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author | Strangerke | 2015-10-18 20:51:42 +0200 |
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committer | Strangerke | 2015-10-18 20:51:42 +0200 |
commit | 5f3c0cf63aeaf46f30f40a5b7f9a119199dcc194 (patch) | |
tree | b0961ae85c07e0dbe02b769f6449b2d2a8001fa4 | |
parent | aa61aabdaf25ccfb7997592d62838090894e52c6 (diff) | |
download | scummvm-rg350-5f3c0cf63aeaf46f30f40a5b7f9a119199dcc194.tar.gz scummvm-rg350-5f3c0cf63aeaf46f30f40a5b7f9a119199dcc194.tar.bz2 scummvm-rg350-5f3c0cf63aeaf46f30f40a5b7f9a119199dcc194.zip |
MADS: Phantom: Add logic for scene 107
-rw-r--r-- | engines/mads/phantom/phantom_scenes.cpp | 2 | ||||
-rw-r--r-- | engines/mads/phantom/phantom_scenes1.cpp | 271 | ||||
-rw-r--r-- | engines/mads/phantom/phantom_scenes1.h | 16 |
3 files changed, 286 insertions, 3 deletions
diff --git a/engines/mads/phantom/phantom_scenes.cpp b/engines/mads/phantom/phantom_scenes.cpp index 31b50fe72f..313a494acf 100644 --- a/engines/mads/phantom/phantom_scenes.cpp +++ b/engines/mads/phantom/phantom_scenes.cpp @@ -55,7 +55,7 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) { case 106: // behind stage return new Scene106(vm); case 107: // stage right wing - return new DummyScene(vm); // TODO + return new Scene107(vm); case 108: // stage left wing return new DummyScene(vm); // TODO case 109: // upper floor, staircase diff --git a/engines/mads/phantom/phantom_scenes1.cpp b/engines/mads/phantom/phantom_scenes1.cpp index 5357cfe00f..cb080c6e3f 100644 --- a/engines/mads/phantom/phantom_scenes1.cpp +++ b/engines/mads/phantom/phantom_scenes1.cpp @@ -4747,5 +4747,276 @@ void Scene106::preActions() { /*------------------------------------------------------------------------*/ +Scene107::Scene107(MADSEngine *vm) : Scene1xx(vm) { +} + +void Scene107::synchronize(Common::Serializer &s) { + Scene1xx::synchronize(s); +} + +void Scene107::setup() { + setPlayerSpritesPrefix(); + setAAName(); +} + +void Scene107::enter() { + if (_globals[kCurrentYear] == 1993) + _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', -1), false); + + if (_game._objects.isInRoom(OBJ_YELLOW_FRAME)) { + _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('f', 0), false); + _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9", false); + } + + if (_game._objects.isInRoom(OBJ_YELLOW_FRAME)) { + _globals._sequenceIndexes[2] = _scene->_sequences.addStampCycle(_globals._spriteIndexes[2], false, 1); + _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 14); + } else { + _scene->_hotspots.activate(NOUN_YELLOW_FRAME, false); + } + + if (_globals[kCurrentYear] == 1993) { + _scene->drawToBackground(_globals._spriteIndexes[0], 1, Common::Point(-32000, -32000), 0, 100); + _scene->_hotspots.activate(NOUN_PROP_TABLE, false); + } else { + _scene->_hotspots.activate(NOUN_HEADSET, false); + } + + if (_scene->_priorSceneId == 106) { + _game._player._playerPos = Common::Point(276, 73); + _game._player._facing = FACING_SOUTHWEST; + _game._player.walk(Common::Point(248, 75), FACING_SOUTHWEST); + } else if ((_scene->_priorSceneId == 104) || (_scene->_priorSceneId != RETURNING_FROM_LOADING)) { + if (_game._player._playerPos.y > 128) { + _game._player._playerPos.x = 216; + _game._player._facing = FACING_NORTHWEST; + } else if (_game._player._playerPos.y > 99) { + _game._player._playerPos.x = 127; + _game._player._facing = FACING_NORTHWEST; + } else { + _game._player._playerPos.x = 44; + _game._player._facing = FACING_NORTHEAST; + } + _game._player._playerPos.y = 143; + } + + sceneEntrySound(); +} + +void Scene107::step() { +} + +void Scene107::actions() { + if (_action.isAction(VERB_WALK_ONTO, NOUN_STAGE)) { + _scene->_nextSceneId = 104; + _action._inProgress = false; + return; + } + + if (_action.isAction(VERB_WALK, NOUN_BACKSTAGE)) { + _scene->_nextSceneId = 106; + _action._inProgress = false; + return; + } + + if (_action.isAction(VERB_TAKE, NOUN_YELLOW_FRAME) && (_game._objects.isInRoom(OBJ_YELLOW_FRAME) || _game._trigger)) { + switch (_game._trigger) { + case (0): + if (_globals[kCurrentYear] == 1881) { + int count = 0; + if (_game._objects.isInInventory(OBJ_GREEN_FRAME)) + ++count; + if (_game._objects.isInInventory(OBJ_RED_FRAME)) + ++count; + if (_game._objects.isInInventory(OBJ_BLUE_FRAME)) + ++count; + + if (count < 3) + _globals[kPlayerScore] += 5; + } + + _game._player._stepEnabled = false; + _game._player._visible = false; + _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 5, 2); + _scene->_sequences.setRange(_globals._sequenceIndexes[1], 1, 5); + _scene->_sequences.setSeqPlayer(_globals._sequenceIndexes[1], true); + _scene->_sequences.setTrigger(_globals._sequenceIndexes[1], 2, 5, 1); + _scene->_sequences.setTrigger(_globals._sequenceIndexes[1], 0, 0, 2); + break; + + case 1: + _scene->deleteSequence(_globals._sequenceIndexes[2]); + _scene->_hotspots.activate(NOUN_YELLOW_FRAME, false); + _game._objects.addToInventory(OBJ_YELLOW_FRAME); + _vm->_sound->command(26); + break; + + case 2: + _game.syncTimers(2, 0, 1, _globals._sequenceIndexes[1]); + _game._player._visible = true; + _scene->_sequences.setTimingTrigger(20, 3); + break; + + case 3: + if (_globals[kCurrentYear] == 1881) + _vm->_dialogs->showItem(OBJ_YELLOW_FRAME, 843, 0); + else + _vm->_dialogs->showItem(OBJ_YELLOW_FRAME, 804, 0); + + _game._player._stepEnabled = true; + break; + + default: + break; + } + _action._inProgress = false; + return; + } + + if (_action._lookFlag) { + _vm->_dialogs->show(10710); + _action._inProgress = false; + return; + } + + if (_action.isAction(VERB_LOOK) || _action.isAction(VERB_LOOK_AT)) { + if (_action.isAction(NOUN_STAGE)) { + _vm->_dialogs->show(10711); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_IN_TWO)) { + _vm->_dialogs->show(10712); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_IN_ONE)) { + _vm->_dialogs->show(10713); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_CYCLORAMA)) { + _vm->_dialogs->show(10714); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_COUNTERWEIGHT_SYSTEM)) { + _vm->_dialogs->show(10715); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_PURCHASE_LINES)) { + _vm->_dialogs->show(10716); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_LOCKRAIL)) { + _vm->_dialogs->show(10717); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_STAGE)) { + _vm->_dialogs->show(10718); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_PROP_TABLE)) { + _vm->_dialogs->show(10719); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_ACT_CURTAIN)) { + _vm->_dialogs->show(10720); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_LEG)) { + _vm->_dialogs->show(10721); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_APRON)) { + _vm->_dialogs->show(10722); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_PROSCENIUM_ARCH)) { + _vm->_dialogs->show(10723); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_STAGE)) { + _vm->_dialogs->show(10724); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_BACKSTAGE)) { + _vm->_dialogs->show(10725); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_YELLOW_FRAME) && _game._objects.isInRoom(OBJ_YELLOW_FRAME)) { + if (_globals[kCurrentYear] == 1881) + _vm->_dialogs->show(10727); + else + _vm->_dialogs->show(10726); + + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_HEADSET)) { + _vm->_dialogs->show(10728); + _action._inProgress = false; + return; + } + + if (_action.isAction(NOUN_WALL)) { + _vm->_dialogs->show(10730); + _action._inProgress = false; + return; + } + } + + if (_action.isAction(VERB_TAKE, NOUN_HEADSET)) { + _vm->_dialogs->show(10729); + _action._inProgress = false; + return; + } + + if (_action.isAction(VERB_TALK_TO, NOUN_HEADSET)) { + _vm->_dialogs->show(10732); + _action._inProgress = false; + return; + } + + if (_action.isAction(VERB_PULL, NOUN_PURCHASE_LINES)) { + _vm->_dialogs->show(10731); + _action._inProgress = false; + return; + } +} + +void Scene107::preActions() { +} + +/*------------------------------------------------------------------------*/ + + } // End of namespace Phantom } // End of namespace MADS diff --git a/engines/mads/phantom/phantom_scenes1.h b/engines/mads/phantom/phantom_scenes1.h index 1c3ab89380..ad91b8edf9 100644 --- a/engines/mads/phantom/phantom_scenes1.h +++ b/engines/mads/phantom/phantom_scenes1.h @@ -193,8 +193,6 @@ public: }; class Scene105 : public Scene1xx { -private: - public: Scene105(MADSEngine *vm); virtual void synchronize(Common::Serializer &s); @@ -219,6 +217,20 @@ public: virtual void preActions(); virtual void actions(); }; + +class Scene107 : public Scene1xx { +private: + +public: + Scene107(MADSEngine *vm); + virtual void synchronize(Common::Serializer &s); + + virtual void setup(); + virtual void enter(); + virtual void step(); + virtual void preActions(); + virtual void actions(); +}; } // End of namespace Phantom } // End of namespace MADS |