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authorJohannes Schickel2016-03-15 13:47:11 +0100
committerJohannes Schickel2016-03-15 13:47:11 +0100
commit620e8a049edcffd0ac4d2ea50e02838dfaebace3 (patch)
tree0edaae07e8859bd6d1bac3ed598dcadd71a319ad
parent04f761afa79a81e6f61cff7782d7da3e3c94d9c7 (diff)
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NEWS: Engine name consistency fixes.
-rw-r--r--NEWS8
1 files changed, 4 insertions, 4 deletions
diff --git a/NEWS b/NEWS
index 7a8a12d890..cf561e1fa5 100644
--- a/NEWS
+++ b/NEWS
@@ -18,13 +18,13 @@ For a more comprehensive changelog of the latest experimental code, see:
BBVS:
- Fixed game restart.
- CINE:
+ CinE:
- Fixed sound effect loading.
- GOB:
+ Gob:
- Fixed lock up for some games during sound initialization.
- LAB:
+ Lab:
- Fixed lock-up during ending sequence.
- Improved internal game controls.
@@ -32,7 +32,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows
version of ScummVM.
- SWORD25:
+ Broken Sword 2.5:
- Added option to use English speech instead of German one when no speech is
available for the selected language.
- Fixed resource releasing on game exit.