _surface2, pos.x, pos.y, 0b111111111100000);
}
}
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index 525aedfd6e..3546fa8fce 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -45,6 +45,7 @@ class AudioSpeech;
class Chapters;
class CrimesDatabase;
class Combat;
+class Font;
class GameFlags;
class GameInfo;
class Items;
@@ -80,6 +81,7 @@ public:
GameInfo *_gameInfo;
Items *_items;
Lights *_lights;
+ Font *_mainFont;
Mouse *_mouse;
Obstacles *_obstacles;
Scene *_scene;
diff --git a/engines/bladerunner/font.cpp b/engines/bladerunner/font.cpp
new file mode 100644
index 0000000000..2f15780719
--- /dev/null
+++ b/engines/bladerunner/font.cpp
@@ -0,0 +1,203 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/font.h"
+
+#include "bladerunner/bladerunner.h"
+
+#include "common/debug.h"
+
+namespace BladeRunner {
+
+Font::Font(BladeRunnerEngine *vm) : _vm(vm) {
+ reset();
+}
+
+Font::~Font() {
+ close();
+}
+
+bool Font::open(const Common::String &fileName, int screenWidth, int screenHeight, int spacing1, int spacing2, uint16 color) {
+ reset();
+
+ _screenWidth = screenWidth;
+ _screenHeight = screenHeight;
+ _spacing1 = spacing1;
+ _spacing2 = spacing2;
+ _color = color;
+
+ Common::ScopedPtr<Common::SeekableReadStream> stream(_vm->getResourceStream(fileName));
+ if (!stream) {
+ debug("Font::open failed to open '%s'", fileName.c_str());
+ return false;
+ }
+
+ _characterCount = stream->readUint32LE();
+ _maxWidth = stream->readUint32LE();
+ _maxHeight = stream->readUint32LE();
+ _dataSize = stream->readUint32LE();
+ _data = new uint16[_dataSize];
+ if (!_data) {
+ debug("Font::open failed to allocate font buffer");
+ return false;
+ }
+
+ stream->read(_characters, _characterCount * sizeof(FontCharacter));
+ stream->read(_data, _dataSize * sizeof(uint16));
+ return true;
+}
+
+void Font::close() {
+ if (_data != nullptr) {
+ delete[] _data;
+ }
+ reset();
+}
+
+void Font::setSpacing(int spacing1, int spacing2) {
+ if (_data) {
+ _spacing1 = spacing1;
+ _spacing2 = spacing2;
+ }
+}
+
+void Font::setColor(uint16 color) {
+ if (_data && _color != color) {
+ replaceColor(_color, color);
+ _color = color;
+ }
+}
+
+void Font::draw(const Common::String &text, Graphics::Surface &surface, int x, int y) {
+ if (_data) {
+ if (x < 0) {
+ x = 0;
+ }
+ if (y < 0) {
+ y = 0;
+ }
+
+ int textWidth = getTextWidth(text);
+ if (textWidth + x >= _screenWidth) {
+ x = _screenWidth - (textWidth + 1);
+ }
+ if (_maxHeight + y >= _screenHeight) {
+ y = _screenHeight - _maxHeight;
+ }
+
+ const char *character = text.c_str();
+ while (*character != 0) {
+ drawCharacter(*character, surface, x, y);
+ x += _spacing1 + _characters[*character + 1]._width;
+ character++;
+ }
+ }
+
+}
+
+void Font::drawColor(const Common::String &text, Graphics::Surface &surface, int x, int y, uint16 color) {
+ if (_color != color) {
+ setColor(color);
+ }
+ draw(text, surface, x, y);
+}
+
+int Font::getTextWidth(const Common::String &text) {
+ const char *character = text.c_str();
+
+ if (!_data) {
+ return 0;
+ }
+ int totalWidth = 0;
+ if (*character == 0) {
+ return 0;
+ }
+ while (*character != 0) {
+ totalWidth = _spacing1 + _characters[*character + 1]._width;
+ character++;
+ }
+ return totalWidth - _spacing1;
+}
+
+void Font::reset() {
+ _maxWidth = 0;
+ _maxHeight = 0;
+ _characterCount = 0;
+ _data = nullptr;
+ _dataSize = 0;
+ _screenWidth = 0;
+ _screenHeight = 0;
+ _spacing1 = 0;
+ _spacing2 = 0;
+ _color = 0x7FFF;
+ _intersperse = 0;
+
+ memset(_characters, 0, 5120);
+}
+
+void Font::replaceColor(uint16 oldColor, uint16 newColor) {
+ if (!_data || !_dataSize) {
+ return;
+ }
+ for (int i = 0; i < _dataSize; i++) {
+ if (_data[i] == oldColor) {
+ _data[i] = newColor;
+ }
+ }
+}
+
+void Font::drawCharacter(const char character, Graphics::Surface &surface, int x, int y) {
+ if (x < 0 || x >= this->_screenWidth || y < 0 || y >= _screenHeight || !_data || character + 1 >= _characterCount) {
+ return;
+ }
+
+ uint16 *dstPtr = (uint16*)surface.getBasePtr(x + _characters[character + 1]._x, y + _characters[character + 1]._y);
+ uint16 *srcPtr = &_data[_characters[character + 1]._dataOffset];
+ int width = _characters[character + 1]._width;
+ int height = _characters[character + 1]._height;
+ if (_intersperse && y & 1) {
+ dstPtr += surface.w;
+ }
+
+ int endY = height + y - 1;
+ int currentY = y;
+ while (currentY <= endY && currentY < _screenHeight) {
+ int currentX = x;
+ int endX = width + x - 1;
+ while (currentX <= endX && currentX < _screenWidth) {
+ if (!(*srcPtr & 0x8000)) {
+ *dstPtr = *srcPtr;
+ }
+ dstPtr++;
+ srcPtr++;
+ currentX++;
+ }
+ dstPtr += surface.w - width;
+ if (_intersperse) {
+ srcPtr += width;
+ dstPtr += surface.w;
+ currentY++;
+ }
+ currentY++;
+ }
+}
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/font.h b/engines/bladerunner/font.h
new file mode 100644
index 0000000000..329bc48abe
--- /dev/null
+++ b/engines/bladerunner/font.h
@@ -0,0 +1,88 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BLADERUNNER_FONT_H
+#define BLADERUNNER_FONT_H
+
+#include "common/str.h"
+
+namespace Graphics {
+struct Surface;
+}
+
+namespace BladeRunner {
+
+class BladeRunnerEngine;
+
+#include "common/pack-start.h"
+
+struct FontCharacter {
+ int _x;
+ int _y;
+ int _width;
+ int _height;
+ int _dataOffset;
+} PACKED_STRUCT;
+
+#include "common/pack-end.h"
+
+class Font {
+ BladeRunnerEngine *_vm;
+
+ int _characterCount;
+ int _maxWidth;
+ int _maxHeight;
+ FontCharacter _characters[256];
+ int _dataSize;
+ uint16 *_data;
+ int _screenWidth;
+ int _screenHeight;
+ int _spacing1;
+ int _spacing2;
+ uint16 _color;
+ int _intersperse;
+
+public:
+ Font(BladeRunnerEngine *vm);
+ ~Font();
+
+ bool open(const Common::String &fileName, int screenWidth, int screenHeight, int spacing1, int spacing2, uint16 color);
+ void close();
+
+ void setSpacing(int spacing1, int spacing2);
+ void setColor(uint16 color);
+
+ void draw(const Common::String &text, Graphics::Surface &surface, int x, int y);
+ void drawColor(const Common::String &text, Graphics::Surface &surface, int x, int y, uint16 color);
+
+ int getTextWidth(const Common::String &text);
+
+private:
+ void reset();
+ void replaceColor(uint16 oldColor, uint16 newColor);
+
+ void drawCharacter(const char character, Graphics::Surface &surface, int x, int y);
+};
+
+} // End of namespace BladeRunner
+
+#endif
diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index 2aa3c24437..85dd8d5388 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -21,6 +21,7 @@ MODULE_OBJS = \
decompress_lzo.o \
detection.o \
fog.o \
+ font.o \
gameflags.o \
gameinfo.o \
image.o \
diff --git a/engines/bladerunner/shape.cpp b/engines/bladerunner/shape.cpp
index 59fc103ccc..8e62aa4057 100644
--- a/engines/bladerunner/shape.cpp
+++ b/engines/bladerunner/shape.cpp
@@ -33,7 +33,7 @@
namespace BladeRunner {
Shape::Shape(BladeRunnerEngine *vm)
- : _vm(vm), _data(0) {
+ : _vm(vm), _data(nullptr) {
}
Shape::~Shape() {
diff --git a/engines/bladerunner/shape.h b/engines/bladerunner/shape.h
index 782d20f278..e2e77b1a76 100644
--- a/engines/bladerunner/shape.h
+++ b/engines/bladerunner/shape.h
@@ -23,7 +23,7 @@
#ifndef BLADERUNNER_SHAPE_H
#define BLADERUNNER_SHAPE_H
-#include "common/substream.h"
+#include "common/str.h"
namespace Graphics {
struct Surface;