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-rw-r--r--engines/mads/phantom/phantom_scenes.cpp2
-rw-r--r--engines/mads/phantom/phantom_scenes1.cpp271
-rw-r--r--engines/mads/phantom/phantom_scenes1.h16
3 files changed, 286 insertions, 3 deletions
diff --git a/engines/mads/phantom/phantom_scenes.cpp b/engines/mads/phantom/phantom_scenes.cpp
index 31b50fe72f..313a494acf 100644
--- a/engines/mads/phantom/phantom_scenes.cpp
+++ b/engines/mads/phantom/phantom_scenes.cpp
@@ -55,7 +55,7 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
case 106: // behind stage
return new Scene106(vm);
case 107: // stage right wing
- return new DummyScene(vm); // TODO
+ return new Scene107(vm);
case 108: // stage left wing
return new DummyScene(vm); // TODO
case 109: // upper floor, staircase
diff --git a/engines/mads/phantom/phantom_scenes1.cpp b/engines/mads/phantom/phantom_scenes1.cpp
index 5357cfe00f..cb080c6e3f 100644
--- a/engines/mads/phantom/phantom_scenes1.cpp
+++ b/engines/mads/phantom/phantom_scenes1.cpp
@@ -4747,5 +4747,276 @@ void Scene106::preActions() {
/*------------------------------------------------------------------------*/
+Scene107::Scene107(MADSEngine *vm) : Scene1xx(vm) {
+}
+
+void Scene107::synchronize(Common::Serializer &s) {
+ Scene1xx::synchronize(s);
+}
+
+void Scene107::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+}
+
+void Scene107::enter() {
+ if (_globals[kCurrentYear] == 1993)
+ _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', -1), false);
+
+ if (_game._objects.isInRoom(OBJ_YELLOW_FRAME)) {
+ _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('f', 0), false);
+ _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9", false);
+ }
+
+ if (_game._objects.isInRoom(OBJ_YELLOW_FRAME)) {
+ _globals._sequenceIndexes[2] = _scene->_sequences.addStampCycle(_globals._spriteIndexes[2], false, 1);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 14);
+ } else {
+ _scene->_hotspots.activate(NOUN_YELLOW_FRAME, false);
+ }
+
+ if (_globals[kCurrentYear] == 1993) {
+ _scene->drawToBackground(_globals._spriteIndexes[0], 1, Common::Point(-32000, -32000), 0, 100);
+ _scene->_hotspots.activate(NOUN_PROP_TABLE, false);
+ } else {
+ _scene->_hotspots.activate(NOUN_HEADSET, false);
+ }
+
+ if (_scene->_priorSceneId == 106) {
+ _game._player._playerPos = Common::Point(276, 73);
+ _game._player._facing = FACING_SOUTHWEST;
+ _game._player.walk(Common::Point(248, 75), FACING_SOUTHWEST);
+ } else if ((_scene->_priorSceneId == 104) || (_scene->_priorSceneId != RETURNING_FROM_LOADING)) {
+ if (_game._player._playerPos.y > 128) {
+ _game._player._playerPos.x = 216;
+ _game._player._facing = FACING_NORTHWEST;
+ } else if (_game._player._playerPos.y > 99) {
+ _game._player._playerPos.x = 127;
+ _game._player._facing = FACING_NORTHWEST;
+ } else {
+ _game._player._playerPos.x = 44;
+ _game._player._facing = FACING_NORTHEAST;
+ }
+ _game._player._playerPos.y = 143;
+ }
+
+ sceneEntrySound();
+}
+
+void Scene107::step() {
+}
+
+void Scene107::actions() {
+ if (_action.isAction(VERB_WALK_ONTO, NOUN_STAGE)) {
+ _scene->_nextSceneId = 104;
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(VERB_WALK, NOUN_BACKSTAGE)) {
+ _scene->_nextSceneId = 106;
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(VERB_TAKE, NOUN_YELLOW_FRAME) && (_game._objects.isInRoom(OBJ_YELLOW_FRAME) || _game._trigger)) {
+ switch (_game._trigger) {
+ case (0):
+ if (_globals[kCurrentYear] == 1881) {
+ int count = 0;
+ if (_game._objects.isInInventory(OBJ_GREEN_FRAME))
+ ++count;
+ if (_game._objects.isInInventory(OBJ_RED_FRAME))
+ ++count;
+ if (_game._objects.isInInventory(OBJ_BLUE_FRAME))
+ ++count;
+
+ if (count < 3)
+ _globals[kPlayerScore] += 5;
+ }
+
+ _game._player._stepEnabled = false;
+ _game._player._visible = false;
+ _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 5, 2);
+ _scene->_sequences.setRange(_globals._sequenceIndexes[1], 1, 5);
+ _scene->_sequences.setSeqPlayer(_globals._sequenceIndexes[1], true);
+ _scene->_sequences.setTrigger(_globals._sequenceIndexes[1], 2, 5, 1);
+ _scene->_sequences.setTrigger(_globals._sequenceIndexes[1], 0, 0, 2);
+ break;
+
+ case 1:
+ _scene->deleteSequence(_globals._sequenceIndexes[2]);
+ _scene->_hotspots.activate(NOUN_YELLOW_FRAME, false);
+ _game._objects.addToInventory(OBJ_YELLOW_FRAME);
+ _vm->_sound->command(26);
+ break;
+
+ case 2:
+ _game.syncTimers(2, 0, 1, _globals._sequenceIndexes[1]);
+ _game._player._visible = true;
+ _scene->_sequences.setTimingTrigger(20, 3);
+ break;
+
+ case 3:
+ if (_globals[kCurrentYear] == 1881)
+ _vm->_dialogs->showItem(OBJ_YELLOW_FRAME, 843, 0);
+ else
+ _vm->_dialogs->showItem(OBJ_YELLOW_FRAME, 804, 0);
+
+ _game._player._stepEnabled = true;
+ break;
+
+ default:
+ break;
+ }
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action._lookFlag) {
+ _vm->_dialogs->show(10710);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(VERB_LOOK) || _action.isAction(VERB_LOOK_AT)) {
+ if (_action.isAction(NOUN_STAGE)) {
+ _vm->_dialogs->show(10711);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_IN_TWO)) {
+ _vm->_dialogs->show(10712);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_IN_ONE)) {
+ _vm->_dialogs->show(10713);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_CYCLORAMA)) {
+ _vm->_dialogs->show(10714);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_COUNTERWEIGHT_SYSTEM)) {
+ _vm->_dialogs->show(10715);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_PURCHASE_LINES)) {
+ _vm->_dialogs->show(10716);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_LOCKRAIL)) {
+ _vm->_dialogs->show(10717);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_STAGE)) {
+ _vm->_dialogs->show(10718);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_PROP_TABLE)) {
+ _vm->_dialogs->show(10719);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_ACT_CURTAIN)) {
+ _vm->_dialogs->show(10720);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_LEG)) {
+ _vm->_dialogs->show(10721);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_APRON)) {
+ _vm->_dialogs->show(10722);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_PROSCENIUM_ARCH)) {
+ _vm->_dialogs->show(10723);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_STAGE)) {
+ _vm->_dialogs->show(10724);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_BACKSTAGE)) {
+ _vm->_dialogs->show(10725);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_YELLOW_FRAME) && _game._objects.isInRoom(OBJ_YELLOW_FRAME)) {
+ if (_globals[kCurrentYear] == 1881)
+ _vm->_dialogs->show(10727);
+ else
+ _vm->_dialogs->show(10726);
+
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_HEADSET)) {
+ _vm->_dialogs->show(10728);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(NOUN_WALL)) {
+ _vm->_dialogs->show(10730);
+ _action._inProgress = false;
+ return;
+ }
+ }
+
+ if (_action.isAction(VERB_TAKE, NOUN_HEADSET)) {
+ _vm->_dialogs->show(10729);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(VERB_TALK_TO, NOUN_HEADSET)) {
+ _vm->_dialogs->show(10732);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(VERB_PULL, NOUN_PURCHASE_LINES)) {
+ _vm->_dialogs->show(10731);
+ _action._inProgress = false;
+ return;
+ }
+}
+
+void Scene107::preActions() {
+}
+
+/*------------------------------------------------------------------------*/
+
+
} // End of namespace Phantom
} // End of namespace MADS
diff --git a/engines/mads/phantom/phantom_scenes1.h b/engines/mads/phantom/phantom_scenes1.h
index 1c3ab89380..ad91b8edf9 100644
--- a/engines/mads/phantom/phantom_scenes1.h
+++ b/engines/mads/phantom/phantom_scenes1.h
@@ -193,8 +193,6 @@ public:
};
class Scene105 : public Scene1xx {
-private:
-
public:
Scene105(MADSEngine *vm);
virtual void synchronize(Common::Serializer &s);
@@ -219,6 +217,20 @@ public:
virtual void preActions();
virtual void actions();
};
+
+class Scene107 : public Scene1xx {
+private:
+
+public:
+ Scene107(MADSEngine *vm);
+ virtual void synchronize(Common::Serializer &s);
+
+ virtual void setup();
+ virtual void enter();
+ virtual void step();
+ virtual void preActions();
+ virtual void actions();
+};
} // End of namespace Phantom
} // End of namespace MADS