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| author | Max Horn | 2008-12-25 23:55:36 +0000 | 
|---|---|---|
| committer | Max Horn | 2008-12-25 23:55:36 +0000 | 
| commit | 6510226216ee135afa2196d40c80445f8de0b1ac (patch) | |
| tree | 5c5aeee3896d6b15155862d3f7c675ac3c80484a | |
| parent | 6837416556cb84b0f84a1bc231be8d4d59e835bb (diff) | |
| download | scummvm-rg350-6510226216ee135afa2196d40c80445f8de0b1ac.tar.gz scummvm-rg350-6510226216ee135afa2196d40c80445f8de0b1ac.tar.bz2 scummvm-rg350-6510226216ee135afa2196d40c80445f8de0b1ac.zip  | |
Renamed NewGui to GuiManager
svn-id: r35544
| -rw-r--r-- | base/main.cpp | 4 | ||||
| -rw-r--r-- | engines/scumm/dialogs.cpp | 2 | ||||
| -rw-r--r-- | engines/scumm/input.cpp | 4 | ||||
| -rw-r--r-- | gui/dialog.cpp | 2 | ||||
| -rw-r--r-- | gui/dialog.h | 4 | ||||
| -rw-r--r-- | gui/newgui.cpp | 42 | ||||
| -rw-r--r-- | gui/newgui.h | 8 | ||||
| -rw-r--r-- | gui/widget.cpp | 4 | 
8 files changed, 26 insertions, 44 deletions
diff --git a/base/main.cpp b/base/main.cpp index acba304c9e..6a589eb0fb 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -74,7 +74,7 @@ static bool launcherDialog(OSystem &system) {  	// a --gui-theme option, to allow that option to be working, we need to initialize  	// GUI here.  	// FIXME: Find a nicer way to allow --gui-theme to be working -	GUI::NewGui::instance(); +	GUI::GuiManager::instance();  	// Discard any command line options. Those that affect the graphics  	// mode and the others (like bootparam etc.) should not @@ -341,7 +341,7 @@ extern "C" int scummvm_main(int argc, char *argv[]) {  	PluginManager::destroy();  	Common::ConfigManager::destroy();  	Common::SearchManager::destroy(); -	GUI::NewGui::destroy(); +	GUI::GuiManager::destroy();  	return 0;  } diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 42020dd4dc..05a677601b 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -22,8 +22,6 @@   * $Id$   */ - -  #include "common/config-manager.h"  #include "common/savefile.h"  #include "common/system.h" diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index bb67f2b31d..9f9326da72 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -23,8 +23,6 @@   *   */ - -  #include "common/config-manager.h"  #include "common/events.h"  #include "common/system.h" @@ -471,7 +469,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) {  		if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0)  			runScript(VAR(VAR_SAVELOAD_SCRIPT), 0, 0, 0); -		scummMenuDialog();		// Display NewGui +		scummMenuDialog();		// Display GUI  		if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0)  			runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0); diff --git a/gui/dialog.cpp b/gui/dialog.cpp index dc2e270f44..1296ef7bbe 100644 --- a/gui/dialog.cpp +++ b/gui/dialog.cpp @@ -131,7 +131,7 @@ void Dialog::draw() {  	// Update: called on tab drawing, mainly...  	// we can pass this as open a new dialog or something  //	g_gui._needRedraw = true; -	g_gui._redrawStatus = GUI::NewGui::kRedrawTopDialog; +	g_gui._redrawStatus = GUI::GuiManager::kRedrawTopDialog;  }  void Dialog::drawDialog() { diff --git a/gui/dialog.h b/gui/dialog.h index 726ba85cd0..018677d82b 100644 --- a/gui/dialog.h +++ b/gui/dialog.h @@ -33,7 +33,7 @@  namespace GUI { -class NewGui; +class GuiManager;  class PopUpWidget;  // Some "common" commands sent to handleCommand() @@ -42,7 +42,7 @@ enum {  };  class Dialog : public GuiObject { -	friend class NewGui; +	friend class GuiManager;  protected:  	Widget	*_mouseWidget;  	Widget  *_focusedWidget; diff --git a/gui/newgui.cpp b/gui/newgui.cpp index 900ac21d36..32e67fe360 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -34,29 +34,17 @@  #include "common/config-manager.h" -DECLARE_SINGLETON(GUI::NewGui); +DECLARE_SINGLETON(GUI::GuiManager);  namespace GUI { -/* - * TODO list - * - add more widgets: edit field, popup, radio buttons, ... - * - * Other ideas: - * - allow multi line (l/c/r aligned) text via StaticTextWidget ? - * - add "close" widget to all dialogs (with a flag to turn it off) ? - * - make dialogs "moveable" ? - * - come up with a new look & feel / theme for the GUI - * - ... - */ -  enum {  	kDoubleClickDelay = 500, // milliseconds  	kCursorAnimateDelay = 250  };  // Constructor -NewGui::NewGui() : _redrawStatus(kRedrawDisabled), +GuiManager::GuiManager() : _redrawStatus(kRedrawDisabled),  	_stateIsSaved(false), _cursorAnimateCounter(0), _cursorAnimateTimer(0) {  	_theme = 0;  	_useStdCursor = false; @@ -80,11 +68,11 @@ NewGui::NewGui() : _redrawStatus(kRedrawDisabled),  	_themeChange = false;  } -NewGui::~NewGui() { +GuiManager::~GuiManager() {  	delete _theme;  } -bool NewGui::loadNewTheme(Common::String filename, ThemeEngine::GraphicsMode gfx) { +bool GuiManager::loadNewTheme(Common::String filename, ThemeEngine::GraphicsMode gfx) {  	if (_theme && filename == _theme->getThemeFileName() && gfx == _theme->getGraphicsMode())  		return true; @@ -117,7 +105,7 @@ bool NewGui::loadNewTheme(Common::String filename, ThemeEngine::GraphicsMode gfx  	return true;  } -void NewGui::redraw() { +void GuiManager::redraw() {  	int i;  	if (_redrawStatus == kRedrawDisabled) @@ -154,13 +142,13 @@ void NewGui::redraw() {  	_redrawStatus = kRedrawDisabled;  } -Dialog *NewGui::getTopDialog() const { +Dialog *GuiManager::getTopDialog() const {  	if (_dialogStack.empty())  		return 0;  	return _dialogStack.top();  } -void NewGui::runLoop() { +void GuiManager::runLoop() {  	Dialog *activeDialog = getTopDialog();  	bool didSaveState = false;  	int button; @@ -294,7 +282,7 @@ void NewGui::runLoop() {  #pragma mark - -void NewGui::saveState() { +void GuiManager::saveState() {  	// Backup old cursor  	_lastClick.x = _lastClick.y = 0;  	_lastClick.time = 0; @@ -303,7 +291,7 @@ void NewGui::saveState() {  	_stateIsSaved = true;  } -void NewGui::restoreState() { +void GuiManager::restoreState() {  	if (_useStdCursor) {  		CursorMan.popCursor();  		CursorMan.popCursorPalette(); @@ -314,7 +302,7 @@ void NewGui::restoreState() {  	_stateIsSaved = false;  } -void NewGui::openDialog(Dialog *dialog) { +void GuiManager::openDialog(Dialog *dialog) {  	_dialogStack.push(dialog);  	_redrawStatus = kRedrawOpenDialog; @@ -336,7 +324,7 @@ void NewGui::openDialog(Dialog *dialog) {  	}  } -void NewGui::closeTopDialog() { +void GuiManager::closeTopDialog() {  	// Don't do anything if no dialog is open  	if (_dialogStack.empty())  		return; @@ -346,7 +334,7 @@ void NewGui::closeTopDialog() {  	_redrawStatus = kRedrawCloseDialog;  } -void NewGui::setupCursor() { +void GuiManager::setupCursor() {  	const byte palette[] = {  		255, 255, 255, 0,  		255, 255, 255, 0, @@ -363,7 +351,7 @@ void NewGui::setupCursor() {  // SCUMM games, but the code no longer resembles what we have in cursor.cpp  // very much. We could plug in a different cursor here if we like to. -void NewGui::animateCursor() { +void GuiManager::animateCursor() {  	int time = _system->getMillis();  	if (time > _cursorAnimateTimer + kCursorAnimateDelay) {  		for (int i = 0; i < 15; i++) { @@ -380,12 +368,12 @@ void NewGui::animateCursor() {  	}  } -void NewGui::clearDragWidget() { +void GuiManager::clearDragWidget() {  	if (!_dialogStack.empty())  		_dialogStack.top()->_dragWidget = 0;  } -void NewGui::screenChange() { +void GuiManager::screenChange() {  	_lastScreenChangeID = _system->getScreenChangeID();  	// reinit the whole theme diff --git a/gui/newgui.h b/gui/newgui.h index cec22d2335..948edc3ec2 100644 --- a/gui/newgui.h +++ b/gui/newgui.h @@ -43,7 +43,7 @@ class Dialog;  class Eval;  class ThemeEval; -#define g_gui	(GUI::NewGui::instance()) +#define g_gui	(GUI::GuiManager::instance())  // Height of a single text line @@ -59,11 +59,11 @@ typedef Common::FixedStack<Dialog *> DialogStack;  /**   * GUI manager singleton.   */ -class NewGui : public Common::Singleton<NewGui> { +class GuiManager : public Common::Singleton<GuiManager> {  	friend class Dialog;  	friend class Common::Singleton<SingletonBaseType>; -	NewGui(); -	~NewGui(); +	GuiManager(); +	~GuiManager();  public:  	// Main entry for the GUI: this will start an event loop that keeps running diff --git a/gui/widget.cpp b/gui/widget.cpp index 5754c12dd1..de81d9fc56 100644 --- a/gui/widget.cpp +++ b/gui/widget.cpp @@ -83,8 +83,6 @@ void Widget::updateState(int oldFlags, int newFlags) {  }  void Widget::draw() { -	NewGui *gui = &g_gui; -  	if (!isVisible() || !_boss->isVisible())  		return; @@ -96,7 +94,7 @@ void Widget::draw() {  	// Draw border  	if (_flags & WIDGET_BORDER) { -		gui->theme()->drawWidgetBackground(Common::Rect(_x, _y, _x+_w, _y+_h), 0, ThemeEngine::kWidgetBackgroundBorder); +		g_gui.theme()->drawWidgetBackground(Common::Rect(_x, _y, _x+_w, _y+_h), 0, ThemeEngine::kWidgetBackgroundBorder);  		_x += 4;  		_y += 4;  		_w -= 8;  | 
