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author | David Turner | 2010-06-08 20:29:33 +0000 |
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committer | David Turner | 2010-06-08 20:29:33 +0000 |
commit | 641ffa5ee3b8036c1a03fc557d0f9705c824eb3e (patch) | |
tree | cb96562bec692f5c87a869e7e1e48cfbe6da8bb0 | |
parent | 73010518b22c8c24cf09b07bbd6c17655aa1d331 (diff) | |
download | scummvm-rg350-641ffa5ee3b8036c1a03fc557d0f9705c824eb3e.tar.gz scummvm-rg350-641ffa5ee3b8036c1a03fc557d0f9705c824eb3e.tar.bz2 scummvm-rg350-641ffa5ee3b8036c1a03fc557d0f9705c824eb3e.zip |
Modification to remove false positive "Possible divide by zero" warnings given by cppcheck-1.43.
These are incorrect as '/' operator has precedence over >>, but this does improve readability anyway.
This bug in cppcheck has already been corrected: http://sourceforge.net/apps/trac/cppcheck/ticket/1714
svn-id: r49517
-rw-r--r-- | engines/scumm/sound.cpp | 2 | ||||
-rw-r--r-- | sound/softsynth/sid.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index 65c50aff14..a845f623c2 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -1789,7 +1789,7 @@ static void convertADResource(ResourceManager *res, const GameSettings& game, in // There is a constant delay of ppqn/3 before the music starts. if (ppqn / 3 >= 128) - *ptr++ = (ppqn / 3 >> 7) | 0x80; + *ptr++ = ((ppqn / 3) >> 7) | 0x80; *ptr++ = ppqn / 3 & 0x7f; // Now copy the actual music data diff --git a/sound/softsynth/sid.cpp b/sound/softsynth/sid.cpp index e0dfd2efc0..d600ac28f5 100644 --- a/sound/softsynth/sid.cpp +++ b/sound/softsynth/sid.cpp @@ -506,7 +506,7 @@ Filter::Filter() { + sizeof(f0_points_6581)/sizeof(*f0_points_6581) - 1, PointPlotter<sound_sample>(f0_6581), 1.0); - mixer_DC = -0xfff*0xff/18 >> 7; + mixer_DC = (-0xfff*0xff/18) >> 7; f0 = f0_6581; f0_points = f0_points_6581; |