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author | Johannes Schickel | 2016-03-15 13:47:11 +0100 |
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committer | Johannes Schickel | 2016-03-15 13:47:11 +0100 |
commit | 620e8a049edcffd0ac4d2ea50e02838dfaebace3 (patch) | |
tree | 0edaae07e8859bd6d1bac3ed598dcadd71a319ad | |
parent | 04f761afa79a81e6f61cff7782d7da3e3c94d9c7 (diff) | |
download | scummvm-rg350-620e8a049edcffd0ac4d2ea50e02838dfaebace3.tar.gz scummvm-rg350-620e8a049edcffd0ac4d2ea50e02838dfaebace3.tar.bz2 scummvm-rg350-620e8a049edcffd0ac4d2ea50e02838dfaebace3.zip |
NEWS: Engine name consistency fixes.
-rw-r--r-- | NEWS | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -18,13 +18,13 @@ For a more comprehensive changelog of the latest experimental code, see: BBVS: - Fixed game restart. - CINE: + CinE: - Fixed sound effect loading. - GOB: + Gob: - Fixed lock up for some games during sound initialization. - LAB: + Lab: - Fixed lock-up during ending sequence. - Improved internal game controls. @@ -32,7 +32,7 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM. - SWORD25: + Broken Sword 2.5: - Added option to use English speech instead of German one when no speech is available for the selected language. - Fixed resource releasing on game exit. |