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authorTravis Howell2009-02-07 03:36:36 +0000
committerTravis Howell2009-02-07 03:36:36 +0000
commit5de19ecb28d51ce4b7aa973ea643c73448751ef1 (patch)
tree7de8bb90d52d15cfd246027548aeb02693b8f19f
parent3a4cc4b88d24bbe0133b7471f5314049059d230d (diff)
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Cleanup.
svn-id: r36232
-rw-r--r--engines/agos/agos.cpp50
-rw-r--r--engines/agos/agos.h97
-rw-r--r--engines/agos/debug.cpp60
-rw-r--r--engines/agos/debugger.cpp2
-rw-r--r--engines/agos/gfx.cpp36
-rw-r--r--engines/agos/input.cpp8
-rw-r--r--engines/agos/res.cpp32
-rw-r--r--engines/agos/saveload.cpp2
-rw-r--r--engines/agos/script.cpp8
-rw-r--r--engines/agos/script_e2.cpp2
-rw-r--r--engines/agos/string.cpp18
-rw-r--r--engines/agos/subroutine.cpp20
-rw-r--r--engines/agos/vga.cpp24
-rw-r--r--engines/agos/vga.h4
-rw-r--r--engines/agos/vga_s2.cpp2
15 files changed, 179 insertions, 186 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index bfb66cd973..63d6d063d6 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -92,7 +92,7 @@ AGOSEngine_Elvira1::AGOSEngine_Elvira1(OSystem *system)
AGOSEngine::AGOSEngine(OSystem *syst)
: Engine(syst) {
_vcPtr = 0;
- _vc_get_out_of_code = 0;
+ _vcGetOutOfCode = 0;
_gameOffsetsPtr = 0;
_debugger = 0;
@@ -128,7 +128,7 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_textSize = 0;
_stringTabNum = 0;
_stringTabPos = 0;
- _stringtab_numalloc = 0;
+ _stringTabSize = 0;
_stringTabPtr = 0;
_itemArrayPtr = 0;
@@ -166,7 +166,6 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_subroutineListOrg = 0;
_subroutineList = 0;
- _subroutine = 0;
_dxSurfacePitch = 0;
@@ -192,10 +191,10 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_backFlag = 0;
_debugMode = 0;
- _startMainScript = false;
- _continousMainScript = false;
- _startVgaScript = false;
- _continousVgaScript = false;
+ _dumpScripts = false;
+ _dumpOpcodes = false;
+ _dumpVgaScripts = false;
+ _dumpVgaOpcodes = false;
_dumpImages = false;
_copyProtection = false;
@@ -242,8 +241,8 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_objectItem = 0;
_currentPlayer = 0;
- _iOverflow = 0;
- _nameLocked = 0;
+ _iOverflow = false;
+ _nameLocked = false;
_hitAreaObjectItem = 0;
_lastHitArea = 0;
_lastNameOn = 0;
@@ -258,11 +257,11 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_defaultVerb = 0;
_mouseHideCount = 0;
- _dragAccept = 0;
- _dragFlag = 0;
+ _dragAccept = false;
+ _dragEnd = false;
+ _dragFlag = false;
_dragMode = 0;
_dragCount = 0;
- _dragEnd = 0;
_lastClickRem = 0;
_windowNum = 0;
@@ -308,7 +307,7 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_fastFadeOutFlag = 0;
_exitCutscene = 0;
_paletteFlag = 0;
- _bottomPalette = 0;
+ _bottomPalette = false;
_picture8600 = 0;
_soundFileId = 0;
@@ -389,8 +388,8 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_superRoomNumber = 0;
_wallOn = 0;
+ _boxCR = false;
_boxLineCount = 0;
- _boxCR = 0;
memset(_boxBuffer, 0, sizeof(_boxBuffer));
_boxBufferPtr = _boxBuffer;
@@ -550,11 +549,6 @@ Common::Error AGOSEngine::init() {
initGraphics(_screenWidth, _screenHeight, getGameType() == GType_FF || getGameType() == GType_PP);
- // Setup mixer
- _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
- _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
- _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
-
if ((getGameType() == GType_SIMON2 && getPlatform() == Common::kPlatformWindows) ||
(getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformWindows) ||
((getFeatures() & GF_TALKIE) && getPlatform() == Common::kPlatformAcorn) ||
@@ -586,6 +580,9 @@ Common::Error AGOSEngine::init() {
_driver = NULL;
}
+ // Setup mixer
+ syncSoundSettings();
+
// allocate buffers
_backGroundBuf = (byte *)calloc(_screenWidth * _screenHeight, 1);
@@ -657,17 +654,15 @@ Common::Error AGOSEngine::init() {
}
// TODO: Use special debug levels instead of the following hack.
- // Also, the current variable names (_continousMainScript, ...)
- // are not very suggestive.
_debugMode = (gDebugLevel >= 0);
if (gDebugLevel == 2)
- _continousMainScript = true;
+ _dumpOpcodes = true;
if (gDebugLevel == 3)
- _continousVgaScript = true;
+ _dumpVgaOpcodes = true;
if (gDebugLevel == 4)
- _startMainScript = true;
+ _dumpScripts = true;
if (gDebugLevel == 5)
- _startVgaScript = true;
+ _dumpVgaScripts = true;
return Common::kNoError;
}
@@ -882,7 +877,6 @@ void AGOSEngine::setupGame() {
}
AGOSEngine::~AGOSEngine() {
- // Sync with AGOSEngine::shutdown()
// In Simon 2, this gets deleted along with _sound further down
if (getGameType() != GType_SIMON2)
delete _gameFile;
@@ -1036,7 +1030,9 @@ void AGOSEngine::syncSoundSettings() {
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
- _midi.setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume"));
+
+ if (_midiEnabled)
+ _midi.setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume"));
}
} // End of namespace AGOS
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index 124dc48691..c10112a22b 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -175,7 +175,7 @@ class AGOSEngine : public Engine {
public:
virtual void setupOpcodes();
- int _numOpcodes, _opcode;
+ uint16 _numOpcodes, _opcode;
typedef void (AGOSEngine::*VgaOpcodeProc) ();
@@ -201,7 +201,7 @@ protected:
void playSting(uint16 a);
const byte *_vcPtr; /* video code ptr */
- uint16 _vc_get_out_of_code;
+ uint16 _vcGetOutOfCode;
uint32 *_gameOffsetsPtr;
@@ -231,13 +231,13 @@ protected:
byte *_strippedTxtMem;
byte *_textMem;
- uint _textSize;
- uint _stringTabNum, _stringTabPos, _stringtab_numalloc;
+ uint32 _textSize;
+ uint32 _stringTabNum, _stringTabPos, _stringTabSize;
byte **_stringTabPtr;
Item **_itemArrayPtr;
- uint _itemArraySize;
- uint _itemArrayInited;
+ uint32 _itemArraySize;
+ uint32 _itemArrayInited;
Common::Array<byte *> _itemHeap;
@@ -246,7 +246,7 @@ protected:
const byte *_codePtr;
byte **_localStringtable;
- uint _stringIdLocalMin, _stringIdLocalMax;
+ uint16 _stringIdLocalMin, _stringIdLocalMax;
RoomState *_roomStates;
uint16 _numRoomStates;
@@ -257,17 +257,16 @@ protected:
byte *_xtblList;
byte *_xtablesHeapPtrOrg;
- uint _xtablesHeapCurPosOrg;
+ uint32 _xtablesHeapCurPosOrg;
Subroutine *_xsubroutineListOrg;
byte *_tblList;
byte *_tablesHeapPtr, *_tablesHeapPtrOrg, *_tablesheapPtrNew;
- uint _tablesHeapSize, _tablesHeapCurPos, _tablesHeapCurPosOrg;
- uint _tablesHeapCurPosNew;
+ uint32 _tablesHeapSize, _tablesHeapCurPos, _tablesHeapCurPosOrg;
+ uint32 _tablesHeapCurPosNew;
Subroutine *_subroutineListOrg;
Subroutine *_subroutineList;
- uint _subroutine;
uint16 _dxSurfacePitch;
@@ -280,7 +279,7 @@ protected:
bool _scriptVar2;
bool _runScriptReturn1;
bool _runScriptCondition[40];
- int _runScriptReturn[40];
+ int16 _runScriptReturn[40];
bool _skipVgaWait;
bool _noParentNotify;
bool _beardLoaded;
@@ -297,10 +296,10 @@ protected:
uint16 _language;
bool _copyProtection;
bool _pause;
- bool _startMainScript;
- bool _continousMainScript;
- bool _startVgaScript;
- bool _continousVgaScript;
+ bool _dumpScripts;
+ bool _dumpOpcodes;
+ bool _dumpVgaScripts;
+ bool _dumpVgaOpcodes;
bool _dumpImages;
bool _speech;
bool _subtitles;
@@ -314,20 +313,20 @@ protected:
const byte *_scrollImage;
byte _boxStarHeight;
+ bool _boxCR;
char _boxBuffer[310];
char *_boxBufferPtr;
int _boxLineCount;
int _lineCounts[6];
char *_linePtrs[6];
- int _boxCR;
SubroutineLine *_classLine;
- uint _classMask, _classMode1, _classMode2;
+ int16 _classMask, _classMode1, _classMode2;
Item *_findNextPtr;
Subroutine *_currentTable;
SubroutineLine *_currentLine;
- int _agosMenu;
+ uint8 _agosMenu;
byte _textMenu[10];
uint16 _currentRoom, _superRoomNumber;
uint8 _wallOn;
@@ -352,17 +351,17 @@ protected:
Item *_hitAreaSubjectItem;
HitArea *_currentBox, *_currentVerbBox, *_lastVerbOn;
uint16 _currentBoxNum;
- uint _needHitAreaRecalc;
- uint _verbHitArea;
+ uint16 _needHitAreaRecalc;
+ uint16 _verbHitArea;
uint16 _defaultVerb;
- uint _iOverflow;
- uint _nameLocked;
-
- uint _dragAccept;
- uint _dragFlag;
- uint _dragMode;
- uint _dragCount;
- uint _dragEnd;
+ bool _iOverflow;
+ bool _nameLocked;
+
+ bool _dragAccept;
+ bool _dragEnd;
+ bool _dragFlag;
+ uint8 _dragMode;
+ uint8 _dragCount;
HitArea *_lastClickRem;
uint16 _windowNum;
@@ -370,7 +369,7 @@ protected:
int16 _printCharCurPos, _printCharMaxPos, _printCharPixelCount;
uint16 _numLettersToPrint;
- uint _numTextBoxes;
+ uint8 _numTextBoxes;
uint32 getTime() const;
@@ -390,7 +389,7 @@ protected:
byte _mouseAnim, _mouseAnimMax, _mouseCursor;
byte _currentMouseAnim, _currentMouseCursor;
byte _oldMouseAnimMax, _oldMouseCursor;
- uint _mouseHideCount;
+ uint16 _mouseHideCount;
bool _mouseToggle;
byte _leftButtonDown;
@@ -409,18 +408,18 @@ protected:
bool _fastFadeOutFlag;
byte _paletteFlag;
- int _bottomPalette;
- uint _fastFadeCount;
+ bool _bottomPalette;
+ uint16 _fastFadeCount;
volatile uint16 _fastFadeInFlag;
- int _screenWidth, _screenHeight;
+ uint16 _screenWidth, _screenHeight;
uint16 _noOverWrite;
bool _rejectBlock;
bool _exitCutscene, _picture8600;
- uint _soundFileId;
+ uint16 _soundFileId;
int16 _lastMusicPlayed;
int16 _nextMusicToPlay;
@@ -428,7 +427,7 @@ protected:
bool _showMessageFlag;
bool _newDirtyClip;
- uint _copyScnFlag, _vgaSpriteChanged;
+ uint16 _copyScnFlag, _vgaSpriteChanged;
byte *_block, *_blockEnd;
byte *_vgaMemPtr, *_vgaMemEnd, *_vgaMemBase;
@@ -558,9 +557,9 @@ protected:
Debugger *_debugger;
- uint _saveGameNameLen;
- uint _saveLoadRowCurPos;
- uint _numSaveGameRows;
+ uint8 _saveGameNameLen;
+ uint16 _saveLoadRowCurPos;
+ uint16 _numSaveGameRows;
bool _saveDialogFlag;
bool _saveOrLoad;
bool _saveLoadEdit;
@@ -632,7 +631,7 @@ protected:
byte *readSingleOpcode(Common::SeekableReadStream *in, byte *ptr);
void readSubroutineBlock(Common::SeekableReadStream *in);
- Subroutine *getSubroutineByID(uint subroutine_id);
+ Subroutine *getSubroutineByID(uint subroutineId);
/* used in debugger */
void dumpAllSubroutines();
@@ -676,7 +675,7 @@ protected:
const byte *getLocalStringByID(uint16 stringId);
uint getNextStringID();
- void addTimeEvent(uint16 timeout, uint16 subroutine_id);
+ void addTimeEvent(uint16 timeout, uint16 subroutineId);
void delTimeEvent(TimeEvent *te);
Item *findInByClass(Item *i, int16 m);
@@ -1184,13 +1183,13 @@ protected:
void clearSurfaces();
void displayScreen();
- void dumpVideoScript(const byte *src, bool one_opcode_only);
+ void dumpVideoScript(const byte *src, bool singeOpcode);
virtual void dumpVgaFile(const byte *vga);
- void dumpVgaScript(const byte *ptr, uint res, uint id);
- void dumpVgaScriptAlways(const byte *ptr, uint res, uint id);
+ void dumpVgaScript(const byte *ptr, uint16 res, uint16 id);
+ void dumpVgaScriptAlways(const byte *ptr, uint16 res, uint16 id);
void dumpVgaBitmaps(const byte *vga, byte *vga1, int res);
void dumpSingleBitmap(int file, int image, const byte *offs, int w, int h, byte base);
- void dumpBitmap(const char *filename, const byte *offs, int w, int h, int flags, const byte *palette, byte base);
+ void dumpBitmap(const char *filename, const byte *offs, uint16 w, uint16 h, int flags, const byte *palette, byte base);
void fillBackFromBackGround(uint16 height, uint16 width);
void fillBackFromFront();
@@ -1202,8 +1201,8 @@ protected:
void quickLoadOrSave();
- byte *vc10_uncompressFlip(const byte *src, uint w, uint h);
- byte *vc10_flip(const byte *src, uint w, uint h);
+ byte *vc10_uncompressFlip(const byte *src, uint16 w, uint16 h);
+ byte *vc10_flip(const byte *src, uint16 w, uint16 h);
Item *getNextItemPtrStrange();
@@ -1229,8 +1228,8 @@ protected:
void waitForMark(uint i);
void scrollScreen();
- void decodeColumn(byte *dst, const byte *src, int height);
- void decodeRow(byte *dst, const byte *src, int width);
+ void decodeColumn(byte *dst, const byte *src, uint16 height);
+ void decodeRow(byte *dst, const byte *src, uint16 width);
void hitarea_stuff_helper_2();
void fastFadeIn();
void slowFadeIn();
diff --git a/engines/agos/debug.cpp b/engines/agos/debug.cpp
index db881a0049..069af828c3 100644
--- a/engines/agos/debug.cpp
+++ b/engines/agos/debug.cpp
@@ -34,7 +34,7 @@
namespace AGOS {
const byte *AGOSEngine::dumpOpcode(const byte *p) {
- uint opcode;
+ uint16 opcode;
const char *s, *st;
if (getGameType() == GType_ELVIRA1) {
@@ -54,10 +54,10 @@ const byte *AGOSEngine::dumpOpcode(const byte *p) {
st = s = feeblefiles_opcodeNameTable[opcode];
} else if (getGameType() == GType_SIMON2 && getFeatures() & GF_TALKIE) {
st = s = simon2talkie_opcodeNameTable[opcode];
- } else if (getFeatures() & GF_TALKIE) {
- st = s = simon1talkie_opcodeNameTable[opcode];
} else if (getGameType() == GType_SIMON2) {
st = s = simon2dos_opcodeNameTable[opcode];
+ } else if (getFeatures() & GF_TALKIE) {
+ st = s = simon1talkie_opcodeNameTable[opcode];
} else if (getGameType() == GType_SIMON1) {
st = s = simon1dos_opcodeNameTable[opcode];
} else if (getGameType() == GType_WW) {
@@ -207,8 +207,8 @@ void AGOSEngine::dumpAllSubroutines() {
}
}
-void AGOSEngine::dumpVideoScript(const byte *src, bool one_opcode_only) {
- uint opcode;
+void AGOSEngine::dumpVideoScript(const byte *src, bool singeOpcode) {
+ uint16 opcode;
const char *str, *strn;
do {
@@ -281,14 +281,14 @@ void AGOSEngine::dumpVideoScript(const byte *src, bool one_opcode_only) {
}
printf("\n");
- } while (!one_opcode_only);
+ } while (!singeOpcode);
}
-void AGOSEngine::dumpVgaScript(const byte *ptr, uint res, uint id) {
+void AGOSEngine::dumpVgaScript(const byte *ptr, uint16 res, uint16 id) {
dumpVgaScriptAlways(ptr, res, id);
}
-void AGOSEngine::dumpVgaScriptAlways(const byte *ptr, uint res, uint id) {
+void AGOSEngine::dumpVgaScriptAlways(const byte *ptr, uint16 res, uint16 id) {
printf("; address=%x, vgafile=%d vgasprite=%d\n",
(unsigned int)(ptr - _vgaBufferPointers[res].vgaFile1), res, id);
dumpVideoScript(ptr, false);
@@ -298,15 +298,15 @@ void AGOSEngine::dumpVgaScriptAlways(const byte *ptr, uint res, uint id) {
void AGOSEngine_Feeble::dumpVgaFile(const byte *vga) {
const byte *pp;
const byte *p;
- int count;
+ int16 count;
pp = vga;
p = pp + READ_LE_UINT16(pp + 2);
- count = READ_LE_UINT16(&((const VgaFileHeader2_Feeble *) p)->animationCount);
- p = pp + READ_LE_UINT16(&((const VgaFileHeader2_Feeble *) p)->animationTable);
+ count = READ_LE_UINT16(&((const VgaFile1Header_Feeble *) p)->animationCount);
+ p = pp + READ_LE_UINT16(&((const VgaFile1Header_Feeble *) p)->animationTable);
while (--count >= 0) {
- int id = READ_LE_UINT16(&((const AnimationHeader_Feeble *) p)->id);
+ uint16 id = READ_LE_UINT16(&((const AnimationHeader_Feeble *) p)->id);
dumpVgaScriptAlways(vga + READ_LE_UINT16(&((const AnimationHeader_Feeble *) p)->scriptOffs), id / 100, id);
p += sizeof(AnimationHeader_Feeble);
@@ -314,11 +314,11 @@ void AGOSEngine_Feeble::dumpVgaFile(const byte *vga) {
pp = vga;
p = pp + READ_LE_UINT16(pp + 2);
- count = READ_LE_UINT16(&((const VgaFileHeader2_Feeble *) p)->imageCount);
- p = pp + READ_LE_UINT16(&((const VgaFileHeader2_Feeble *) p)->imageTable);
+ count = READ_LE_UINT16(&((const VgaFile1Header_Feeble *) p)->imageCount);
+ p = pp + READ_LE_UINT16(&((const VgaFile1Header_Feeble *) p)->imageTable);
while (--count >= 0) {
- int id = READ_LE_UINT16(&((const ImageHeader_Feeble *) p)->id);
+ uint16 id = READ_LE_UINT16(&((const ImageHeader_Feeble *) p)->id);
dumpVgaScriptAlways(vga + READ_LE_UINT16(&((const ImageHeader_Feeble *) p)->scriptOffs), id / 100, id);
p += sizeof(ImageHeader_Feeble);
@@ -328,15 +328,15 @@ void AGOSEngine_Feeble::dumpVgaFile(const byte *vga) {
void AGOSEngine_Simon1::dumpVgaFile(const byte *vga) {
const byte *pp;
const byte *p;
- int count;
+ int16 count;
pp = vga;
p = pp + READ_BE_UINT16(pp + 4);
- count = READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->animationTable);
+ count = READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->animationTable);
while (--count >= 0) {
- int id = READ_BE_UINT16(&((const AnimationHeader_Simon *) p)->id);
+ uint16 id = READ_BE_UINT16(&((const AnimationHeader_Simon *) p)->id);
dumpVgaScriptAlways(vga + READ_BE_UINT16(&((const AnimationHeader_Simon *) p)->scriptOffs), id / 100, id);
p += sizeof(AnimationHeader_Simon);
@@ -344,11 +344,11 @@ void AGOSEngine_Simon1::dumpVgaFile(const byte *vga) {
pp = vga;
p = pp + READ_BE_UINT16(pp + 4);
- count = READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->imageCount);
- p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->imageTable);
+ count = READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->imageCount);
+ p = pp + READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->imageTable);
while (--count >= 0) {
- int id = READ_BE_UINT16(&((const ImageHeader_Simon *) p)->id);
+ uint16 id = READ_BE_UINT16(&((const ImageHeader_Simon *) p)->id);
dumpVgaScriptAlways(vga + READ_BE_UINT16(&((const ImageHeader_Simon *) p)->scriptOffs), id / 100, id);
p += sizeof(ImageHeader_Simon);
@@ -358,15 +358,15 @@ void AGOSEngine_Simon1::dumpVgaFile(const byte *vga) {
void AGOSEngine::dumpVgaFile(const byte *vga) {
const byte *pp;
const byte *p;
- int count;
+ int16 count;
pp = vga;
p = pp + READ_BE_UINT16(pp + 10) + 20;
- count = READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->animationTable);
+ count = READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->animationTable);
while (--count >= 0) {
- int id = READ_BE_UINT16(&((const AnimationHeader_WW *) p)->id);
+ uint16 id = READ_BE_UINT16(&((const AnimationHeader_WW *) p)->id);
dumpVgaScriptAlways(vga + READ_BE_UINT16(&((const AnimationHeader_WW *) p)->scriptOffs), id / 100, id);
p += sizeof(AnimationHeader_WW);
@@ -374,11 +374,11 @@ void AGOSEngine::dumpVgaFile(const byte *vga) {
pp = vga;
p = pp + READ_BE_UINT16(pp + 10) + 20;
- count = READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->imageCount);
- p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->imageTable);
+ count = READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->imageCount);
+ p = pp + READ_BE_UINT16(&((const VgaFile1Header_Common *) p)->imageTable);
while (--count >= 0) {
- int id = READ_BE_UINT16(&((const ImageHeader_WW *) p)->id);
+ uint16 id = READ_BE_UINT16(&((const ImageHeader_WW *) p)->id);
dumpVgaScriptAlways(vga + READ_BE_UINT16(&((const ImageHeader_WW *) p)->scriptOffs), id / 100, id);
p += sizeof(ImageHeader_WW);
@@ -436,7 +436,7 @@ void dumpBMP(const char *filename, int w, int h, const byte *bytes, const uint32
}
}
-void AGOSEngine::dumpBitmap(const char *filename, const byte *offs, int w, int h, int flags, const byte *palette,
+void AGOSEngine::dumpBitmap(const char *filename, const byte *offs, uint16 w, uint16 h, int flags, const byte *palette,
byte base) {
if (getGameType() != GType_FF && getGameType() != GType_PP)
diff --git a/engines/agos/debugger.cpp b/engines/agos/debugger.cpp
index c60ebb7693..578475bf78 100644
--- a/engines/agos/debugger.cpp
+++ b/engines/agos/debugger.cpp
@@ -210,7 +210,7 @@ bool Debugger::Cmd_StartSubroutine(int argc, const char **argv) {
if (sub != NULL)
_vm->startSubroutine(sub);
} else
- DebugPrintf("Subroutine %d\n", _vm->_subroutine);
+ DebugPrintf("Subroutine %d\n", _vm->_currentTable->id);
return true;
}
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp
index 39e6e12d9a..b90889f460 100644
--- a/engines/agos/gfx.cpp
+++ b/engines/agos/gfx.cpp
@@ -84,8 +84,8 @@ void vc10_skip_cols(VC10_state *vs) {
}
}
-void AGOSEngine::decodeColumn(byte *dst, const byte *src, int height) {
- const uint pitch = _dxSurfacePitch;
+void AGOSEngine::decodeColumn(byte *dst, const byte *src, uint16 height) {
+ const uint16 pitch = _dxSurfacePitch;
int8 reps = (int8)0x80;
byte color;
byte *dstPtr = dst;
@@ -128,8 +128,8 @@ void AGOSEngine::decodeColumn(byte *dst, const byte *src, int height) {
}
}
-void AGOSEngine::decodeRow(byte *dst, const byte *src, int width) {
- const uint pitch = _dxSurfacePitch;
+void AGOSEngine::decodeRow(byte *dst, const byte *src, uint16 width) {
+ const uint16 pitch = _dxSurfacePitch;
int8 reps = (int8)0x80;
byte color;
byte *dstPtr = dst;
@@ -1083,8 +1083,8 @@ void AGOSEngine::animate(uint16 windowNum, uint16 zoneNum, uint16 vgaSpriteId, i
pp = _curVgaFile1;
if (getGameType() == GType_FF || getGameType() == GType_PP) {
p = pp + READ_LE_UINT16(pp + 2);
- count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationCount);
- p = pp + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationTable);
+ count = READ_LE_UINT16(&((VgaFile1Header_Feeble *) p)->animationCount);
+ p = pp + READ_LE_UINT16(&((VgaFile1Header_Feeble *) p)->animationTable);
while (count--) {
if (READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) == vgaSpriteId)
@@ -1094,8 +1094,8 @@ void AGOSEngine::animate(uint16 windowNum, uint16 zoneNum, uint16 vgaSpriteId, i
assert(READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) == vgaSpriteId);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
p = pp + READ_BE_UINT16(pp + 4);
- count = READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationTable);
+ count = READ_BE_UINT16(&((VgaFile1Header_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((VgaFile1Header_Common *) p)->animationTable);
while (count--) {
if (READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) == vgaSpriteId)
@@ -1108,8 +1108,8 @@ void AGOSEngine::animate(uint16 windowNum, uint16 zoneNum, uint16 vgaSpriteId, i
p = pp + READ_BE_UINT16(pp + 10);
p += 20;
- count = READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationTable);
+ count = READ_BE_UINT16(&((VgaFile1Header_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((VgaFile1Header_Common *) p)->animationTable);
while (count--) {
if (READ_BE_UINT16(&((AnimationHeader_WW *) p)->id) == vgaSpriteId)
@@ -1139,7 +1139,7 @@ void AGOSEngine::animate(uint16 windowNum, uint16 zoneNum, uint16 vgaSpriteId, i
}
#endif
- if (_startVgaScript) {
+ if (_dumpVgaScripts) {
if (getGameType() == GType_FF || getGameType() == GType_PP) {
dumpVgaScript(_curVgaFile1 + READ_LE_UINT16(&((AnimationHeader_Feeble*)p)->scriptOffs), zoneNum, vgaSpriteId);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
@@ -1194,8 +1194,8 @@ void AGOSEngine::setImage(uint16 vgaSpriteId, bool vgaScript) {
bb = _curVgaFile1;
if (getGameType() == GType_FF || getGameType() == GType_PP) {
b = bb + READ_LE_UINT16(bb + 2);
- count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageCount);
- b = bb + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageTable);
+ count = READ_LE_UINT16(&((VgaFile1Header_Feeble *) b)->imageCount);
+ b = bb + READ_LE_UINT16(&((VgaFile1Header_Feeble *) b)->imageTable);
while (count--) {
if (READ_LE_UINT16(&((ImageHeader_Feeble *) b)->id) == vgaSpriteId)
@@ -1205,8 +1205,8 @@ void AGOSEngine::setImage(uint16 vgaSpriteId, bool vgaScript) {
assert(READ_LE_UINT16(&((ImageHeader_Feeble *) b)->id) == vgaSpriteId);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
b = bb + READ_BE_UINT16(bb + 4);
- count = READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageCount);
- b = bb + READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageTable);
+ count = READ_BE_UINT16(&((VgaFile1Header_Common *) b)->imageCount);
+ b = bb + READ_BE_UINT16(&((VgaFile1Header_Common *) b)->imageTable);
while (count--) {
if (READ_BE_UINT16(&((ImageHeader_Simon *) b)->id) == vgaSpriteId)
@@ -1221,8 +1221,8 @@ void AGOSEngine::setImage(uint16 vgaSpriteId, bool vgaScript) {
b = bb + READ_BE_UINT16(bb + 10);
b += 20;
- count = READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageCount);
- b = bb + READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageTable);
+ count = READ_BE_UINT16(&((VgaFile1Header_Common *) b)->imageCount);
+ b = bb + READ_BE_UINT16(&((VgaFile1Header_Common *) b)->imageTable);
while (count--) {
if (READ_BE_UINT16(&((ImageHeader_WW *) b)->id) == vgaSpriteId)
@@ -1235,7 +1235,7 @@ void AGOSEngine::setImage(uint16 vgaSpriteId, bool vgaScript) {
clearVideoWindow(_windowNum, READ_BE_UINT16(&((ImageHeader_WW *) b)->color));
}
- if (_startVgaScript) {
+ if (_dumpVgaScripts) {
if (getGameType() == GType_FF || getGameType() == GType_PP) {
dumpVgaScript(_curVgaFile1 + READ_LE_UINT16(&((ImageHeader_Feeble*)b)->scriptOffs), zoneNum, vgaSpriteId);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp
index 33701e4933..5ad678b05f 100644
--- a/engines/agos/input.cpp
+++ b/engines/agos/input.cpp
@@ -598,19 +598,19 @@ bool AGOSEngine::processSpecialKeys() {
break;
case Common::KEYCODE_r:
if (_debugMode)
- _startMainScript ^= 1;
+ _dumpScripts ^= 1;
break;
case Common::KEYCODE_o:
if (_debugMode)
- _continousMainScript ^= 1;
+ _dumpOpcodes ^= 1;
break;
case Common::KEYCODE_a:
if (_debugMode)
- _startVgaScript ^= 1;
+ _dumpVgaScripts ^= 1;
break;
case Common::KEYCODE_g:
if (_debugMode)
- _continousVgaScript ^= 1;
+ _dumpVgaOpcodes ^= 1;
break;
case Common::KEYCODE_d:
if (_debugMode)
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp
index b3dc1e7a56..a33a16bbc9 100644
--- a/engines/agos/res.cpp
+++ b/engines/agos/res.cpp
@@ -110,43 +110,43 @@ void AGOSEngine::loadOffsets(const char *filename, int number, uint32 &file, uin
}
int AGOSEngine::allocGamePcVars(Common::SeekableReadStream *in) {
- uint item_array_size, item_array_inited, stringtable_num;
+ uint32 itemArraySize, itemArrayInited, stringTableNum;
uint32 version;
- uint i;
+ uint32 i;
- item_array_size = in->readUint32BE();
+ itemArraySize = in->readUint32BE();
version = in->readUint32BE();
- item_array_inited = in->readUint32BE();
- stringtable_num = in->readUint32BE();
+ itemArrayInited = in->readUint32BE();
+ stringTableNum = in->readUint32BE();
// First two items are predefined
if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2) {
- item_array_size += 2;
- item_array_inited = item_array_size;
+ itemArraySize += 2;
+ itemArrayInited = itemArraySize;
} else {
- item_array_inited += 2;
- item_array_size += 2;
+ itemArrayInited += 2;
+ itemArraySize += 2;
}
if (version != 0x80)
error("allocGamePcVars: Not a runtime database");
- _itemArrayPtr = (Item **)calloc(item_array_size, sizeof(Item *));
+ _itemArrayPtr = (Item **)calloc(itemArraySize, sizeof(Item *));
if (_itemArrayPtr == NULL)
error("allocGamePcVars: Out of memory for Item array");
- _itemArraySize = item_array_size;
- _itemArrayInited = item_array_inited;
+ _itemArraySize = itemArraySize;
+ _itemArrayInited = itemArrayInited;
- for (i = 1; i < item_array_inited; i++) {
+ for (i = 1; i < itemArrayInited; i++) {
_itemArrayPtr[i] = (Item *)allocateItem(sizeof(Item));
}
// The rest is cleared automatically by calloc
- allocateStringTable(stringtable_num + 10);
- _stringTabNum = stringtable_num;
+ allocateStringTable(stringTableNum + 10);
+ _stringTabNum = stringTableNum;
- return item_array_inited;
+ return itemArrayInited;
}
void AGOSEngine::loadGamePcFile() {
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index dffa33612f..0a55071d26 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -581,7 +581,7 @@ int AGOSEngine_Elvira2::userGameGetKey(bool *b, char *buf, uint maxChar) {
void AGOSEngine_Simon1::listSaveGames(char *dst) {
Common::InSaveFile *in;
- uint i, slot, lastSlot;
+ uint16 i, slot, lastSlot;
disableFileBoxes();
diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
index edbb3a7a72..5eb864d40b 100644
--- a/engines/agos/script.cpp
+++ b/engines/agos/script.cpp
@@ -845,9 +845,9 @@ void AGOSEngine::o_freezeZones() {
// 138: freeze zones
freezeBottom();
- if (!_copyProtection && !(getFeatures() & GF_TALKIE)) {
- if ((getGameType() == GType_SIMON1 && _subroutine == 2924) ||
- (getGameType() == GType_SIMON2 && _subroutine == 1322)) {
+ if (!_copyProtection && !(getFeatures() & GF_TALKIE) && _currentTable) {
+ if ((getGameType() == GType_SIMON1 && _currentTable->id == 2924) ||
+ (getGameType() == GType_SIMON2 && _currentTable->id == 1322)) {
_variableArray[134] = 3;
_variableArray[135] = 3;
setBitFlag(135, 1);
@@ -978,7 +978,7 @@ int AGOSEngine::runScript() {
return 1;
do {
- if (_continousMainScript)
+ if (_dumpOpcodes)
dumpOpcode(_codePtr);
if (getGameType() == GType_ELVIRA1) {
diff --git a/engines/agos/script_e2.cpp b/engines/agos/script_e2.cpp
index 1b203a4e72..e5680abf7e 100644
--- a/engines/agos/script_e2.cpp
+++ b/engines/agos/script_e2.cpp
@@ -469,7 +469,7 @@ void AGOSEngine_Elvira2::oe2_bNotZero() {
uint bit = getVarWrapper();
// WORKAROUND: Enable copy protection again, in cracked version.
- if (getGameType() == GType_SIMON1 && _subroutine == 2962 && bit == 63) {
+ if (getGameType() == GType_SIMON1 && _currentTable && _currentTable->id == 2962 && bit == 63) {
bit = 50;
}
diff --git a/engines/agos/string.cpp b/engines/agos/string.cpp
index 7643f7f49f..3c651cce0c 100644
--- a/engines/agos/string.cpp
+++ b/engines/agos/string.cpp
@@ -170,7 +170,7 @@ TextLocation *AGOSEngine::getTextLocation(uint a) {
void AGOSEngine::allocateStringTable(int num) {
_stringTabPtr = (byte **)calloc(num, sizeof(byte *));
_stringTabPos = 0;
- _stringtab_numalloc = num;
+ _stringTabSize = num;
}
void AGOSEngine::setupStringTable(byte *mem, int num) {
@@ -283,7 +283,7 @@ void AGOSEngine::loadTextIntoMem(uint16 stringId) {
byte *p;
char filename[30];
int i;
- uint base_min = 0x8000, base_max, size;
+ uint16 baseMin = 0x8000, baseMax, size;
_tablesHeapPtr = _tablesheapPtrNew;
_tablesHeapCurPos = _tablesHeapCurPosNew;
@@ -301,22 +301,22 @@ void AGOSEngine::loadTextIntoMem(uint16 stringId) {
sprintf(filename, "%s.DAT", filename);
}
- base_max = (p[0] * 256) | p[1];
+ baseMax = (p[0] * 256) | p[1];
p += 2;
- if (stringId < base_max) {
- _stringIdLocalMin = base_min;
- _stringIdLocalMax = base_max;
+ if (stringId < baseMax) {
+ _stringIdLocalMin = baseMin;
+ _stringIdLocalMax = baseMax;
_localStringtable = (byte **)_tablesHeapPtr;
- size = (base_max - base_min + 1) * sizeof(byte *);
+ size = (baseMax - baseMin + 1) * sizeof(byte *);
_tablesHeapPtr += size;
_tablesHeapCurPos += size;
size = loadTextFile(filename, _tablesHeapPtr);
- setupLocalStringTable(_tablesHeapPtr, base_max - base_min + 1);
+ setupLocalStringTable(_tablesHeapPtr, baseMax - baseMin + 1);
_tablesHeapPtr += size;
_tablesHeapCurPos += size;
@@ -327,7 +327,7 @@ void AGOSEngine::loadTextIntoMem(uint16 stringId) {
return;
}
- base_min = base_max;
+ baseMin = baseMax;
}
error("loadTextIntoMem: didn't find %d", stringId);
diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp
index 897842f0dc..3ff34cdc6f 100644
--- a/engines/agos/subroutine.cpp
+++ b/engines/agos/subroutine.cpp
@@ -193,31 +193,29 @@ static const char *const opcodeArgTable_puzzlepack[256] = {
" ", " ", "BT ", " ", "B ", " ", "BBBB ", " ", " ", "BBBB ", "B ", "B ", "B ", "B "
};
-Subroutine *AGOSEngine::getSubroutineByID(uint subroutine_id) {
+Subroutine *AGOSEngine::getSubroutineByID(uint subroutineId) {
Subroutine *cur;
- _subroutine = subroutine_id;
-
for (cur = _subroutineList; cur; cur = cur->next) {
- if (cur->id == subroutine_id)
+ if (cur->id == subroutineId)
return cur;
}
- if (loadXTablesIntoMem(subroutine_id)) {
+ if (loadXTablesIntoMem(subroutineId)) {
for (cur = _subroutineList; cur; cur = cur->next) {
- if (cur->id == subroutine_id)
+ if (cur->id == subroutineId)
return cur;
}
}
- if (loadTablesIntoMem(subroutine_id)) {
+ if (loadTablesIntoMem(subroutineId)) {
for (cur = _subroutineList; cur; cur = cur->next) {
- if (cur->id == subroutine_id)
+ if (cur->id == subroutineId)
return cur;
}
}
- debug(0,"getSubroutineByID: subroutine %d not found", subroutine_id);
+ debug(0,"getSubroutineByID: subroutine %d not found", subroutineId);
return NULL;
}
@@ -534,7 +532,7 @@ int AGOSEngine::startSubroutine(Subroutine *sub) {
_classMode1 = 0;
_classMode2 = 0;
- if (_startMainScript)
+ if (_dumpScripts)
dumpSubroutine(sub);
if (++_recursionDepth > 40)
@@ -568,7 +566,7 @@ restart:
else
_codePtr += 8;
- if (_continousMainScript)
+ if (_dumpOpcodes)
printf("; %d\n", sub->id);
result = runScript();
if (result != 0) {
diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp
index 5120573249..af0c7cba1b 100644
--- a/engines/agos/vga.cpp
+++ b/engines/agos/vga.cpp
@@ -152,8 +152,8 @@ void AGOSEngine::runVgaScript() {
for (;;) {
uint opcode;
- if (_continousVgaScript) {
- if (_vcPtr != (const byte *)&_vc_get_out_of_code) {
+ if (_dumpVgaOpcodes) {
+ if (_vcPtr != (const byte *)&_vcGetOutOfCode) {
printf("%.5d %.5X: %5d %4d ", _vgaTickCounter, (unsigned int)(_vcPtr - _curVgaFile1), _vgaCurSpriteId, _vgaCurZoneNum);
dumpVideoScript(_vcPtr, true);
}
@@ -367,7 +367,7 @@ void AGOSEngine::vcSkipNextInstruction() {
_vcPtr += opcodeParamLenElvira1[opcode];
}
- if (_continousVgaScript)
+ if (_dumpVgaOpcodes)
printf("; skipped\n");
}
@@ -472,7 +472,7 @@ void AGOSEngine::vc9_ifObjectStateIs() {
vcSkipNextInstruction();
}
-byte *AGOSEngine::vc10_uncompressFlip(const byte *src, uint w, uint h) {
+byte *AGOSEngine::vc10_uncompressFlip(const byte *src, uint16 w, uint16 h) {
w *= 8;
byte *dst, *dstPtr, *srcPtr;
@@ -539,7 +539,7 @@ byte *AGOSEngine::vc10_uncompressFlip(const byte *src, uint w, uint h) {
return _videoBuf1;
}
-byte *AGOSEngine::vc10_flip(const byte *src, uint w, uint h) {
+byte *AGOSEngine::vc10_flip(const byte *src, uint16 w, uint16 h) {
byte *dstPtr;
uint i;
@@ -717,7 +717,7 @@ void AGOSEngine::vc12_delay() {
num += _vgaBaseDelay;
addVgaEvent(num, ANIMATE_EVENT, _vcPtr, _vgaCurSpriteId, _vgaCurZoneNum);
- _vcPtr = (byte *)&_vc_get_out_of_code;
+ _vcPtr = (byte *)&_vcGetOutOfCode;
}
void AGOSEngine::vc13_addToSpriteX() {
@@ -770,7 +770,7 @@ void AGOSEngine::vc16_waitSync() {
vfs->id = _vgaCurSpriteId;
vfs->zoneNum = _vgaCurZoneNum;
- _vcPtr = (byte *)&_vc_get_out_of_code;
+ _vcPtr = (byte *)&_vcGetOutOfCode;
}
void AGOSEngine::checkWaitEndTable() {
@@ -801,7 +801,7 @@ void AGOSEngine::vc17_waitEnd() {
vfs->codePtr = _vcPtr;
vfs->id = _vgaCurSpriteId;
vfs->zoneNum = _vgaCurZoneNum;
- _vcPtr = (byte *)&_vc_get_out_of_code;
+ _vcPtr = (byte *)&_vcGetOutOfCode;
}
}
@@ -818,8 +818,8 @@ void AGOSEngine::vc19_loop() {
b = _curVgaFile1 + READ_BE_UINT16(bb + 10);
b += 20;
- count = READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->animationCount);
- b = bb + READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->animationTable);
+ count = READ_BE_UINT16(&((VgaFile1Header_Common *) b)->animationCount);
+ b = bb + READ_BE_UINT16(&((VgaFile1Header_Common *) b)->animationTable);
while (count--) {
if (READ_BE_UINT16(&((AnimationHeader_WW *) b)->id) == _vgaCurSpriteId)
@@ -975,7 +975,7 @@ void AGOSEngine::vc25_halt_sprite() {
memcpy(vsp, vsp + 1, sizeof(VgaSprite));
vsp++;
}
- _vcPtr = (byte *)&_vc_get_out_of_code;
+ _vcPtr = (byte *)&_vcGetOutOfCode;
dirtyBackGround();
_vgaSpriteChanged++;
@@ -1295,7 +1295,7 @@ void AGOSEngine::vc42_delayIfNotEQ() {
uint16 val = vcReadVar(vcReadNextWord());
if (val != vcReadNextWord()) {
addVgaEvent(_frameCount + 1, ANIMATE_EVENT, _vcPtr - 4, _vgaCurSpriteId, _vgaCurZoneNum);
- _vcPtr = (byte *)&_vc_get_out_of_code;
+ _vcPtr = (byte *)&_vcGetOutOfCode;
}
}
diff --git a/engines/agos/vga.h b/engines/agos/vga.h
index 1994f59f7f..2a2056ca7b 100644
--- a/engines/agos/vga.h
+++ b/engines/agos/vga.h
@@ -31,7 +31,7 @@ namespace AGOS {
#include "common/pack-start.h" // START STRUCT PACKING
// Feeble Files
-struct VgaFileHeader2_Feeble {
+struct VgaFile1Header_Feeble {
uint16 imageCount;
uint16 x_2;
uint16 animationCount;
@@ -86,7 +86,7 @@ struct AnimationHeader_WW {
} PACKED_STRUCT;
// Common
-struct VgaFileHeader2_Common {
+struct VgaFile1Header_Common {
uint16 x_1;
uint16 imageCount;
uint16 x_2;
diff --git a/engines/agos/vga_s2.cpp b/engines/agos/vga_s2.cpp
index 82f0811811..e823a43852 100644
--- a/engines/agos/vga_s2.cpp
+++ b/engines/agos/vga_s2.cpp
@@ -61,7 +61,7 @@ void AGOSEngine::vc56_delayLong() {
}
addVgaEvent(num + _vgaBaseDelay, ANIMATE_EVENT, _vcPtr, _vgaCurSpriteId, _vgaCurZoneNum);
- _vcPtr = (byte *)&_vc_get_out_of_code;
+ _vcPtr = (byte *)&_vcGetOutOfCode;
}
void AGOSEngine::vc58_changePriority() {