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authorTorbjörn Andersson2005-08-15 15:46:53 +0000
committerTorbjörn Andersson2005-08-15 15:46:53 +0000
commit5f9c4efbd9fa537ba24b66272186750f9254ba9e (patch)
tree716a6efac9f104e4fadf409945e4689622145195
parent6cdfdd2fa1d801a9bc4ceaa5d1c999462b2a557d (diff)
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Added note about fixing the off-by-one bug in BS2 sound, because people may
want to re-compress their sound files. svn-id: r18692
-rw-r--r--NEWS5
1 files changed, 5 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index ba8a90f4d2..704005abc0 100644
--- a/NEWS
+++ b/NEWS
@@ -42,6 +42,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Improved performance when playing the game from CD instead of hard disk.
- Simplified sound effects handling. Again.
- Code cleanups and restructuring.
+ - Fixed long-standing bug in decompressing sounds from the speech/music CLU
+ files. It was generating one sample too many, which could be heard as a
+ very slight popping noise at the end of some sounds. Files that have been
+ compressed with older versions of compress_sword2 will, of course, still
+ have the same error. You may want to regenerate them.
<PORT #1 NEWS>
- ...